Player Matchup

Hercules
Hercules
 
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 8L
1,899 Elo+
Party 2
Gilgamesh
Gilgamesh
Sampergui
Gilgamesh
Level 156
God Stats
6W - 4L
1,724 SR
Queue Stats
298W - 256L
1,573 Elo+
Party 1
Zhong Kui
Zhong Kui
SuperVigita
Zhong Kui
Level 102
God Stats
1W - 2L
1,187 SR
Queue Stats
70W - 65L
1,440 Elo+
Solo
Jing Wei
Jing Wei
killertech121718
Jing Wei
Level 156
God Stats
1W - 1L
1,764 SR
Queue Stats
352W - 287L
1,642 Elo+
Party 2
Thanatos
Thanatos
pepefrois
Thanatos
Level 99
God Stats
5W - 8L
1,427 SR
Queue Stats
370W - 304L
1,536 Elo+
Party 1
Team Averages
Level 106
1,520 SR
1,618 Elo+

VS

Team Averages
Level 83
1,545 SR
1,698 Elo+
Terra
Terra
BirdLyfe
Terra
Level 28
God Stats
1W - 1L
1,321 SR
Queue Stats
145W - 52L
1,773 Elo+
Party 3
Zeus
Zeus
Fantho
Zeus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 83L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FrakturedStorm
Gilgamesh
Level 157
God Stats
13W - 7L
1,707 SR
Queue Stats
455W - 365L
1,690 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
PhantomGhoul-
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,697 SR
Queue Stats
387W - 215L
1,747 Elo+
Party 4
Medusa
Medusa
ReapNexus
Medusa
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
290W - 102L
1,780 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 3 / 1
4,800
480
4,951
10,777
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Sampergui
Gilgamesh
7
1 / 3 / 1
4,769
477
2,827
7,612
2,277
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
SuperVigita
Zhong Kui
10
1 / 6 / 0
5,735
574
3,533
9,520
6,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 1 / 0
5,185
519
5,604
5,570
1,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
pepefrois
Thanatos
10
1 / 4 / 1
5,170
517
2,487
7,488
2,289
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BirdLyfe
Terra
8
0 / 0 / 2
5,206
521
1,773
6,202
2,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zeus
Fantho
Zeus
11
6 / 1 / 1
6,656
666
8,282
5,431
1,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FrakturedStorm
Gilgamesh
11
4 / 1 / 3
6,284
628
6,276
6,137
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
PhantomGhoul-
Ah Muzen Cab
12
5 / 1 / 2
6,998
700
6,777
4,901
1,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
ReapNexus
Medusa
10
2 / 0 / 0
5,723
572
6,654
7,700
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
17
17
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
1
0.17
W
Terra
BirdLyfe
Terra
0
0
2
1
W
Zeus
Fantho
Zeus
6
1
1
6.5
W
Gilgamesh
FrakturedStorm
Gilgamesh
4
1
3
5.5
W
Ah Muzen Cab
PhantomGhoul-
Ah Muzen Cab
5
1
2
6
W
Medusa
ReapNexus
Medusa
2
0
0
2
L
Gilgamesh
Sampergui
Gilgamesh
1
3
1
0.5
L
Zhong Kui
SuperVigita
Zhong Kui
1
6
0
0.17
L
0
1
0
0
L
Thanatos
pepefrois
Thanatos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,402
Damage
29,762
40,967
Taken
30,371
15,869
Mitigated
9,850
13,535
Healing
13,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,951
2,525
0
3,981
10,777
3,961
0
2,846
7,931
0
13,217
W
Terra
BirdLyfe
Terra
1,773
486
480
2,026
6,202
2,072
0
82
6,120
10,227
0
W
Zeus
Fantho
Zeus
8,282
2,083
0
1,758
5,431
1,835
0
2,716
2,715
34,229
0
W
Gilgamesh
FrakturedStorm
Gilgamesh
6,276
2,034
0
3,056
6,137
2,291
0
612
5,525
0
33,853
W
Ah Muzen Cab
PhantomGhoul-
Ah Muzen Cab
6,777
2,445
0
1,416
4,901
1,519
522
123
4,778
0
45,150
W
Medusa
ReapNexus
Medusa
6,654
3,913
0
5,037
7,700
2,133
0
0
7,700
0
36,351
L
Gilgamesh
Sampergui
Gilgamesh
2,827
734
0
1,724
7,612
2,277
0
1,560
6,052
0
19,274
L
Zhong Kui
SuperVigita
Zhong Kui
3,533
953
0
3,017
9,520
6,033
0
5,068
4,452
34,519
0
L
5,604
3,713
0
1,586
5,570
1,309
0
581
4,989
0
29,195
L
Thanatos
pepefrois
Thanatos
2,487
746
0
3,227
7,488
2,289
0
0
7,488
0
21,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,659
Gold Earned
30,867
240
Minions Killed
329
0
Camps Cleared
0
903,084
Distance Traveled
951,265
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,800
480
11
1
0
195,946
0
W
Terra
5,206
521
28
3
0
205,981
2
W
Zeus
6,656
666
69
7
0
187,781
5
W
Gilgamesh
6,284
628
72
7
0
212,744
1
W
Ah Muzen Cab
6,998
700
95
10
0
184,759
4
W
Medusa
5,723
572
65
7
0
160,000
1
L
Gilgamesh
4,769
477
45
5
0
197,875
0
L
Zhong Kui
5,735
574
64
6
0
163,536
3
L
Jing Wei
5,185
519
61
6
0
175,053
0
L
Thanatos
5,170
517
59
6
0
170,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role