Player Matchup

Medusa
Medusa
ICOOK_FORVC1
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,130 Elo+
Party 1
Ares
Ares
l-_Xioli_-l
Ares
Level 7
God Stats
3W - 4L
1,541 SR
Queue Stats
10W - 9L
1,130 Elo+
Party 1
Kuzenbo
Kuzenbo
xDUCE_BIGGAVELLx
Kuzenbo
Level 12
God Stats
27W - 25L
1,500 SR
Queue Stats
96W - 130L
1,021 Elo+
Party 1
Team Averages
Level 9
1,514 SR
1,094 Elo+

VS

Team Averages
Level 54
1,505 SR
1,331 Elo+
Gilgamesh
Gilgamesh
DemonicTurtle22
Gilgamesh
Level 117
God Stats
3W - 0L
1,768 SR
Queue Stats
54W - 72L
1,316 Elo+
Solo
Artemis
Artemis
Faustolomeo
Artemis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 25L
1,320 Elo+
Solo
Anubis
Anubis
brite_gunner56
Anubis
Level 28
God Stats
15W - 10L
1,247 SR
Queue Stats
79W - 105L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 8 / 2
8,744
583
6,466
12,976
4,251
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 2
8,173
545
3,129
18,736
14,394
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 8 / 0
8,561
571
4,231
17,329
11,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DemonicTurtle22
Gilgamesh
13
5 / 2 / 9
10,529
702
7,855
9,778
4,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Faustolomeo
Artemis
14
6 / 1 / 9
10,770
718
13,877
8,292
3,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 0 / 7
11,394
760
19,212
10,695
5,159
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
2
Kills
21
21
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DemonicTurtle22
Gilgamesh
5
2
9
4.75
W
Artemis
Faustolomeo
Artemis
6
1
9
10.5
L
Medusa
1
8
2
0.25
W
10
0
7
13.5
L
0
5
2
0.2
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,826
Damage
40,944
49,041
Taken
28,765
30,202
Mitigated
12,393
3,941
Healing
9,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DemonicTurtle22
Gilgamesh
7,855
1,181
906
1,740
9,778
4,228
417
1,725
8,053
0
40,655
W
Artemis
Faustolomeo
Artemis
13,877
7,386
0
523
8,292
3,006
2,178
1,960
6,332
0
62,803
L
Medusa
6,466
4,362
0
0
12,976
4,251
0
5,317
7,659
0
20,667
W
19,212
609
168
6,040
10,695
5,159
404
4,067
6,628
51,781
0
L
3,129
206
0
3,313
18,736
14,394
0
6,782
11,954
17,200
0
L
4,231
1,365
0
628
17,329
11,557
22
7,113
10,216
13,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,478
Gold Earned
32,693
52
Minions Killed
182
0
Camps Cleared
0
703,155
Distance Traveled
721,704
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,529
702
40
3
0
273,502
6
W
Artemis
10,770
718
71
5
0
213,597
1
L
Medusa
8,744
583
31
2
0
213,327
0
W
Anubis
11,394
760
71
5
0
234,605
2
L
Ares
8,173
545
11
1
0
242,570
5
L
Kuzenbo
8,561
571
10
1
0
247,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role