Player Matchup

Tiamat
Tiamat
AlasDeAngel
Tiamat
Level 27
God Stats
4W - 10L
1,614 SR
Queue Stats
18W - 26L
1,459 Elo+
Party 2
Medusa
Medusa
Ushido
Medusa
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 45L
1,461 Elo+
Party 2
Merlin
Merlin
kalarjan
Merlin
Level 29
God Stats
0W - 1L
1,273 SR
Queue Stats
48W - 48L
1,457 Elo+
Party 2
Team Averages
Level 43
1,462 SR
1,459 Elo+

VS

Team Averages
Level 89
1,522 SR
1,362 Elo+
Terra
Terra
KasrahSunlance
Terra
Level 114
God Stats
19W - 14L
1,624 SR
Queue Stats
76W - 96L
1,355 Elo+
Party 1
Nox
Nox
Malvas
Nox
Level 27
God Stats
28W - 37L
1,441 SR
Queue Stats
75W - 108L
1,231 Elo+
Party 1
Eset
Eset
Rasiriu
Eset
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
0 / 0 / 2
6,530
594
1,685
7,016
5,313
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Ushido
Medusa
9
1 / 2 / 2
7,016
638
4,764
5,391
1,712
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
kalarjan
Merlin
10
2 / 4 / 1
7,231
657
4,415
6,524
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
7,805
710
3,705
7,542
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nox
Malvas
Nox
12
5 / 0 / 1
8,322
757
3,112
2,333
1,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
Rasiriu
Eset
10
0 / 1 / 6
7,186
653
8,269
5,063
1,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
6
6
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
0
2
1
W
1
2
4
1.5
W
Nox
Malvas
Nox
5
0
1
5.5
W
Eset
Rasiriu
Eset
0
1
6
3
L
Medusa
Ushido
Medusa
1
2
2
1
L
Merlin
kalarjan
Merlin
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,864
Damage
15,086
18,931
Taken
14,938
9,335
Mitigated
7,742
1,475
Healing
6,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,685
198
0
888
7,016
5,313
4
6,317
699
10,847
0
W
3,705
411
485
1,796
7,542
5,062
111
2,679
4,537
9,479
0
W
Nox
Malvas
Nox
3,112
66
246
1,000
2,333
1,113
296
702
1,533
25,851
0
W
Eset
Rasiriu
Eset
8,269
340
371
2,145
5,063
1,567
488
2,133
2,744
32,454
0
L
Medusa
Ushido
Medusa
4,764
1,567
0
0
5,391
1,712
0
3,512
1,879
0
28,085
L
Merlin
kalarjan
Merlin
4,415
199
0
587
6,524
2,310
0
5,312
1,212
28,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,777
Gold Earned
23,313
129
Minions Killed
128
0
Camps Cleared
0
530,209
Distance Traveled
588,501
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,530
594
25
2
0
187,965
2
W
Terra
7,805
710
16
1
0
214,938
2
W
Nox
8,322
757
64
6
0
183,763
0
W
Eset
7,186
653
48
4
0
189,800
0
L
Medusa
7,016
638
43
4
0
168,707
1
L
Merlin
7,231
657
61
6
0
173,537
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role