Player Matchup

Gilgamesh
Gilgamesh
Gollum-2-T-Mort
Gilgamesh
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
14W - 10L
1,785 Elo+
Party 1
Tiamat
Tiamat
MyBlankiie0402
Tiamat
Level 121
God Stats
2W - 2L
1,544 SR
Queue Stats
32W - 32L
1,507 Elo+
Party 1
Izanami
Izanami
TheHeroicPigeon
Izanami
Level 88
God Stats
19W - 17L
1,592 SR
Queue Stats
203W - 236L
1,409 Elo+
Solo
Team Averages
Level 115
1,545 SR
1,567 Elo+

VS

Team Averages
Level 97
1,402 SR
1,558 Elo+
Gilgamesh
Gilgamesh
Hartmut-Man
Gilgamesh
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 140L
1,562 Elo+
Party 2
Hou Yi
Hou Yi
TheRealGekii
Hou Yi
Level 149
God Stats
5W - 5L
1,500 SR
Queue Stats
464W - 336L
1,547 Elo+
Solo
Tiamat
Tiamat
elgouzi58
Tiamat
Level 35
God Stats
0W - 2L
1,207 SR
Queue Stats
115W - 140L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gollum-2-T-Mort
Gilgamesh
16
10 / 3 / 9
12,083
806
13,371
12,118
10,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 4 / 12
10,531
702
12,193
10,391
6,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

14
9 / 3 / 6
11,237
749
10,926
10,022
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hartmut-Man
Gilgamesh
14
5 / 6 / 2
10,316
688
4,770
15,617
10,781
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
9
1 / 9 / 4
8,539
569
4,829
11,684
3,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
elgouzi58
Tiamat
14
4 / 7 / 5
10,470
698
7,914
16,114
6,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
22
Kills
10
10
Deaths
22
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Gollum-2-T-Mort
Gilgamesh
10
3
9
4.83
L
Gilgamesh
Hartmut-Man
Gilgamesh
5
6
2
1
W
3
4
12
2.25
W
9
3
6
4
L
Hou Yi
1
9
4
0.33
L
Tiamat
elgouzi58
Tiamat
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,490
Damage
17,513
32,531
Taken
43,415
19,965
Mitigated
20,816
10,746
Healing
4,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Gollum-2-T-Mort
Gilgamesh
13,371
3,630
449
2,777
12,118
10,191
665
3,382
8,736
0
38,466
L
Gilgamesh
Hartmut-Man
Gilgamesh
4,770
932
0
434
15,617
10,781
0
4,714
10,422
0
20,939
W
12,193
700
0
2,583
10,391
6,243
266
2,860
7,531
41,123
0
W
10,926
8,430
0
4,937
10,022
3,531
2,657
1,754
8,268
0
60,332
L
Hou Yi
4,829
2,267
0
1,198
11,684
3,068
0
3,239
8,012
0
26,596
L
Tiamat
elgouzi58
Tiamat
7,914
539
111
2,776
16,114
6,967
0
3,499
12,102
38,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,851
Gold Earned
29,325
176
Minions Killed
117
0
Camps Cleared
0
777,902
Distance Traveled
630,368
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,083
806
47
3
0
284,510
0
L
Gilgamesh
10,316
688
22
1
0
215,686
0
W
Tiamat
10,531
702
55
4
0
243,257
1
W
Izanami
11,237
749
74
5
0
250,135
1
L
Hou Yi
8,539
569
36
2
0
167,733
4
L
Tiamat
10,470
698
59
4
0
246,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role