Player Matchup

Eset
Eset
Kewii383
Eset
Level 129
God Stats
3W - 3L
1,275 SR
Queue Stats
325W - 318L
1,406 Elo+
Solo
Ymir
Ymir
Rimastro
Ymir
Level 85
God Stats
11W - 13L
1,464 SR
Queue Stats
640W - 641L
1,478 Elo+
Party 2
Baba Yaga
Baba Yaga
STRIJD666
Baba Yaga
Level 123
God Stats
17W - 19L
1,525 SR
Queue Stats
951W - 960L
1,532 Elo+
Party 2
Zhong Kui
Zhong Kui
superstial
Zhong Kui
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,483 Elo+
Solo
Vulcan
Vulcan
Алдор
Vulcan
Level 83
God Stats
0W - 1L
1,242 SR
Queue Stats
44W - 47L
1,530 Elo+
Solo
Team Averages
Level 94
1,401 SR
1,486 Elo+

VS

Team Averages
Level 110
1,585 SR
1,499 Elo+
Cthulhu
Cthulhu
Alana_127
Cthulhu
Level 153
God Stats
2W - 0L
1,729 SR
Queue Stats
175W - 189L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Artisanal69
Ah Muzen Cab
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 42L
1,522 Elo+
Party 3
Yemoja
Yemoja
Vengha
Yemoja
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 31L
1,522 Elo+
Party 3
Agni
Agni
Wilkesyy
Agni
Level 119
God Stats
3W - 0L
1,698 SR
Queue Stats
43W - 35L
1,491 Elo+
Party 1
Zeus
Zeus
oogaboogawooga
Zeus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 34L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
18
2 / 11 / 11
12,532
627
17,172
23,437
12,071
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
19
1 / 9 / 13
13,518
676
10,717
29,969
41,659
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
STRIJD666
Baba Yaga
20
15 / 6 / 6
15,372
769
30,089
23,624
12,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
superstial
Zhong Kui
19
3 / 5 / 9
11,843
592
12,506
17,980
16,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Алдор
Vulcan
20
4 / 10 / 8
13,366
668
18,354
20,245
9,960
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alana_127
Cthulhu
20
3 / 6 / 20
13,353
668
14,791
31,798
29,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Artisanal69
Ah Muzen Cab
20
12 / 4 / 18
14,540
727
21,219
17,903
10,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
Vengha
Yemoja
20
3 / 1 / 23
13,643
682
5,933
19,557
24,931
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
20
10 / 6 / 15
14,050
703
23,902
19,262
10,411
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 8 / 12
15,005
750
33,155
20,695
10,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
129
25
Kills
41
41
Deaths
25
47
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alana_127
Cthulhu
3
6
20
2.17
W
Ah Muzen Cab
Artisanal69
Ah Muzen Cab
12
4
18
5.25
L
Eset
2
11
11
0.68
L
Ymir
1
9
13
0.83
L
Baba Yaga
STRIJD666
Baba Yaga
15
6
6
3
W
Yemoja
Vengha
Yemoja
3
1
23
14.5
W
Agni
10
6
15
2.92
W
13
8
12
2.38
L
Zhong Kui
superstial
Zhong Kui
3
5
9
1.5
L
Vulcan
Алдор
Vulcan
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,838
Damage
99,000
115,255
Taken
109,215
92,800
Mitigated
85,559
39,386
Healing
44,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alana_127
Cthulhu
14,791
627
1,977
5,771
31,798
29,253
108
20,820
10,978
39,097
0
W
Ah Muzen Cab
Artisanal69
Ah Muzen Cab
21,219
11,518
3,732
5,086
17,903
10,551
2,213
15,485
2,418
0
49,009
L
Eset
17,172
1,433
2,242
4,311
23,437
12,071
1,433
17,960
5,477
33,209
0
L
Ymir
10,717
1,641
1,496
2,101
29,969
41,659
441
15,484
14,485
21,025
0
L
Baba Yaga
STRIJD666
Baba Yaga
30,089
2,111
5,794
9,204
23,624
12,910
1,363
14,192
9,432
57,706
0
W
Yemoja
Vengha
Yemoja
5,933
1,734
9,626
6,738
19,557
24,931
1,132
17,829
1,728
15,026
0
W
Agni
23,902
589
2,146
3,482
19,262
10,411
551
16,393
2,869
50,556
0
W
33,155
4,295
1,625
3,876
20,695
10,413
1,427
18,311
2,384
63,197
0
L
Zhong Kui
superstial
Zhong Kui
12,506
1,823
3,914
3,488
17,980
16,200
1,449
14,355
3,625
21,346
0
L
Vulcan
Алдор
Vulcan
18,354
6,768
2,852
3,984
20,245
9,960
1,013
15,790
4,455
39,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,631
Gold Earned
70,591
191
Minions Killed
226
0
Camps Cleared
0
1,554,079
Distance Traveled
1,630,896
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,353
668
54
3
0
299,305
0
W
Ah Muzen Cab
14,540
727
55
3
0
329,659
0
L
Eset
12,532
627
43
2
0
252,968
1
L
Ymir
13,518
676
17
1
0
307,636
0
L
Baba Yaga
15,372
769
55
3
0
302,959
0
W
Yemoja
13,643
682
16
1
0
358,733
2
W
Agni
14,050
703
50
3
0
359,560
0
W
Zeus
15,005
750
51
3
0
283,639
0
L
Zhong Kui
11,843
592
19
1
0
364,027
5
L
Vulcan
13,366
668
57
3
0
326,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role