Player Matchup

Nu Wa
Nu Wa
HeikiChikara
Nu Wa
Level 153
God Stats
19W - 11L
1,869 SR
Queue Stats
66W - 47L
1,738 Elo+
Party 1
Ravana
Ravana
MarcoFz7
Ravana
Level 98
God Stats
11W - 13L
1,397 SR
Queue Stats
266W - 246L
1,533 Elo+
Solo
Xing Tian
Xing Tian
bluefir
Xing Tian
Level 143
God Stats
2W - 6L
1,541 SR
Queue Stats
54W - 62L
1,423 Elo+
Party 1
Jing Wei
Jing Wei
iRoop
Jing Wei
Level 124
God Stats
11W - 4L
1,439 SR
Queue Stats
345W - 362L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
ryang320
Sun Wukong
Level 107
God Stats
8W - 3L
1,662 SR
Queue Stats
165W - 188L
1,580 Elo+
Party 1
Team Averages
Level 125
1,582 SR
1,552 Elo+

VS

Team Averages
Level 110
1,596 SR
1,548 Elo+
Cernunnos
Cernunnos
Aamonra
Cernunnos
Level 119
God Stats
3W - 5L
1,253 SR
Queue Stats
53W - 62L
1,462 Elo+
Solo
Nemesis
Nemesis
Henisir
Nemesis
Level 129
God Stats
4W - 0L
1,867 SR
Queue Stats
164W - 176L
1,587 Elo+
Party 2
He Bo
He Bo
SniperDeath
He Bo
Level 46
God Stats
8W - 2L
1,614 SR
Queue Stats
64W - 59L
1,517 Elo+
Party 2
Athena
Athena
Tettetsunade
Athena
Level 127
God Stats
2W - 1L
1,746 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
belonapower
Gilgamesh
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 36L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 8
10,162
442
13,429
13,689
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ravana
MarcoFz7
Ravana
17
9 / 6 / 5
11,805
513
11,861
17,675
8,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
bluefir
Xing Tian
14
3 / 8 / 3
10,064
438
6,701
22,660
21,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
iRoop
Jing Wei
19
2 / 5 / 2
11,709
509
7,575
16,799
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
ryang320
Sun Wukong
19
4 / 6 / 6
12,076
525
15,378
23,826
14,079
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aamonra
Cernunnos
20
5 / 2 / 5
13,659
594
14,570
19,749
8,313
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Henisir
Nemesis
20
6 / 3 / 14
13,296
578
13,358
15,770
8,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
12 / 8 / 9
14,528
632
21,276
17,464
6,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
16
2 / 2 / 18
11,941
519
7,826
16,104
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
belonapower
Gilgamesh
20
5 / 4 / 10
14,388
626
14,008
23,450
23,952
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
86
19
Kills
30
30
Deaths
19
24
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Aamonra
Cernunnos
5
2
5
3.75
L
1
5
8
1
W
Nemesis
Henisir
Nemesis
6
3
14
4.33
L
Ravana
MarcoFz7
Ravana
9
6
5
1.92
W
12
8
9
2.06
W
Athena
2
2
18
5.5
W
Gilgamesh
belonapower
Gilgamesh
5
4
10
2.5
L
Xing Tian
bluefir
Xing Tian
3
8
3
0.56
L
Jing Wei
iRoop
Jing Wei
2
5
2
0.6
L
Sun Wukong
ryang320
Sun Wukong
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,944
Damage
71,038
94,649
Taken
92,537
55,507
Mitigated
63,160
17,853
Healing
29,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Aamonra
Cernunnos
14,570
8,407
0
13,192
19,749
8,313
6,924
2,290
17,325
0
122,611
L
13,429
2,453
0
615
13,689
4,918
1,568
4,886
8,693
63,601
0
W
Nemesis
Henisir
Nemesis
13,358
6,406
0
1,424
15,770
8,959
214
2,858
12,722
0
92,457
L
Ravana
MarcoFz7
Ravana
11,861
4,358
0
3,294
17,675
8,856
840
4,782
12,793
0
76,713
W
21,276
1,373
0
3,358
17,464
6,519
207
4,345
12,845
84,376
0
W
Athena
7,826
2,349
760
2,025
16,104
15,417
495
5,284
10,526
30,757
0
W
Gilgamesh
belonapower
Gilgamesh
14,008
5,033
0
9,071
23,450
23,952
3,130
4,439
18,691
0
108,734
L
Xing Tian
bluefir
Xing Tian
6,701
367
0
1,869
22,660
21,812
558
9,428
12,970
30,306
0
L
Jing Wei
iRoop
Jing Wei
7,575
5,007
0
5,194
16,799
5,842
26
3,554
13,221
0
87,399
L
Sun Wukong
ryang320
Sun Wukong
15,378
2,884
0
6,881
23,826
14,079
875
5,798
17,870
318
71,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,816
Gold Earned
67,812
575
Minions Killed
668
0
Camps Cleared
0
1,993,744
Distance Traveled
2,224,161
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,659
594
173
8
0
394,100
1
L
Nu Wa
10,162
442
110
5
0
383,470
5
W
Nemesis
13,296
578
134
6
0
504,296
1
L
Ravana
11,805
513
112
5
0
406,691
3
W
He Bo
14,528
632
146
6
0
392,530
4
W
Athena
11,941
519
42
2
0
491,619
12
W
Gilgamesh
14,388
626
173
8
0
441,616
4
L
Xing Tian
10,064
438
37
2
0
385,787
6
L
Jing Wei
11,709
509
173
8
0
418,406
4
L
Sun Wukong
12,076
525
143
6
0
399,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role