Player Matchup

Danzaburou
Danzaburou
DatBihMari
Danzaburou
Level 53
God Stats
4W - 5L
1,757 SR
Queue Stats
152W - 161L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dedaykid
Tsukuyomi
Level 32
God Stats
4W - 5L
1,525 SR
Queue Stats
11W - 13L
1,488 Elo+
Party 2
Vulcan
Vulcan
Denim OnDenim11
Vulcan
Level 56
God Stats
2W - 4L
1,658 SR
Queue Stats
71W - 96L
1,464 Elo+
Party 2
Ares
Ares
ErraticEarth1
Ares
Level 65
God Stats
3W - 3L
1,596 SR
Queue Stats
150W - 154L
1,544 Elo+
Party 2
Anubis
Anubis
johnnyking1659
Anubis
Level 49
God Stats
4W - 4L
1,502 SR
Queue Stats
24W - 7L
1,789 Elo+
Party 2
Team Averages
Level 51
1,608 SR
1,566 Elo+

VS

Team Averages
Level 63
1,440 SR
1,412 Elo+
Yemoja
Yemoja
Eureka FGC
Yemoja
Level 26
God Stats
49W - 60L
1,508 SR
Queue Stats
53W - 68L
1,450 Elo+
Party 1
Anubis
Anubis
NicC2cold_
Anubis
Level 62
God Stats
28W - 18L
1,497 SR
Queue Stats
101W - 112L
1,322 Elo+
Party 1
Gilgamesh
Gilgamesh
Oz_Waldo_
Gilgamesh
Level 66
God Stats
5W - 9L
1,175 SR
Queue Stats
85W - 113L
1,429 Elo+
Party 1
Set
Set
orangejuice1279
Set
Level 103
God Stats
52W - 53L
1,571 SR
Queue Stats
250W - 262L
1,434 Elo+
Party 1
Cupid
Cupid
spongo_bobo
Cupid
Level 60
God Stats
12W - 16L
1,448 SR
Queue Stats
87W - 106L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DatBihMari
Danzaburou
18
4 / 6 / 2
12,181
554
12,560
17,098
7,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Dedaykid
Tsukuyomi
17
4 / 7 / 2
10,758
489
8,038
15,091
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 8 / 1
9,093
413
9,519
13,463
6,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 8 / 3
8,379
381
6,760
21,132
15,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 4 / 2
9,386
427
7,337
9,029
3,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eureka FGC
Yemoja
15
1 / 1 / 17
10,446
475
2,166
15,117
9,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
NicC2cold_
Anubis
18
6 / 5 / 3
11,633
529
9,246
14,989
5,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Oz_Waldo_
Gilgamesh
19
4 / 1 / 10
12,124
551
10,891
16,063
11,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
17 / 1 / 7
13,897
632
24,290
21,155
17,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 4 / 7
11,992
545
8,549
14,305
5,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
77
12
Kills
33
33
Deaths
12
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DatBihMari
Danzaburou
4
6
2
0.83
L
Tsukuyomi
Dedaykid
Tsukuyomi
4
7
2
0.71
L
0
8
1
0.06
L
2
8
3
0.44
W
Yemoja
Eureka FGC
Yemoja
1
1
17
9.5
W
Anubis
NicC2cold_
Anubis
6
5
3
1.5
W
Gilgamesh
Oz_Waldo_
Gilgamesh
4
1
10
9
L
2
4
2
0.75
W
17
1
7
20.5
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,214
Damage
55,142
75,813
Taken
81,629
39,860
Mitigated
49,513
7,553
Healing
36,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DatBihMari
Danzaburou
12,560
5,670
0
1,622
17,098
7,655
1,154
358
16,740
129
92,198
L
Tsukuyomi
Dedaykid
Tsukuyomi
8,038
1,367
0
755
15,091
6,411
0
3,067
12,024
0
68,494
L
9,519
3,220
0
1,990
13,463
6,053
0
1,798
11,665
57,923
0
L
6,760
934
389
1,875
21,132
15,884
85
2,181
18,951
29,127
0
W
Yemoja
Eureka FGC
Yemoja
2,166
668
4,996
7,260
15,117
9,021
486
6,062
8,907
15,667
0
W
Anubis
NicC2cold_
Anubis
9,246
396
0
5,836
14,989
5,845
677
8,566
6,045
68,271
0
W
Gilgamesh
Oz_Waldo_
Gilgamesh
10,891
4,083
0
5,111
16,063
11,258
0
3,824
12,189
0
99,324
L
7,337
219
0
922
9,029
3,857
0
4,818
4,211
39,813
0
W
24,290
10,757
0
7,115
21,155
17,741
2,075
8,756
11,973
0
95,487
W
8,549
3,629
361
6,308
14,305
5,648
145
1,964
12,321
0
77,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,797
Gold Earned
60,092
472
Minions Killed
567
0
Camps Cleared
0
1,707,737
Distance Traveled
1,900,405
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,181
554
140
6
0
339,668
0
L
Tsukuyomi
10,758
489
110
5
0
339,576
1
L
Vulcan
9,093
413
107
5
0
364,544
4
L
Ares
8,379
381
33
2
0
353,398
6
W
Yemoja
10,446
475
28
1
0
376,437
3
W
Anubis
11,633
529
121
6
0
302,665
1
W
Gilgamesh
12,124
551
145
7
0
417,049
0
L
Anubis
9,386
427
82
4
0
310,551
5
W
Set
13,897
632
150
7
0
440,491
0
W
Cupid
11,992
545
123
6
0
363,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role