Player Matchup

Kukulkan
Kukulkan
Adoomah
Kukulkan
Level 20
God Stats
9W - 10L
1,490 SR
Queue Stats
33W - 33L
1,477 Elo+
Party 2
Ares
Ares
AmyHuntr
Ares
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 121L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
OsirisPhalanx
Gilgamesh
Level 29
God Stats
7W - 5L
1,919 SR
Queue Stats
79W - 88L
1,502 Elo+
Solo
Bakasura
Bakasura
Zhane04
Bakasura
Level 18
God Stats
26W - 22L
1,579 SR
Queue Stats
27W - 24L
1,513 Elo+
Party 2
Poseidon
Poseidon
imtrippinsac
Poseidon
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,636 Elo+
Solo
Team Averages
Level 18
1,598 SR
1,527 Elo+

VS

Team Averages
Level 30
1,623 SR
1,398 Elo+
Gilgamesh
Gilgamesh
MegaMurg
Gilgamesh
Level 120
God Stats
2W - 1L
1,707 SR
Queue Stats
109W - 94L
1,602 Elo+
Party 1
Scylla
Scylla
QuakesFour
Scylla
Level 6
God Stats
4W - 4L
1,786 SR
Queue Stats
8W - 14L
1,324 Elo+
Party 1
Tsukuyomi
Tsukuyomi
QuakesOne
Tsukuyomi
Level 8
God Stats
7W - 6L
1,530 SR
Queue Stats
8W - 13L
1,384 Elo+
Party 1
Danzaburou
Danzaburou
QuakesThree
Danzaburou
Level 7
God Stats
2W - 1L
1,786 SR
Queue Stats
8W - 14L
1,351 Elo+
Party 1
Athena
Athena
QuakesTwo
Athena
Level 8
God Stats
4W - 12L
1,307 SR
Queue Stats
6W - 16L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adoomah
Kukulkan
20
9 / 6 / 9
14,104
542
23,206
18,384
9,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
18
6 / 8 / 19
12,699
488
16,329
27,551
33,039
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
OsirisPhalanx
Gilgamesh
20
8 / 7 / 12
15,061
579
16,315
21,444
18,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
Zhane04
Bakasura
20
23 / 6 / 5
17,827
686
35,661
27,756
15,501
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
imtrippinsac
Poseidon
13
0 / 12 / 1
9,488
365
3,807
11,136
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MegaMurg
Gilgamesh
20
18 / 8 / 4
15,113
581
25,611
29,457
34,764
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
QuakesFour
Scylla
18
4 / 11 / 6
12,482
480
6,411
19,241
7,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
QuakesOne
Tsukuyomi
19
3 / 6 / 11
12,805
493
17,046
21,221
8,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
QuakesThree
Danzaburou
17
6 / 13 / 5
12,380
476
11,695
20,856
8,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
QuakesTwo
Athena
17
6 / 9 / 14
12,937
498
13,168
38,240
31,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
77
46
Kills
37
39
Deaths
47
46
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Adoomah
Kukulkan
9
6
9
2.25
W
Ares
6
8
19
1.94
L
Gilgamesh
MegaMurg
Gilgamesh
18
8
4
2.5
W
Gilgamesh
OsirisPhalanx
Gilgamesh
8
7
12
2
L
Scylla
QuakesFour
Scylla
4
11
6
0.64
L
Tsukuyomi
QuakesOne
Tsukuyomi
3
6
11
1.42
L
Danzaburou
QuakesThree
Danzaburou
6
13
5
0.65
L
Athena
QuakesTwo
Athena
6
9
14
1.44
W
Bakasura
Zhane04
Bakasura
23
6
5
4.25
W
Poseidon
imtrippinsac
Poseidon
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,318
Damage
73,931
106,271
Taken
129,015
79,234
Mitigated
90,132
17,266
Healing
21,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Adoomah
Kukulkan
23,206
2,121
0
3,028
18,384
9,962
115
2,910
15,276
107,314
0
W
Ares
16,329
1,642
235
4,132
27,551
33,039
0
8,967
18,504
37,185
0
L
Gilgamesh
MegaMurg
Gilgamesh
25,611
6,186
0
2,769
29,457
34,764
829
10,377
17,383
0
88,767
W
Gilgamesh
OsirisPhalanx
Gilgamesh
16,315
4,949
0
728
21,444
18,203
852
2,575
18,819
0
71,213
L
Scylla
QuakesFour
Scylla
6,411
411
320
1,721
19,241
7,139
1,800
8,924
9,578
51,889
0
L
Tsukuyomi
QuakesOne
Tsukuyomi
17,046
4,063
0
4,620
21,221
8,718
368
9,654
11,138
0
99,051
L
Danzaburou
QuakesThree
Danzaburou
11,695
6,564
0
1,652
20,856
8,186
2,377
5,713
14,046
0
69,782
L
Athena
QuakesTwo
Athena
13,168
3,341
0
10,490
38,240
31,325
334
12,534
24,565
36,667
0
W
Bakasura
Zhane04
Bakasura
35,661
22,425
0
9,127
27,756
15,501
456
4,103
23,497
0
141,724
W
Poseidon
imtrippinsac
Poseidon
3,807
1,348
0
16
11,136
2,529
728
540
10,596
26,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,179
Gold Earned
65,717
548
Minions Killed
557
0
Camps Cleared
0
2,260,966
Distance Traveled
2,380,888
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,104
542
158
6
0
441,550
0
W
Ares
12,699
488
32
1
0
457,733
4
L
Gilgamesh
15,113
581
127
5
0
451,568
0
W
Gilgamesh
15,061
579
114
4
0
467,413
3
L
Scylla
12,482
480
97
4
0
433,078
0
L
Tsukuyomi
12,805
493
148
6
0
548,092
2
L
Danzaburou
12,380
476
135
5
0
414,015
0
L
Athena
12,937
498
50
2
0
534,135
0
W
Bakasura
17,827
686
200
8
0
553,626
0
W
Poseidon
9,488
365
44
2
0
340,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role