Player Matchup

Ares
Ares
JeBolleMoeder
Ares
Level 138
God Stats
4W - 3L
1,693 SR
Queue Stats
153W - 103L
1,715 Elo+
Party 1
Vulcan
Vulcan
Thinkerbell
Vulcan
Level 157
God Stats
22W - 15L
1,498 SR
Queue Stats
505W - 408L
1,670 Elo+
Party 1
Gilgamesh
Gilgamesh
ak777
Gilgamesh
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
42W - 29L
1,713 Elo+
Party 1
Team Averages
Level 151
1,564 SR
1,699 Elo+

VS

Team Averages
Level 141
1,531 SR
1,686 Elo+
Artio
Artio
DarfortheWin
Artio
Level 128
God Stats
3W - 6L
1,472 SR
Queue Stats
102W - 101L
1,696 Elo+
Solo
Gilgamesh
Gilgamesh
InfinityN
Gilgamesh
Level 141
God Stats
6W - 3L
1,500 SR
Queue Stats
107W - 91L
1,682 Elo+
Party 2
Tiamat
Tiamat
SeiunX
Tiamat
Level 155
God Stats
11W - 9L
1,621 SR
Queue Stats
137W - 124L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
7,820
711
9,310
11,349
5,376
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
13
4 / 0 / 9
8,693
790
8,702
5,427
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ak777
Gilgamesh
11
5 / 2 / 6
8,116
738
9,909
8,574
4,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 0
8,255
750
4,889
15,151
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
InfinityN
Gilgamesh
10
0 / 5 / 3
6,616
601
6,366
9,922
4,759
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
SeiunX
Tiamat
9
0 / 4 / 2
6,330
575
6,269
8,352
6,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
13
Kills
4
4
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
L
Gilgamesh
InfinityN
Gilgamesh
0
5
3
0.3
W
4
2
8
4
L
Tiamat
SeiunX
Tiamat
0
4
2
0.25
W
Vulcan
4
0
9
8.5
W
Gilgamesh
ak777
Gilgamesh
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,921
Damage
17,524
25,350
Taken
33,425
12,157
Mitigated
23,517
6,996
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,889
77
148
4,786
15,151
12,406
0
8,742
6,023
12,208
0
L
Gilgamesh
InfinityN
Gilgamesh
6,366
1,244
0
853
9,922
4,759
0
4,653
4,948
0
23,355
W
9,310
877
902
3,897
11,349
5,376
0
4,429
6,920
14,536
0
L
Tiamat
SeiunX
Tiamat
6,269
530
0
2,709
8,352
6,352
102
4,202
3,943
28,000
0
W
Vulcan
8,702
2,767
0
1,221
5,427
1,908
900
3,479
1,948
48,647
0
W
Gilgamesh
ak777
Gilgamesh
9,909
1,504
0
976
8,574
4,873
0
3,306
5,268
0
24,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,629
Gold Earned
21,201
159
Minions Killed
97
0
Camps Cleared
0
655,077
Distance Traveled
598,783
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,255
750
9
1
0
213,213
3
L
Gilgamesh
6,616
601
33
3
0
200,759
4
W
Ares
7,820
711
12
1
0
210,213
2
L
Tiamat
6,330
575
55
5
0
184,811
3
W
Vulcan
8,693
790
112
10
0
232,192
0
W
Gilgamesh
8,116
738
35
3
0
212,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role