Player Matchup

Medusa
Medusa
AcigGuy
Medusa
Level 66
God Stats
1W - 0L
1,867 SR
Queue Stats
14W - 11L
1,740 Elo+
Party 2
Ah Puch
Ah Puch
Dorgahn
Ah Puch
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 40L
1,809 Elo+
Party 1
Cthulhu
Cthulhu
KaliBelladonna
Cthulhu
Level 68
God Stats
4W - 1L
1,524 SR
Queue Stats
493W - 179L
1,880 Elo+
Party 1
Tiamat
Tiamat
Wolfpack8280
Tiamat
Level 39
God Stats
34W - 9L
1,772 SR
Queue Stats
422W - 79L
1,850 Elo+
Party 1
Gilgamesh
Gilgamesh
arttohad
Gilgamesh
Level 107
God Stats
3W - 1L
1,711 SR
Queue Stats
50W - 61L
1,451 Elo+
Party 2
Team Averages
Level 73
1,675 SR
1,746 Elo+

VS

Team Averages
Level 78
1,437 SR
1,552 Elo+
Raijin
Raijin
Desperado540
Raijin
Level 103
God Stats
1W - 1L
1,475 SR
Queue Stats
61W - 54L
1,564 Elo+
Solo
Olorun
Olorun
GoochMann
Olorun
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,682 Elo+
Solo
Neith
Neith
KyrhKagamine
Neith
Level 46
God Stats
33W - 21L
1,630 SR
Queue Stats
506W - 532L
1,468 Elo+
Solo
Poseidon
Poseidon
Moistebiscuit
Poseidon
Level 98
God Stats
16W - 30L
1,398 SR
Queue Stats
88W - 89L
1,450 Elo+
Solo
Hachiman
Hachiman
StrenuousEagle
Hachiman
Level 95
God Stats
0W - 2L
1,184 SR
Queue Stats
67W - 49L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AcigGuy
Medusa
16
6 / 1 / 4
10,582
1,058
8,453
11,323
4,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Dorgahn
Ah Puch
17
2 / 0 / 10
10,226
1,023
11,077
4,513
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 0 / 9
12,174
1,217
18,316
14,804
17,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
17
4 / 0 / 11
10,849
1,085
17,966
8,819
7,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
arttohad
Gilgamesh
16
3 / 3 / 9
10,157
1,016
4,301
11,357
6,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Team 1 Tickets

268

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
0 / 3 / 3
9,424
942
8,548
13,312
4,651
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
GoochMann
Olorun
15
0 / 8 / 2
8,868
887
9,618
13,975
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 2 / 2
9,745
975
10,065
11,143
4,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Moistebiscuit
Poseidon
14
1 / 3 / 1
9,060
906
7,773
6,844
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
15
2 / 5 / 1
9,261
926
9,714
17,324
6,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
21
Kills
4
4
Deaths
21
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Medusa
AcigGuy
Medusa
6
1
4
8
L
Raijin
0
3
3
0.5
W
Ah Puch
Dorgahn
Ah Puch
2
0
10
7
L
Olorun
GoochMann
Olorun
0
8
2
0.13
W
6
0
9
10.5
L
1
2
2
1
L
Poseidon
Moistebiscuit
Poseidon
1
3
1
0.5
L
Hachiman
2
5
1
0.5
W
Tiamat
4
0
11
9.5
W
Gilgamesh
arttohad
Gilgamesh
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,113
Damage
45,718
50,816
Taken
62,598
38,669
Mitigated
23,260
10,627
Healing
4,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AcigGuy
Medusa
8,453
3,815
0
1,226
11,323
4,895
0
4,789
6,460
0
26,277
L
Raijin
8,548
629
0
378
13,312
4,651
0
11,035
2,119
34,032
0
W
Ah Puch
Dorgahn
Ah Puch
11,077
348
0
1,420
4,513
1,822
0
2,564
1,903
30,298
0
L
Olorun
GoochMann
Olorun
9,618
4,315
381
1,434
13,975
5,289
0
9,250
4,631
23,819
0
W
18,316
682
1,154
1,652
14,804
17,206
0
7,652
6,870
37,124
0
L
10,065
3,340
0
291
11,143
4,043
0
7,167
3,878
0
34,750
L
Poseidon
Moistebiscuit
Poseidon
7,773
875
342
306
6,844
2,433
0
5,273
1,535
22,510
0
L
Hachiman
9,714
5,296
0
1,266
17,324
6,844
0
14,066
3,076
0
19,133
W
Tiamat
17,966
957
419
2,612
8,819
7,951
0
4,493
4,247
40,105
0
W
Gilgamesh
arttohad
Gilgamesh
4,301
421
501
1,643
11,357
6,795
0
5,752
5,397
0
14,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,988
Gold Earned
46,358
239
Minions Killed
228
8
Camps Cleared
6
1,018,903
Distance Traveled
896,549
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,582
1,058
45
5
2
206,447
0
L
Raijin
9,424
942
74
7
1
191,590
1
W
Ah Puch
10,226
1,023
53
5
2
203,223
0
L
Olorun
8,868
887
28
3
0
174,373
0
W
Cthulhu
12,174
1,217
56
6
0
209,620
3
L
Neith
9,745
975
73
7
3
184,836
2
L
Poseidon
9,060
906
37
4
1
144,654
0
L
Hachiman
9,261
926
16
2
1
201,096
3
W
Tiamat
10,849
1,085
66
7
4
216,593
0
W
Gilgamesh
10,157
1,016
19
2
0
183,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role