Player Matchup

Arachne
Arachne
Exlies
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
InvisibleCHAOS
Izanami
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Romilios
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,227 Elo+
Party 1
Hachiman
Hachiman
W4TCH4NDSEE
Hachiman
Level 29
God Stats
9W - 15L
1,276 SR
Queue Stats
39W - 37L
1,478 Elo+
Party 3
Jing Wei
Jing Wei
Xreton
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,101 Elo+
Party 1
Team Averages
Level 59
1,455 SR
1,361 Elo+

VS

Team Averages
Level 52
1,552 SR
1,447 Elo+
Thor
Thor
BedrennAxel
Thor
Level 37
God Stats
17W - 16L
1,544 SR
Queue Stats
49W - 58L
1,455 Elo+
Solo
Skadi
Skadi
C2indiy
Skadi
Level 79
God Stats
188W - 169L
1,545 SR
Queue Stats
496W - 489L
1,477 Elo+
Party 2
Gilgamesh
Gilgamesh
Gilgamesh59
Gilgamesh
Level 14
God Stats
48W - 24L
1,534 SR
Queue Stats
150W - 111L
1,337 Elo+
Party 2
Nu Wa
Nu Wa
SnakyLourd
Nu Wa
Level 59
God Stats
17W - 4L
1,633 SR
Queue Stats
240W - 233L
1,482 Elo+
Party 2
Izanami
Izanami
StaiCyy
Izanami
Level 69
God Stats
229W - 220L
1,504 SR
Queue Stats
674W - 675L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Exlies
Arachne
15
3 / 7 / 0
9,658
508
4,610
15,649
6,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 5 / 1
11,076
583
9,272
12,211
4,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zeus
13
0 / 7 / 1
7,800
411
6,045
10,371
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
W4TCH4NDSEE
Hachiman
16
0 / 3 / 1
9,061
477
4,787
13,657
4,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
Xreton
Jing Wei
11
1 / 11 / 2
7,332
386
4,261
13,681
3,292
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 5
11,472
604
4,653
10,628
4,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
C2indiy
Skadi
19
3 / 0 / 4
12,344
650
6,950
8,143
3,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Gilgamesh59
Gilgamesh
17
14 / 4 / 8
12,094
637
15,004
15,192
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
18
8 / 0 / 15
12,424
654
16,853
7,124
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
StaiCyy
Izanami
18
6 / 2 / 10
12,295
647
6,813
13,570
4,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
7
Kills
33
33
Deaths
7
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Skadi
C2indiy
Skadi
3
0
4
5
L
Arachne
Exlies
Arachne
3
7
0
0.43
W
Gilgamesh
Gilgamesh59
Gilgamesh
14
4
8
4.5
L
3
5
1
0.7
L
Zeus
0
7
1
0.07
W
Nu Wa
8
0
15
15.5
W
Izanami
StaiCyy
Izanami
6
2
10
5.5
L
Hachiman
W4TCH4NDSEE
Hachiman
0
3
1
0.17
L
Jing Wei
Xreton
Jing Wei
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,975
Damage
50,273
65,569
Taken
54,657
22,026
Mitigated
21,892
10,893
Healing
21,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,653
718
0
6,356
10,628
4,333
1,850
534
10,022
0
81,188
W
Skadi
C2indiy
Skadi
6,950
1,917
0
3,138
8,143
3,280
5,574
1,021
7,058
0
78,818
L
Arachne
Exlies
Arachne
4,610
2,800
0
3,392
15,649
6,574
0
4,989
10,354
0
53,907
W
Gilgamesh
Gilgamesh59
Gilgamesh
15,004
3,489
0
1,586
15,192
7,227
278
1,037
14,063
0
41,437
L
9,272
5,049
0
2,372
12,211
4,061
812
990
11,131
0
98,910
L
Zeus
6,045
203
0
1,706
10,371
3,185
0
3,659
6,506
47,749
0
W
Nu Wa
16,853
2,813
0
1,832
7,124
2,490
3,440
2,899
3,899
81,288
0
W
Izanami
StaiCyy
Izanami
6,813
4,118
0
8,180
13,570
4,562
3,549
0
13,570
0
88,177
L
Hachiman
W4TCH4NDSEE
Hachiman
4,787
2,840
0
3,041
13,657
4,914
534
2,412
11,089
0
55,539
L
Jing Wei
Xreton
Jing Wei
4,261
3,061
0
382
13,681
3,292
204
3,795
9,636
0
19,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,927
Gold Earned
60,629
513
Minions Killed
680
0
Camps Cleared
0
1,712,620
Distance Traveled
1,900,125
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,472
604
149
8
0
379,550
2
W
Skadi
12,344
650
167
9
0
373,676
4
L
Arachne
9,658
508
100
5
0
409,807
1
W
Gilgamesh
12,094
637
42
2
0
416,984
2
L
Izanami
11,076
583
178
9
0
308,223
0
L
Zeus
7,800
411
85
4
0
318,498
0
W
Nu Wa
12,424
654
148
8
0
376,013
5
W
Izanami
12,295
647
174
9
0
353,902
6
L
Hachiman
9,061
477
116
6
0
326,446
0
L
Jing Wei
7,332
386
34
2
0
349,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role