Player Matchup

Anubis
Anubis
Arma1994
Anubis
Level 12
God Stats
3W - 6L
1,305 SR
Queue Stats
4W - 9L
1,270 Elo+
Party 4
Set
Set
NootNoot9350
Set
Level 13
God Stats
4W - 4L
1,705 SR
Queue Stats
40W - 46L
1,338 Elo+
Party 3
Khepri
Khepri
SteveKenobi
Khepri
Level 60
God Stats
16W - 21L
1,499 SR
Queue Stats
233W - 228L
1,445 Elo+
Party 3
Thanatos
Thanatos
UNDERGROUND6
Thanatos
Level 67
God Stats
45W - 38L
1,426 SR
Queue Stats
234W - 221L
1,359 Elo+
Party 4
Hera
Hera
smitelucas1604
Hera
Level 37
God Stats
8W - 17L
1,369 SR
Queue Stats
330W - 404L
1,287 Elo+
Solo
Team Averages
Level 38
1,461 SR
1,340 Elo+

VS

Team Averages
Level 58
1,458 SR
1,411 Elo+
Ymir
Ymir
HwIL
Ymir
Level 64
God Stats
1W - 1L
1,285 SR
Queue Stats
28W - 32L
1,352 Elo+
Party 1
Gilgamesh
Gilgamesh
Polka078
Gilgamesh
Level 66
God Stats
4W - 7L
1,721 SR
Queue Stats
356W - 379L
1,419 Elo+
Party 2
Neith
Neith
YoungThug5
Neith
Level 38
God Stats
8W - 1L
1,481 SR
Queue Stats
75W - 79L
1,386 Elo+
Party 1
Hades
Hades
dasebl
Hades
Level 32
God Stats
3W - 4L
1,490 SR
Queue Stats
17W - 15L
1,391 Elo+
Party 2
Fenrir
Fenrir
petrobalusha
Fenrir
Level 89
God Stats
9W - 10L
1,315 SR
Queue Stats
266W - 255L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arma1994
Anubis
15
4 / 12 / 2
9,812
446
5,004
18,568
6,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 4
7,842
356
1,067
12,350
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
14
4 / 5 / 4
9,216
419
4,909
14,645
9,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
UNDERGROUND6
Thanatos
18
9 / 9 / 5
11,971
544
12,916
19,479
7,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 14 / 3
9,034
411
7,921
18,018
6,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
HwIL
Ymir
15
1 / 4 / 15
10,517
478
7,157
16,786
13,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Polka078
Gilgamesh
16
11 / 4 / 11
11,323
515
15,156
14,808
9,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
17
8 / 6 / 11
11,067
503
15,409
14,093
5,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
dasebl
Hades
17
9 / 4 / 16
11,602
527
14,431
18,162
8,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
20
16 / 0 / 7
13,366
608
16,721
15,138
7,526
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
105
18
Kills
45
45
Deaths
18
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Anubis
Arma1994
Anubis
4
12
2
0.42
W
Ymir
HwIL
Ymir
1
4
15
2.13
L
0
5
4
0.4
W
Gilgamesh
Polka078
Gilgamesh
11
4
11
4.13
L
Khepri
4
5
4
1.2
L
Thanatos
UNDERGROUND6
Thanatos
9
9
5
1.28
W
Neith
8
6
11
2.25
W
Hades
dasebl
Hades
9
4
16
4.25
W
Fenrir
16
0
7
19.5
L
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,817
Damage
68,874
83,060
Taken
78,987
35,684
Mitigated
44,716
14,528
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Arma1994
Anubis
5,004
109
0
2,048
18,568
6,919
286
2,087
16,481
32,028
0
W
Ymir
HwIL
Ymir
7,157
1,295
0
1,655
16,786
13,892
1,294
4,294
9,683
36,611
0
L
1,067
58
0
1,066
12,350
5,166
740
2,363
9,987
0
18,588
W
Gilgamesh
Polka078
Gilgamesh
15,156
5,059
0
1,415
14,808
9,619
1,914
1,973
12,831
0
53,192
L
Khepri
4,909
277
0
383
14,645
9,871
0
3,933
10,712
35,730
0
L
Thanatos
UNDERGROUND6
Thanatos
12,916
1,735
0
10,155
19,479
7,252
0
7,594
11,885
0
52,325
W
Neith
15,409
8,155
0
3,734
14,093
5,396
2,284
2,609
11,464
0
69,087
W
Hades
dasebl
Hades
14,431
1,885
663
8,881
18,162
8,283
3,247
5,882
11,980
63,695
0
W
Fenrir
16,721
3,307
0
6,880
15,138
7,526
428
2,434
11,924
88
99,849
L
7,921
2,076
0
876
18,018
6,476
506
5,611
12,407
38,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,875
Gold Earned
57,875
298
Minions Killed
466
0
Camps Cleared
0
1,447,171
Distance Traveled
1,884,784
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,812
446
54
2
0
289,415
0
W
Ymir
10,517
478
55
3
0
291,889
3
L
Set
7,842
356
50
2
0
218,926
0
W
Gilgamesh
11,323
515
77
4
0
417,705
0
L
Khepri
9,216
419
54
2
0
280,004
1
L
Thanatos
11,971
544
82
4
0
360,491
0
W
Neith
11,067
503
90
4
0
333,795
5
W
Hades
11,602
527
109
5
0
385,854
2
W
Fenrir
13,366
608
135
6
0
455,541
2
L
Hera
9,034
411
58
3
0
298,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role