Player Matchup

Fafnir
Fafnir
Danielrm29
Fafnir
Level 103
God Stats
1W - 1L
1,252 SR
Queue Stats
53W - 52L
1,502 Elo+
Party 4
Izanami
Izanami
FranRBB--
Izanami
Level 124
God Stats
3W - 0L
1,534 SR
Queue Stats
54W - 54L
1,502 Elo+
Party 4
Gilgamesh
Gilgamesh
Sir-Darco
Gilgamesh
Level 69
God Stats
4W - 5L
1,467 SR
Queue Stats
150W - 165L
1,400 Elo+
Solo
Ymir
Ymir
Sterben_1022
Ymir
Level 118
God Stats
18W - 21L
1,550 SR
Queue Stats
352W - 331L
1,551 Elo+
Party 1
Baba Yaga
Baba Yaga
bug_ant
Baba Yaga
Level 128
God Stats
5W - 5L
1,409 SR
Queue Stats
268W - 259L
1,506 Elo+
Party 1
Team Averages
Level 108
1,443 SR
1,492 Elo+

VS

Team Averages
Level 88
1,608 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Tobarone
Gilgamesh
Level 66
God Stats
8W - 7L
1,500 SR
Queue Stats
454W - 458L
1,428 Elo+
Party 3
Danzaburou
Danzaburou
das-dusty_OwO
Danzaburou
Level 64
God Stats
36W - 27L
1,658 SR
Queue Stats
306W - 296L
1,538 Elo+
Party 2
Da Ji
Da Ji
nillo90
Da Ji
Level 146
God Stats
3W - 2L
1,745 SR
Queue Stats
568W - 531L
1,563 Elo+
Solo
Nu Wa
Nu Wa
smirkydorito07
Nu Wa
Level 63
God Stats
11W - 15L
1,545 SR
Queue Stats
217W - 218L
1,461 Elo+
Party 3
Xing Tian
Xing Tian
xLFC1892x_
Xing Tian
Level 102
God Stats
1W - 2L
1,593 SR
Queue Stats
568W - 573L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Danielrm29
Fafnir
8
1 / 1 / 1
5,288
529
2,406
5,770
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
FranRBB--
Izanami
9
1 / 3 / 2
5,188
519
4,238
5,497
1,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Sir-Darco
Gilgamesh
12
7 / 0 / 2
6,943
694
5,568
6,740
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 0 / 1
6,394
639
3,412
5,222
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
bug_ant
Baba Yaga
9
0 / 3 / 4
5,544
554
4,093
5,477
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Tobarone
Gilgamesh
8
0 / 6 / 0
4,716
472
2,735
6,865
2,257
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
das-dusty_OwO
Danzaburou
10
4 / 2 / 0
5,935
594
4,873
6,255
1,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
nillo90
Da Ji
10
1 / 3 / 1
5,609
561
3,144
7,870
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 4 / 2
5,226
523
3,843
5,667
1,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
xLFC1892x_
Xing Tian
8
0 / 1 / 3
5,068
507
2,425
8,381
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
16
Kills
7
7
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Danielrm29
Fafnir
1
1
1
1.5
W
Izanami
FranRBB--
Izanami
1
3
2
0.67
W
Gilgamesh
Sir-Darco
Gilgamesh
7
0
2
8
W
7
0
1
7.5
L
Gilgamesh
Tobarone
Gilgamesh
0
6
0
0
W
Baba Yaga
bug_ant
Baba Yaga
0
3
4
0.67
L
Danzaburou
das-dusty_OwO
Danzaburou
4
2
0
2
L
Da Ji
nillo90
Da Ji
1
3
1
0.5
L
2
4
2
0.75
L
Xing Tian
xLFC1892x_
Xing Tian
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,717
Damage
17,020
28,706
Taken
35,038
13,251
Mitigated
11,890
7,959
Healing
9,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Danielrm29
Fafnir
2,406
384
306
2,407
5,770
3,818
197
1,049
4,679
8,916
0
W
Izanami
FranRBB--
Izanami
4,238
2,786
0
371
5,497
1,867
653
1,431
4,024
0
30,580
W
Gilgamesh
Sir-Darco
Gilgamesh
5,568
1,315
0
2,512
6,740
3,318
36
580
6,076
0
32,857
W
3,412
956
0
1,024
5,222
2,599
0
810
4,304
25,106
2,614
L
Gilgamesh
Tobarone
Gilgamesh
2,735
570
0
327
6,865
2,257
416
812
5,878
0
20,102
W
Baba Yaga
bug_ant
Baba Yaga
4,093
81
0
1,339
5,477
1,649
400
1,854
3,355
23,336
0
L
Danzaburou
das-dusty_OwO
Danzaburou
4,873
2,247
0
2,201
6,255
1,773
0
1,156
5,099
0
29,756
L
Da Ji
nillo90
Da Ji
3,144
663
0
2,838
7,870
2,769
0
1,598
6,137
0
31,279
L
3,843
740
0
1,280
5,667
1,664
203
3,519
1,751
18,333
0
L
Xing Tian
xLFC1892x_
Xing Tian
2,425
237
0
2,535
8,381
3,427
0
2,368
6,013
11,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,357
Gold Earned
26,554
261
Minions Killed
236
0
Camps Cleared
0
952,981
Distance Traveled
896,949
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,288
529
5
1
0
186,187
2
W
Izanami
5,188
519
75
8
0
185,521
3
W
Gilgamesh
6,943
694
67
7
0
212,930
0
W
Ymir
6,394
639
70
7
0
196,753
3
L
Gilgamesh
4,716
472
49
5
0
166,686
0
W
Baba Yaga
5,544
554
44
4
0
171,590
7
L
Danzaburou
5,935
594
53
5
0
163,448
1
L
Da Ji
5,609
561
75
8
0
173,372
0
L
Nu Wa
5,226
523
42
4
0
183,356
1
L
Xing Tian
5,068
507
17
2
0
210,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role