Player Matchup

Ymir
Ymir
Get_FleSk
Ymir
Level 43
God Stats
3W - 3L
1,300 SR
Queue Stats
176W - 147L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
Stupelael
Gilgamesh
Level 43
God Stats
4W - 6L
1,629 SR
Queue Stats
153W - 96L
1,567 Elo+
Party 1
Ra
Ra
TheSimski
Ra
Level 27
God Stats
58W - 46L
1,627 SR
Queue Stats
58W - 49L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
alex04077
Hun Batz
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 275L
1,347 Elo+
Solo
Danzaburou
Danzaburou
toppkis
Danzaburou
Level 25
God Stats
13W - 6L
1,656 SR
Queue Stats
44W - 35L
1,571 Elo+
Party 1
Team Averages
Level 35
1,542 SR
1,509 Elo+

VS

Team Averages
Level 89
1,643 SR
1,469 Elo+
Erlang Shen
Erlang Shen
IsTie_Jason
Erlang Shen
Level 126
God Stats
0W - 1L
1,605 SR
Queue Stats
24W - 21L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
LadTheImpaler
Cernunnos
Level 39
God Stats
4W - 1L
1,843 SR
Queue Stats
310W - 302L
1,479 Elo+
Solo
Yemoja
Yemoja
NL_dvfh15_UK
Yemoja
Level 20
God Stats
1W - 2L
1,727 SR
Queue Stats
36W - 29L
1,436 Elo+
Party 2
Ao Kuang
Ao Kuang
RDR_11_
Ao Kuang
Level 134
God Stats
0W - 2L
1,508 SR
Queue Stats
10W - 13L
1,440 Elo+
Party 2
The Morrigan
The Morrigan
Roy_de_cowboy
The Morrigan
Level 124
God Stats
0W - 2L
1,531 SR
Queue Stats
13W - 12L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
6 / 2 / 11
11,780
535
12,939
15,615
14,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
Stupelael
Gilgamesh
19
5 / 4 / 11
12,309
560
20,614
20,014
19,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
3 / 3 / 7
11,105
505
10,739
6,415
2,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
alex04077
Hun Batz
19
7 / 3 / 6
12,130
551
11,000
16,459
7,209
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
toppkis
Danzaburou
18
6 / 3 / 11
12,156
553
9,723
16,391
6,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IsTie_Jason
Erlang Shen
17
3 / 6 / 3
10,102
459
12,232
19,431
12,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
LadTheImpaler
Cernunnos
14
1 / 9 / 4
8,845
402
12,612
20,585
8,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
12
1 / 7 / 4
8,471
385
6,567
17,847
13,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
RDR_11_
Ao Kuang
17
7 / 3 / 4
10,793
491
11,188
18,245
8,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Roy_de_cowboy
The Morrigan
15
3 / 3 / 5
9,446
429
5,508
10,920
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
35
27
Kills
15
15
Deaths
28
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
2
11
5.75
L
Erlang Shen
IsTie_Jason
Erlang Shen
3
6
3
0.75
L
Cernunnos
LadTheImpaler
Cernunnos
1
9
4
0.33
L
Yemoja
1
7
4
0.43
L
Ao Kuang
RDR_11_
Ao Kuang
7
3
4
3
L
The Morrigan
Roy_de_cowboy
The Morrigan
3
3
5
1.83
W
Gilgamesh
Stupelael
Gilgamesh
5
4
11
2.63
W
3
3
7
2.17
W
Hun Batz
alex04077
Hun Batz
7
3
6
3.33
W
Danzaburou
toppkis
Danzaburou
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,015
Damage
48,107
74,894
Taken
87,028
49,943
Mitigated
47,550
25,469
Healing
24,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,939
2,214
0
4,556
15,615
14,304
161
6,447
9,048
52,808
0
L
Erlang Shen
IsTie_Jason
Erlang Shen
12,232
6,782
0
6,516
19,431
12,771
1,080
1,724
17,707
0
57,404
L
Cernunnos
LadTheImpaler
Cernunnos
12,612
6,684
0
5,343
20,585
8,275
2,221
6,545
14,040
0
59,851
L
Yemoja
6,567
1,133
754
1,341
17,847
13,781
602
6,506
11,341
23,984
0
L
Ao Kuang
RDR_11_
Ao Kuang
11,188
3,072
0
7,770
18,245
8,138
499
4,230
14,015
58,809
0
L
The Morrigan
Roy_de_cowboy
The Morrigan
5,508
544
48
2,249
10,920
4,585
405
4,673
6,247
49,208
0
W
Gilgamesh
Stupelael
Gilgamesh
20,614
5,589
0
7,424
20,014
19,439
497
2,328
17,660
0
83,369
W
10,739
269
1,375
1,514
6,415
2,772
884
4,701
1,570
74,083
0
W
Hun Batz
alex04077
Hun Batz
11,000
5,017
0
1,884
16,459
7,209
0
4,712
11,707
0
97,214
W
Danzaburou
toppkis
Danzaburou
9,723
3,389
0
8,716
16,391
6,219
4,108
4,705
11,646
0
70,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,480
Gold Earned
47,657
610
Minions Killed
455
0
Camps Cleared
0
2,067,557
Distance Traveled
1,903,436
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,780
535
68
3
0
411,017
3
L
Erlang Shen
10,102
459
105
5
0
409,680
4
L
Cernunnos
8,845
402
106
5
0
319,007
4
L
Yemoja
8,471
385
36
2
0
357,770
6
L
Ao Kuang
10,793
491
98
4
0
424,944
3
L
The Morrigan
9,446
429
110
5
0
392,035
7
W
Gilgamesh
12,309
560
141
6
0
426,179
7
W
Ra
11,105
505
131
6
0
405,269
5
W
Hun Batz
12,130
551
156
7
0
448,403
1
W
Danzaburou
12,156
553
114
5
0
376,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role