Player Matchup

Medusa
Medusa
attila98
Medusa
Level 127
God Stats
5W - 6L
1,404 SR
Queue Stats
177W - 172L
1,658 Elo+
Solo
Gilgamesh
Gilgamesh
boumantho
Gilgamesh
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,443 Elo+
Party 2
Tiamat
Tiamat
neodarks
Tiamat
Level 54
God Stats
0W - 2L
1,306 SR
Queue Stats
10W - 10L
1,557 Elo+
Party 2
Team Averages
Level 82
1,403 SR
1,553 Elo+

VS

Team Averages
Level 109
1,610 SR
1,512 Elo+
Loki
Loki
Andros84
Loki
Level 126
God Stats
27W - 14L
1,755 SR
Queue Stats
383W - 379L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
Calilo05
Zhong Kui
Level 83
God Stats
5W - 4L
1,575 SR
Queue Stats
272W - 212L
1,570 Elo+
Party 1
Xing Tian
Xing Tian
Si3ll
Xing Tian
Level 118
God Stats
12W - 6L
1,500 SR
Queue Stats
26W - 18L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
attila98
Medusa
10
1 / 3 / 2
7,387
672
7,282
8,273
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
boumantho
Gilgamesh
10
2 / 4 / 0
7,088
644
5,883
8,392
4,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
neodarks
Tiamat
9
0 / 4 / 1
6,481
589
5,607
5,250
3,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
3 / 1 / 6
8,335
758
6,629
6,445
2,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
Calilo05
Zhong Kui
12
5 / 1 / 5
8,572
779
5,825
9,317
7,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
Si3ll
Xing Tian
11
3 / 1 / 8
8,465
770
5,242
11,475
11,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
11
11
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
3
1
6
6
W
Zhong Kui
Calilo05
Zhong Kui
5
1
5
7.5
W
Xing Tian
Si3ll
Xing Tian
3
1
8
7
L
Medusa
attila98
Medusa
1
3
2
0.67
L
Gilgamesh
boumantho
Gilgamesh
2
4
0
0.5
L
Tiamat
neodarks
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,772
Damage
17,696
21,915
Taken
27,237
10,598
Mitigated
20,984
3,690
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
6,629
829
462
618
6,445
2,879
481
1,330
5,016
0
33,915
W
Zhong Kui
Calilo05
Zhong Kui
5,825
455
392
5,269
9,317
7,068
763
2,038
7,147
35,581
0
W
Xing Tian
Si3ll
Xing Tian
5,242
746
489
2,907
11,475
11,037
491
2,093
9,286
12,054
0
L
Medusa
attila98
Medusa
7,282
3,280
0
2,541
8,273
2,634
76
4,113
4,160
0
37,506
L
Gilgamesh
boumantho
Gilgamesh
5,883
956
0
261
8,392
4,794
0
4,142
4,250
0
11,282
L
Tiamat
neodarks
Tiamat
5,607
832
0
888
5,250
3,170
0
2,848
2,402
17,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,956
Gold Earned
25,372
97
Minions Killed
136
0
Camps Cleared
0
574,026
Distance Traveled
646,400
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,335
758
44
4
0
240,419
2
W
Zhong Kui
8,572
779
82
7
0
186,719
3
W
Xing Tian
8,465
770
10
1
0
219,262
4
L
Medusa
7,387
672
58
5
0
203,514
1
L
Gilgamesh
7,088
644
11
1
0
198,191
0
L
Tiamat
6,481
589
28
3
0
172,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role