Player Matchup

Gilgamesh
Gilgamesh
BigPapaClappinz
Gilgamesh
Level 49
God Stats
49W - 39L
1,269 SR
Queue Stats
105W - 130L
1,093 Elo+
Party 2
Anubis
Anubis
Hoarr_Havi2343
Anubis
Level 16
God Stats
5W - 8L
1,500 SR
Queue Stats
140W - 183L
1,093 Elo+
Party 2
Rama
Rama
ImLyonXO
Rama
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 52L
974 Elo+
Party 2
Team Averages
Level 26
1,423 SR
1,053 Elo+

VS

Team Averages
Level 22
1,436 SR
1,182 Elo+
Scylla
Scylla
Daveel_
Scylla
Level 15
God Stats
2W - 3L
1,591 SR
Queue Stats
16W - 27L
1,124 Elo+
Party 1
Cernunnos
Cernunnos
EnBrrrr2_5
Cernunnos
Level 14
God Stats
8W - 2L
1,341 SR
Queue Stats
83W - 89L
1,200 Elo+
Party 1
Gilgamesh
Gilgamesh
QueenZukin
Gilgamesh
Level 36
God Stats
5W - 3L
1,374 SR
Queue Stats
8W - 5L
1,223 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigPapaClappinz
Gilgamesh
13
4 / 5 / 7
9,365
720
9,647
13,901
12,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 7 / 5
10,221
786
6,618
13,867
6,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
11
2 / 8 / 6
8,453
650
5,282
12,771
3,831
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Daveel_
Scylla
14
6 / 3 / 11
10,304
793
9,284
7,653
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
EnBrrrr2_5
Cernunnos
14
5 / 4 / 15
10,459
805
14,310
12,610
4,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
QueenZukin
Gilgamesh
13
9 / 8 / 6
11,078
852
9,479
12,033
4,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
52
14
Kills
20
20
Deaths
15
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigPapaClappinz
Gilgamesh
4
5
7
1.5
W
Scylla
Daveel_
Scylla
6
3
11
3.83
W
Cernunnos
EnBrrrr2_5
Cernunnos
5
4
15
3.13
L
8
7
5
1.5
L
Rama
2
8
6
0.63
W
Gilgamesh
QueenZukin
Gilgamesh
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,547
Damage
33,073
40,539
Taken
32,296
22,514
Mitigated
11,202
5,112
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigPapaClappinz
Gilgamesh
9,647
3,106
0
438
13,901
12,045
207
2,177
11,630
152
32,738
W
Scylla
Daveel_
Scylla
9,284
559
605
1,421
7,653
2,103
334
1,575
5,903
24,970
0
W
Cernunnos
EnBrrrr2_5
Cernunnos
14,310
8,127
530
5,081
12,610
4,500
1,290
1,676
10,759
0
44,011
L
6,618
249
0
3,566
13,867
6,638
0
2,396
11,289
26,603
0
L
Rama
5,282
4,817
0
1,108
12,771
3,831
0
4,557
7,980
0
12,921
W
Gilgamesh
QueenZukin
Gilgamesh
9,479
2,653
0
822
12,033
4,599
1,069
3,493
8,482
306
39,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,039
Gold Earned
31,841
92
Minions Killed
141
0
Camps Cleared
0
568,168
Distance Traveled
652,825
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,365
720
36
3
0
218,410
3
W
Scylla
10,304
793
30
2
0
224,288
0
W
Cernunnos
10,459
805
69
5
0
212,134
0
L
Anubis
10,221
786
45
3
0
168,023
0
L
Rama
8,453
650
11
1
0
181,735
0
W
Gilgamesh
11,078
852
42
3
0
216,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role