Player Matchup

Da Ji
Da Ji
Gonzareef
Da Ji
Level 116
God Stats
1W - 3L
1,303 SR
Queue Stats
155W - 160L
1,455 Elo+
Solo
Vamana
Vamana
Jeffords
Vamana
Level 147
God Stats
13W - 12L
1,688 SR
Queue Stats
725W - 711L
1,465 Elo+
Solo
Cthulhu
Cthulhu
Shinnyshawn
Cthulhu
Level 95
God Stats
1W - 1L
1,862 SR
Queue Stats
179W - 167L
1,438 Elo+
Party 1
Osiris
Osiris
Skullzie
Osiris
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
579W - 637L
1,410 Elo+
Solo
Thanatos
Thanatos
russ1411
Thanatos
Level 105
God Stats
6W - 9L
1,265 SR
Queue Stats
393W - 378L
1,465 Elo+
Party 1
Team Averages
Level 122
1,523 SR
1,447 Elo+

VS

Team Averages
Level 79
1,411 SR
1,432 Elo+
Merlin
Merlin
CasuVzla
Merlin
Level 112
God Stats
1W - 0L
1,272 SR
Queue Stats
13W - 12L
1,228 Elo+
Solo
Freya
Freya
Crocodactyl
Freya
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 24L
1,567 Elo+
Solo
Geb
Geb
Georgeron
Geb
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,458 Elo+
Party 2
Sol
Sol
Lucrazy
Sol
Level 66
God Stats
1W - 4L
1,285 SR
Queue Stats
198W - 203L
1,409 Elo+
Solo
Achilles
Achilles
Maitrepeeno
Achilles
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gonzareef
Da Ji
16
0 / 8 / 8
9,772
651
10,489
15,809
7,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
Jeffords
Vamana
17
2 / 7 / 8
10,510
701
12,516
25,338
22,266
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Shinnyshawn
Cthulhu
20
9 / 5 / 6
12,603
840
24,593
16,033
8,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
Skullzie
Osiris
14
1 / 8 / 6
8,990
599
9,345
17,851
19,231
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
russ1411
Thanatos
18
8 / 4 / 5
11,589
773
8,468
14,783
6,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CasuVzla
Merlin
20
8 / 3 / 14
11,974
798
17,059
13,311
7,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
11 / 6 / 10
12,402
827
21,218
23,586
11,975
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 2 / 24
11,622
775
9,616
17,088
18,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
16
3 / 6 / 14
10,900
727
13,445
12,400
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Maitrepeeno
Achilles
18
8 / 3 / 12
12,237
816
12,141
21,853
21,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
106
20
Kills
32
32
Deaths
20
33
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Merlin
CasuVzla
Merlin
8
3
14
5
W
11
6
10
2.67
W
2
2
24
7
L
Da Ji
Gonzareef
Da Ji
0
8
8
0.5
L
Vamana
Jeffords
Vamana
2
7
8
0.86
W
Sol
3
6
14
1.67
W
Achilles
Maitrepeeno
Achilles
8
3
12
4.67
L
Cthulhu
Shinnyshawn
Cthulhu
9
5
6
2.4
L
Osiris
Skullzie
Osiris
1
8
6
0.5
L
Thanatos
russ1411
Thanatos
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,411
Damage
73,479
89,814
Taken
88,238
64,185
Mitigated
64,045
34,236
Healing
34,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
CasuVzla
Merlin
17,059
413
881
1,933
13,311
7,079
1,262
3,940
9,146
36,373
0
W
21,218
6,853
1,732
10,071
23,586
11,975
2,163
5,034
18,402
42,353
0
W
9,616
752
1,639
3,112
17,088
18,875
846
5,107
11,906
19,494
0
L
Da Ji
Gonzareef
Da Ji
10,489
2,147
2,840
975
15,809
7,444
38
12,773
2,981
0
19,073
L
Vamana
Jeffords
Vamana
12,516
4,977
1,364
8,589
25,338
22,266
384
17,121
8,067
0
27,010
W
Sol
13,445
3,545
2,021
2,482
12,400
4,881
399
3,097
9,228
24,878
0
W
Achilles
Maitrepeeno
Achilles
12,141
4,262
1,484
9,325
21,853
21,235
810
7,415
14,288
0
19,095
L
Cthulhu
Shinnyshawn
Cthulhu
24,593
1,141
2,923
2,744
16,033
8,843
0
9,325
6,503
46,392
0
L
Osiris
Skullzie
Osiris
9,345
2,278
2,794
985
17,851
19,231
599
13,580
4,221
0
15,227
L
Thanatos
russ1411
Thanatos
8,468
746
2,524
8,498
14,783
6,401
0
8,539
6,169
0
13,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,464
Gold Earned
59,135
121
Minions Killed
128
0
Camps Cleared
0
1,232,647
Distance Traveled
1,111,586
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,974
798
46
3
0
238,734
0
W
Freya
12,402
827
28
2
0
212,488
0
W
Geb
11,622
775
13
1
0
265,687
0
L
Da Ji
9,772
651
29
2
0
244,814
0
L
Vamana
10,510
701
21
1
0
220,115
2
W
Sol
10,900
727
23
2
0
196,013
0
W
Achilles
12,237
816
18
1
0
198,664
0
L
Cthulhu
12,603
840
44
3
0
300,295
0
L
Osiris
8,990
599
11
1
0
220,246
0
L
Thanatos
11,589
773
16
1
0
247,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role