Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 18
God Stats
5W - 1L
1,814 SR
Queue Stats
30W - 8L
1,888 Elo+
Party 3
Cupid
Cupid
GoopKage
Cupid
Level 129
God Stats
7W - 2L
1,785 SR
Queue Stats
481W - 336L
1,700 Elo+
Party 2
Ganesha
Ganesha
Hexed07
Ganesha
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 135L
1,709 Elo+
Party 2
Gilgamesh
Gilgamesh
TheJonesMeister
Gilgamesh
Level 89
God Stats
14W - 2L
2,007 SR
Queue Stats
472W - 283L
1,724 Elo+
Party 2
Scylla
Scylla
killertech121718
Scylla
Level 156
God Stats
4W - 1L
1,913 SR
Queue Stats
352W - 287L
1,628 Elo+
Party 3
Team Averages
Level 86
1,804 SR
1,730 Elo+

VS

Team Averages
Level 109
1,607 SR
1,731 Elo+
Skadi
Skadi
KingsBishop
Skadi
Level 49
God Stats
9W - 8L
1,296 SR
Queue Stats
262W - 235L
1,616 Elo+
Party 1
Athena
Athena
Poetize
Athena
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,818 Elo+
Party 1
Gilgamesh
Gilgamesh
Redeyes1281
Gilgamesh
Level 126
God Stats
2W - 2L
1,809 SR
Queue Stats
62W - 40L
1,816 Elo+
Party 1
Cupid
Cupid
UstillSuk
Cupid
Level 81
God Stats
8W - 6L
1,713 SR
Queue Stats
209W - 140L
1,707 Elo+
Party 1
Vulcan
Vulcan
ZombieSlik
Vulcan
Level 129
God Stats
6W - 5L
1,716 SR
Queue Stats
162W - 137L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
5 / 4 / 6
11,381
569
6,545
14,916
7,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cupid
GoopKage
Cupid
19
1 / 3 / 6
11,459
573
9,355
13,253
5,819
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Hexed07
Ganesha
14
0 / 6 / 12
9,737
487
3,849
19,774
18,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
TheJonesMeister
Gilgamesh
18
4 / 2 / 10
12,523
626
13,609
22,415
17,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
12 / 4 / 4
12,566
628
19,615
11,997
4,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 6 / 5
11,027
551
10,370
17,532
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Athena
Poetize
Athena
13
2 / 5 / 11
9,430
472
7,743
20,217
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Redeyes1281
Gilgamesh
17
5 / 3 / 7
10,794
540
12,452
15,459
14,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
UstillSuk
Cupid
16
2 / 4 / 4
10,438
522
7,344
12,888
4,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
ZombieSlik
Vulcan
17
1 / 4 / 7
10,260
513
12,269
11,756
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
53
22
Kills
19
19
Deaths
22
38
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
4
6
2
W
Cupid
GoopKage
Cupid
1
3
6
1.33
W
Ganesha
Hexed07
Ganesha
0
6
12
1
L
9
6
5
1.92
L
Athena
Poetize
Athena
2
5
11
1.5
L
Gilgamesh
Redeyes1281
Gilgamesh
5
3
7
2.83
W
Gilgamesh
TheJonesMeister
Gilgamesh
4
2
10
4.5
L
Cupid
UstillSuk
Cupid
2
4
4
1
L
Vulcan
ZombieSlik
Vulcan
1
4
7
1.13
W
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,973
Damage
50,178
82,355
Taken
77,852
53,973
Mitigated
44,991
24,277
Healing
14,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,545
2,883
0
1,390
14,916
7,498
845
5,569
9,196
0
66,552
W
Cupid
GoopKage
Cupid
9,355
5,256
143
5,850
13,253
5,819
3,396
1,928
11,285
0
103,442
W
Ganesha
Hexed07
Ganesha
3,849
779
0
3,217
19,774
18,990
347
6,384
13,168
24,543
0
L
10,370
5,100
0
3,279
17,532
7,042
0
8,292
9,066
0
72,406
L
Athena
Poetize
Athena
7,743
2,412
225
2,780
20,217
14,044
181
5,851
14,282
21,553
0
L
Gilgamesh
Redeyes1281
Gilgamesh
12,452
2,830
0
1,750
15,459
14,673
261
4,442
10,893
0
59,441
W
Gilgamesh
TheJonesMeister
Gilgamesh
13,609
2,681
0
8,959
22,415
17,195
1,805
3,481
18,922
0
68,827
L
Cupid
UstillSuk
Cupid
7,344
3,191
479
5,068
12,888
4,814
1,152
2,568
10,269
0
70,858
L
Vulcan
ZombieSlik
Vulcan
12,269
2,821
0
1,032
11,756
4,418
484
5,629
5,868
79,968
0
W
19,615
1,895
1,244
3,474
11,997
4,471
1,143
4,756
7,045
88,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,666
Gold Earned
51,949
593
Minions Killed
517
0
Camps Cleared
0
1,846,854
Distance Traveled
1,981,955
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,381
569
116
6
0
389,477
5
W
Cupid
11,459
573
174
9
0
333,258
4
W
Ganesha
9,737
487
11
1
0
365,444
2
L
Skadi
11,027
551
109
5
0
374,577
2
L
Athena
9,430
472
27
1
0
417,636
6
L
Gilgamesh
10,794
540
99
5
0
424,032
3
W
Gilgamesh
12,523
626
136
7
0
391,167
5
L
Cupid
10,438
522
133
7
0
352,340
6
L
Vulcan
10,260
513
149
7
0
413,370
6
W
Scylla
12,566
628
156
8
0
367,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role