Player Matchup

Awilix
Awilix
Chuly_ok06
Awilix
Level 63
God Stats
0W - 3L
1,245 SR
Queue Stats
4W - 5L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
DarkOmen--
Gilgamesh
Level 57
God Stats
3W - 3L
1,280 SR
Queue Stats
133W - 180L
1,341 Elo+
Party 2
Cerberus
Cerberus
NemoHead9137
Cerberus
Level 55
God Stats
47W - 68L
1,507 SR
Queue Stats
380W - 439L
1,247 Elo+
Solo
Sol
Sol
PhantomSwishers_
Sol
Level 83
God Stats
15W - 21L
1,375 SR
Queue Stats
135W - 198L
1,310 Elo+
Party 2
King Arthur
King Arthur
SGTMarshmellow
King Arthur
Level 39
God Stats
2W - 4L
1,345 SR
Queue Stats
6W - 7L
1,385 Elo+
Solo
Team Averages
Level 59
1,351 SR
1,332 Elo+

VS

Team Averages
Level 79
1,456 SR
1,410 Elo+
Athena
Athena
Alanluck01
Athena
Level 76
God Stats
29W - 23L
1,280 SR
Queue Stats
334W - 327L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
Gridmen-_-
Gilgamesh
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 107L
1,268 Elo+
Party 1
Zeus
Zeus
balbaridad001
Zeus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
dumbman01
Xbalanque
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,483 Elo+
Solo
Bastet
Bastet
gu3ritoo53
Bastet
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 97L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chuly_ok06
Awilix
12
3 / 9 / 4
8,986
374
6,422
16,355
5,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
DarkOmen--
Gilgamesh
15
6 / 6 / 7
10,142
423
12,339
19,101
9,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
NemoHead9137
Cerberus
16
4 / 4 / 9
9,992
416
10,315
24,083
24,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
9 / 6 / 5
12,454
519
21,646
27,680
11,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
SGTMarshmellow
King Arthur
13
6 / 11 / 6
9,510
396
10,578
24,227
15,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alanluck01
Athena
16
4 / 7 / 19
11,469
478
11,913
22,436
24,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Gridmen-_-
Gilgamesh
14
3 / 9 / 12
9,746
406
12,743
19,974
13,056
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 3 / 3
13,720
572
33,455
15,839
6,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
dumbman01
Xbalanque
19
2 / 5 / 5
12,069
503
12,950
17,436
12,173
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
gu3ritoo53
Bastet
19
14 / 4 / 7
12,395
516
15,800
17,850
7,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
82
28
Kills
36
36
Deaths
28
31
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Athena
Alanluck01
Athena
4
7
19
1.93
L
Awilix
Chuly_ok06
Awilix
3
9
4
0.56
L
Gilgamesh
DarkOmen--
Gilgamesh
6
6
7
1.58
W
Gilgamesh
Gridmen-_-
Gilgamesh
3
9
12
1
L
Cerberus
NemoHead9137
Cerberus
4
4
9
2.13
L
9
6
5
1.92
L
King Arthur
SGTMarshmellow
King Arthur
6
11
6
0.82
W
13
3
3
4.83
W
Xbalanque
dumbman01
Xbalanque
2
5
5
0.9
W
Bastet
gu3ritoo53
Bastet
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,300
Damage
86,861
111,446
Taken
93,535
66,476
Mitigated
63,815
23,682
Healing
16,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Alanluck01
Athena
11,913
3,023
0
2,096
22,436
24,415
547
7,641
14,795
27,191
0
L
Awilix
Chuly_ok06
Awilix
6,422
2,636
0
54
16,355
5,846
362
4,426
11,547
0
30,436
L
Gilgamesh
DarkOmen--
Gilgamesh
12,339
2,177
0
4,516
19,101
9,150
0
7,898
11,045
0
57,136
W
Gilgamesh
Gridmen-_-
Gilgamesh
12,743
3,069
0
1,679
19,974
13,056
462
6,480
13,494
0
34,939
L
Cerberus
NemoHead9137
Cerberus
10,315
869
545
4,201
24,083
24,478
0
9,978
13,856
53,812
0
L
21,646
8,159
0
12,599
27,680
11,324
0
11,037
16,058
89,917
0
L
King Arthur
SGTMarshmellow
King Arthur
10,578
2,244
0
1,767
24,227
15,678
409
10,795
13,002
0
31,964
W
33,455
2,705
609
3,617
15,839
6,997
2,069
7,425
8,414
112,157
0
W
Xbalanque
dumbman01
Xbalanque
12,950
6,569
0
3,137
17,436
12,173
3,081
5,273
12,163
0
113,375
W
Bastet
gu3ritoo53
Bastet
15,800
6,012
0
5,697
17,850
7,174
410
5,142
12,708
0
58,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,084
Gold Earned
59,399
436
Minions Killed
508
0
Camps Cleared
0
2,024,774
Distance Traveled
2,007,248
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,469
478
41
2
0
438,098
1
L
Awilix
8,986
374
56
2
0
427,147
1
L
Gilgamesh
10,142
423
82
3
0
454,863
5
W
Gilgamesh
9,746
406
49
2
0
319,566
1
L
Cerberus
9,992
416
107
4
0
389,116
0
L
Sol
12,454
519
150
6
0
367,131
3
L
King Arthur
9,510
396
41
2
0
386,517
1
W
Zeus
13,720
572
176
7
0
427,976
0
W
Xbalanque
12,069
503
165
7
0
358,885
0
W
Bastet
12,395
516
77
3
0
462,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role