Player Matchup

Skadi
Skadi
DentedColt781
Skadi
Level 25
God Stats
38W - 31L
1,590 SR
Queue Stats
184W - 168L
1,561 Elo+
Party 3
Athena
Athena
M4sterBl4ck7904
Athena
Level 46
God Stats
24W - 14L
1,615 SR
Queue Stats
293W - 236L
1,626 Elo+
Party 1
Gilgamesh
Gilgamesh
iHG Puma
Gilgamesh
Level 106
God Stats
32W - 17L
1,282 SR
Queue Stats
371W - 215L
1,634 Elo+
Party 1
Ah Puch
Ah Puch
iHG Trauuunt
Ah Puch
Level 103
God Stats
13W - 9L
1,689 SR
Queue Stats
381W - 244L
1,642 Elo+
Party 1
Apollo
Apollo
stevenm150
Apollo
Level 45
God Stats
16W - 16L
1,674 SR
Queue Stats
321W - 277L
1,626 Elo+
Party 3
Team Averages
Level 65
1,570 SR
1,618 Elo+

VS

Team Averages
Level 55
1,599 SR
1,400 Elo+
Hachiman
Hachiman
DeathMason
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,230 Elo+
Solo
Gilgamesh
Gilgamesh
Oven911
Gilgamesh
Level 68
God Stats
0W - 1L
1,522 SR
Queue Stats
4W - 3L
1,612 Elo+
Party 2
Tiamat
Tiamat
TeCkAddicT
Tiamat
Level 26
God Stats
5W - 4L
1,484 SR
Queue Stats
13W - 7L
1,401 Elo+
Party 2
Erlang Shen
Erlang Shen
XxPancakePalxX
Erlang Shen
Level 29
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 2L
1,255 Elo+
Party 2
Xbalanque
Xbalanque
warlord2178
Xbalanque
Level 106
God Stats
0W - 1L
1,742 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 10
9,959
996
7,900
11,177
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 0 / 20
10,755
1,076
6,877
16,574
12,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
iHG Puma
Gilgamesh
18
12 / 2 / 11
12,605
1,261
16,900
15,291
12,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Puch
iHG Trauuunt
Ah Puch
17
3 / 2 / 20
10,353
1,035
23,226
8,555
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
stevenm150
Apollo
17
7 / 1 / 14
10,839
1,084
13,302
13,602
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

269

VS

Team 2 Tickets

97

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DeathMason
Hachiman
16
3 / 4 / 4
9,991
999
12,819
10,807
5,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
Oven911
Gilgamesh
15
2 / 6 / 6
9,373
937
14,352
15,886
9,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
TeCkAddicT
Tiamat
15
0 / 5 / 6
8,621
862
7,412
12,336
7,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
XxPancakePalxX
Erlang Shen
15
1 / 10 / 7
9,154
915
7,654
20,733
14,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
warlord2178
Xbalanque
16
3 / 4 / 6
10,009
1,001
17,882
12,337
5,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
29
Kills
9
9
Deaths
29
75
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DeathMason
Hachiman
3
4
4
1.25
W
5
4
10
2.5
W
2
0
20
12
L
Gilgamesh
Oven911
Gilgamesh
2
6
6
0.83
L
Tiamat
TeCkAddicT
Tiamat
0
5
6
0.6
L
Erlang Shen
XxPancakePalxX
Erlang Shen
1
10
7
0.45
W
Gilgamesh
iHG Puma
Gilgamesh
12
2
11
8.75
W
Ah Puch
iHG Trauuunt
Ah Puch
3
2
20
6.5
W
Apollo
stevenm150
Apollo
7
1
14
14
L
Xbalanque
warlord2178
Xbalanque
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,205
Damage
60,119
65,199
Taken
72,099
37,253
Mitigated
42,018
15,028
Healing
9,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DeathMason
Hachiman
12,819
5,601
0
1,604
10,807
5,020
0
3,542
7,265
0
29,772
W
7,900
4,639
0
27
11,177
4,027
0
996
10,089
0
22,897
W
6,877
1,380
255
5,412
16,574
12,143
0
2,020
14,344
16,253
0
L
Gilgamesh
Oven911
Gilgamesh
14,352
4,732
0
951
15,886
9,087
0
5,476
10,410
0
21,593
L
Tiamat
TeCkAddicT
Tiamat
7,412
251
0
1,484
12,336
7,924
0
7,808
4,528
16,765
0
L
Erlang Shen
XxPancakePalxX
Erlang Shen
7,654
3,910
0
2,912
20,733
14,735
0
7,988
12,745
0
21,576
W
Gilgamesh
iHG Puma
Gilgamesh
16,900
5,302
1,198
1,379
15,291
12,684
0
1,293
13,846
0
33,822
W
Ah Puch
iHG Trauuunt
Ah Puch
23,226
224
603
2,102
8,555
3,202
0
1,740
6,673
39,013
0
W
Apollo
stevenm150
Apollo
13,302
8,293
0
4,052
13,602
5,197
0
671
12,835
0
38,712
L
Xbalanque
warlord2178
Xbalanque
17,882
7,340
0
2,387
12,337
5,252
0
5,289
7,048
0
42,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,511
Gold Earned
47,148
186
Minions Killed
191
12
Camps Cleared
5
924,340
Distance Traveled
902,503
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,991
999
38
4
2
159,910
0
W
Skadi
9,959
996
38
4
1
140,270
3
W
Athena
10,755
1,076
21
2
0
203,200
0
L
Gilgamesh
9,373
937
18
2
3
203,607
1
L
Tiamat
8,621
862
24
2
0
185,744
0
L
Erlang Shen
9,154
915
53
5
0
168,956
0
W
Gilgamesh
12,605
1,261
38
4
4
202,302
2
W
Ah Puch
10,353
1,035
34
3
1
187,284
0
W
Apollo
10,839
1,084
55
6
6
191,284
1
L
Xbalanque
10,009
1,001
58
6
0
184,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role