Player Matchup

Yemoja
Yemoja
Hades2007321
Yemoja
Level 2
God Stats
2W - 0L
1,637 SR
Queue Stats
2W - 0L
1,624 Elo+
Party 2
Kukulkan
Kukulkan
SirTolio
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,418 Elo+
Party 2
Anubis
Anubis
ThalisonA
Anubis
Level 56
God Stats
2W - 1L
1,648 SR
Queue Stats
23W - 20L
1,410 Elo+
Party 2
Fenrir
Fenrir
liphe_ja-fez
Fenrir
Level 12
God Stats
16W - 21L
1,343 SR
Queue Stats
16W - 25L
1,296 Elo+
Solo
Medusa
Medusa
monicadocrl
Medusa
Level 7
God Stats
2W - 3L
1,295 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 16
1,485 SR
1,450 Elo+

VS

Team Averages
Level 14
1,445 SR
1,484 Elo+
Olorun
Olorun
Brazamora
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Set
Set
FollowMe3
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Inbaka
Gilgamesh
Level 29
God Stats
10W - 6L
1,314 SR
Queue Stats
182W - 138L
1,515 Elo+
Solo
Neith
Neith
Svendhall
Neith
Level 18
God Stats
59W - 54L
1,437 SR
Queue Stats
200W - 226L
1,391 Elo+
Solo
Merlin
Merlin
luisx_15
Merlin
Level 16
God Stats
4W - 8L
1,476 SR
Queue Stats
154W - 160L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
0 / 9 / 19
13,780
1,060
5,689
21,149
24,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
SirTolio
Kukulkan
20
7 / 8 / 18
15,210
1,170
19,055
17,804
9,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
ThalisonA
Anubis
20
13 / 8 / 11
14,922
1,148
26,395
22,122
10,298
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
4 / 4 / 19
13,559
1,043
12,580
23,382
18,309
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
20
15 / 6 / 14
16,583
1,276
40,944
19,906
9,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brazamora
Olorun
20
9 / 12 / 16
14,532
1,118
24,967
28,062
9,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 11 / 18
14,726
1,133
22,724
21,529
8,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
Inbaka
Gilgamesh
20
17 / 4 / 13
17,496
1,346
36,154
32,046
39,198
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Svendhall
Neith
18
2 / 4 / 6
11,897
915
2,743
15,149
5,515
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
luisx_15
Merlin
19
1 / 8 / 11
12,429
956
12,901
16,980
10,798
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
99
39
Kills
35
35
Deaths
39
81
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Olorun
Brazamora
Olorun
9
12
16
1.42
L
6
11
18
1.36
W
Yemoja
0
9
19
1.06
L
Gilgamesh
Inbaka
Gilgamesh
17
4
13
5.88
W
Kukulkan
SirTolio
Kukulkan
7
8
18
2
L
Neith
Svendhall
Neith
2
4
6
1.25
W
Anubis
ThalisonA
Anubis
13
8
11
2.31
W
Fenrir
4
4
19
3.38
L
Merlin
luisx_15
Merlin
1
8
11
0.81
W
Medusa
15
6
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,663
Damage
99,489
104,363
Taken
113,766
71,403
Mitigated
73,980
21,557
Healing
9,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Brazamora
Olorun
24,967
15,371
1,710
5,092
28,062
9,820
0
15,160
12,902
43,258
0
L
22,724
10,809
0
1,587
21,529
8,649
0
11,353
10,176
0
43,631
W
Yemoja
5,689
1,258
5,485
3,035
21,149
24,069
0
12,078
9,071
20,501
0
L
Gilgamesh
Inbaka
Gilgamesh
36,154
9,219
0
796
32,046
39,198
0
8,437
23,609
0
57,806
W
Kukulkan
SirTolio
Kukulkan
19,055
1,767
0
105
17,804
9,234
0
5,741
12,063
55,449
0
L
Neith
Svendhall
Neith
2,743
958
0
450
15,149
5,515
0
7,209
7,940
0
17,544
W
Anubis
ThalisonA
Anubis
26,395
453
279
6,533
22,122
10,298
0
7,526
14,596
57,157
0
W
Fenrir
12,580
4,249
0
902
23,382
18,309
0
6,229
17,153
0
16,635
L
Merlin
luisx_15
Merlin
12,901
791
0
359
16,980
10,798
0
8,980
8,000
40,956
0
W
Medusa
40,944
22,210
0
5,218
19,906
9,493
0
6,294
13,612
0
69,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,054
Gold Earned
71,080
254
Minions Killed
215
7
Camps Cleared
4
1,213,860
Distance Traveled
1,178,589
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
14,532
1,118
39
3
0
210,313
2
L
Set
14,726
1,133
41
3
2
246,855
1
W
Yemoja
13,780
1,060
18
1
1
208,652
0
L
Gilgamesh
17,496
1,346
44
3
0
290,018
0
W
Kukulkan
15,210
1,170
82
6
0
241,253
1
L
Neith
11,897
915
28
2
1
221,767
0
W
Anubis
14,922
1,148
83
6
1
228,250
3
W
Fenrir
13,559
1,043
6
0
0
285,338
0
L
Merlin
12,429
956
63
5
1
209,636
1
W
Medusa
16,583
1,276
65
5
5
250,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role