Player Matchup

Cupid
Cupid
Cloudnurdz
Cupid
Level 27
God Stats
9W - 5L
1,819 SR
Queue Stats
133W - 108L
1,667 Elo+
Solo
Gilgamesh
Gilgamesh
Veraziel
Gilgamesh
Level 18
God Stats
11W - 4L
1,413 SR
Queue Stats
44W - 42L
1,525 Elo+
Solo
Ymir
Ymir
lolokie
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
raptors4life31
Arachne
Level 78
God Stats
8W - 8L
1,500 SR
Queue Stats
62W - 64L
1,635 Elo+
Party 1
Ra
Ra
x8KINGBISHOP8x
Ra
Level 16
God Stats
1W - 1L
1,762 SR
Queue Stats
4W - 5L
1,479 Elo+
Solo
Team Averages
Level 29
1,599 SR
1,561 Elo+

VS

Team Averages
Level 23
1,426 SR
1,511 Elo+
Anhur
Anhur
ElGuajolotas
Anhur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LMTRIX5643
Yemoja
Level 17
God Stats
0W - 2L
1,260 SR
Queue Stats
24W - 24L
1,468 Elo+
Solo
Merlin
Merlin
LethalDope
Merlin
Level 6
God Stats
2W - 4L
1,566 SR
Queue Stats
4W - 5L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
LionSinEscanor7
Tsukuyomi
Level 33
God Stats
0W - 2L
1,302 SR
Queue Stats
47W - 59L
1,469 Elo+
Solo
King Arthur
King Arthur
ekosprox
King Arthur
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
6 / 2 / 4
12,051
548
15,582
17,486
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Veraziel
Gilgamesh
17
3 / 4 / 3
10,969
499
11,126
16,475
9,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
lolokie
Ymir
13
0 / 2 / 8
8,406
382
3,682
11,510
7,948
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 4 / 5
12,728
579
19,074
21,003
10,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
1 / 6 / 3
9,366
426
3,844
10,375
7,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 2
9,950
452
16,092
18,164
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
LMTRIX5643
Yemoja
16
1 / 2 / 4
10,230
465
6,593
10,663
11,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
LethalDope
Merlin
2
0 / 0 / 0
4,704
214
0
0
0
Tsukuyomi
LionSinEscanor7
Tsukuyomi
18
13 / 4 / 1
12,075
549
16,146
17,922
7,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
ekosprox
King Arthur
17
2 / 7 / 5
11,192
509
12,882
28,619
25,395
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
18
Kills
18
18
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cupid
6
2
4
4
L
2
5
2
0.6
L
Yemoja
LMTRIX5643
Yemoja
1
2
4
1.5
L
Merlin
LethalDope
Merlin
0
0
0
0
L
Tsukuyomi
LionSinEscanor7
Tsukuyomi
13
4
1
3.38
W
Gilgamesh
Veraziel
Gilgamesh
3
4
3
1.13
L
King Arthur
ekosprox
King Arthur
2
7
5
0.64
W
Ymir
lolokie
Ymir
0
2
8
2
W
8
4
5
2.63
W
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,308
Damage
51,713
76,849
Taken
75,368
42,243
Mitigated
54,580
20,730
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
15,582
8,916
286
10,291
17,486
6,508
3,891
1,120
16,366
0
108,428
L
16,092
7,645
0
4,200
18,164
9,693
2,597
2,111
16,053
0
98,932
L
Yemoja
LMTRIX5643
Yemoja
6,593
1,446
2,740
1,619
10,663
11,938
1,125
1,563
9,100
33,589
0
L
Merlin
LethalDope
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
LionSinEscanor7
Tsukuyomi
16,146
3,074
0
4,555
17,922
7,554
204
2,092
15,830
0
75,174
W
Gilgamesh
Veraziel
Gilgamesh
11,126
3,308
0
1,201
16,475
9,848
748
1,522
14,953
0
64,411
L
King Arthur
ekosprox
King Arthur
12,882
523
0
4,110
28,619
25,395
298
1,760
26,859
0
70,949
W
Ymir
lolokie
Ymir
3,682
651
0
0
11,510
7,948
623
2,351
9,159
17,200
0
W
19,074
13,875
0
7,930
21,003
10,664
0
662
20,341
0
91,478
W
3,844
883
455
567
10,375
7,275
344
938
9,437
42,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,520
Gold Earned
48,151
504
Minions Killed
486
0
Camps Cleared
0
1,935,027
Distance Traveled
1,534,555
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,051
548
166
8
0
402,123
5
L
Anhur
9,950
452
166
8
0
363,507
5
L
Yemoja
10,230
465
50
2
0
381,881
2
L
Merlin
4,704
214
0
0
0
0
0
L
Tsukuyomi
12,075
549
128
6
0
407,948
1
W
Gilgamesh
10,969
499
110
5
0
377,952
0
L
King Arthur
11,192
509
142
6
0
381,219
2
W
Ymir
8,406
382
29
1
0
345,268
2
W
Arachne
12,728
579
134
6
0
463,307
0
W
Ra
9,366
426
65
3
0
346,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role