Player Matchup

Medusa
Medusa
EnipleD
Medusa
Level 17
God Stats
34W - 33L
1,322 SR
Queue Stats
248W - 311L
1,418 Elo+
Solo
Cabrakan
Cabrakan
LickaDeck
Cabrakan
Level 14
God Stats
3W - 0L
1,680 SR
Queue Stats
46W - 11L
1,803 Elo+
Party 1
Fenrir
Fenrir
Mynameiswolf
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
i5mokeMidsYuh
Gilgamesh
Level 29
God Stats
17W - 3L
1,872 SR
Queue Stats
168W - 59L
1,773 Elo+
Solo
Yemoja
Yemoja
waterwater6
Yemoja
Level 24
God Stats
8W - 4L
1,544 SR
Queue Stats
40W - 32L
1,459 Elo+
Solo
Team Averages
Level 48
1,584 SR
1,590 Elo+

VS

Team Averages
Level 26
1,405 SR
1,329 Elo+
Kukulkan
Kukulkan
ChikoriLul
Kukulkan
Level 5
God Stats
0W - 2L
1,235 SR
Queue Stats
3W - 15L
1,142 Elo+
Party 2
Fenrir
Fenrir
Comfix1
Fenrir
Level 18
God Stats
10W - 16L
1,392 SR
Queue Stats
92W - 120L
1,381 Elo+
Party 2
Ymir
Ymir
MendozaEME17
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 18L
1,296 Elo+
Party 2
Merlin
Merlin
RedMaskZ
Merlin
Level 80
God Stats
9W - 10L
1,406 SR
Queue Stats
250W - 228L
1,449 Elo+
Party 2
Izanami
Izanami
SrrFelix
Izanami
Level 22
God Stats
73W - 58L
1,492 SR
Queue Stats
212W - 236L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EnipleD
Medusa
17
4 / 2 / 9
11,221
1,020
7,245
7,229
2,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
LickaDeck
Cabrakan
19
17 / 5 / 16
13,735
1,249
31,718
16,742
10,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
16 / 3 / 13
13,244
1,204
20,360
13,173
6,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
i5mokeMidsYuh
Gilgamesh
20
9 / 1 / 22
14,621
1,329
28,180
13,330
17,182
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
20
3 / 2 / 30
12,591
1,145
12,494
10,235
5,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChikoriLul
Kukulkan
16
0 / 15 / 5
10,075
916
7,455
23,501
9,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Comfix1
Fenrir
17
7 / 7 / 4
13,041
1,186
13,853
20,809
10,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
0 / 9 / 8
11,055
1,005
2,624
18,097
16,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
RedMaskZ
Merlin
18
5 / 9 / 7
12,417
1,129
19,952
19,893
7,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
SrrFelix
Izanami
17
1 / 9 / 7
10,913
992
5,590
24,151
8,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
44
49
Kills
13
13
Deaths
49
90
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ChikoriLul
Kukulkan
0
15
5
0.17
L
Fenrir
Comfix1
Fenrir
7
7
4
1.29
W
Medusa
EnipleD
Medusa
4
2
9
4.25
W
Cabrakan
LickaDeck
Cabrakan
17
5
16
5
L
0
9
8
0.44
W
Fenrir
16
3
13
7.5
L
Merlin
RedMaskZ
Merlin
5
9
7
0.94
L
Izanami
SrrFelix
Izanami
1
9
7
0.5
W
Gilgamesh
i5mokeMidsYuh
Gilgamesh
9
1
22
20
W
Yemoja
3
2
30
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,997
Damage
49,474
60,709
Taken
106,451
42,599
Mitigated
52,883
9,176
Healing
503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ChikoriLul
Kukulkan
7,455
1,063
0
0
23,501
9,045
0
12,373
10,824
21,182
0
L
Fenrir
Comfix1
Fenrir
13,853
2,931
0
121
20,809
10,670
0
5,278
15,349
0
21,864
W
Medusa
EnipleD
Medusa
7,245
3,887
0
1,625
7,229
2,734
0
4,450
2,779
0
33,236
W
Cabrakan
LickaDeck
Cabrakan
31,718
5,094
0
1,388
16,742
10,488
0
9,769
6,973
41,489
0
L
2,624
727
0
0
18,097
16,902
0
6,407
11,623
25,393
0
W
Fenrir
20,360
7,392
0
2,464
13,173
6,346
0
6,676
6,497
0
32,718
L
Merlin
RedMaskZ
Merlin
19,952
1,800
0
382
19,893
7,712
0
10,984
8,719
51,106
0
L
Izanami
SrrFelix
Izanami
5,590
5,005
0
0
24,151
8,554
0
8,233
15,724
0
28,635
W
Gilgamesh
i5mokeMidsYuh
Gilgamesh
28,180
9,402
0
1,478
13,330
17,182
0
5,854
7,476
0
50,308
W
Yemoja
12,494
941
1,363
858
10,235
5,849
0
3,282
6,953
31,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,412
Gold Earned
57,501
208
Minions Killed
211
8
Camps Cleared
4
1,148,125
Distance Traveled
1,045,798
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,075
916
31
3
0
183,869
1
L
Fenrir
13,041
1,186
10
1
0
244,062
2
W
Medusa
11,221
1,020
84
8
1
212,415
0
W
Cabrakan
13,735
1,249
24
2
2
210,043
0
L
Ymir
11,055
1,005
55
5
1
212,053
1
W
Fenrir
13,244
1,204
29
3
2
248,135
2
L
Merlin
12,417
1,129
55
5
1
205,629
1
L
Izanami
10,913
992
60
5
2
200,185
0
W
Gilgamesh
14,621
1,329
34
3
2
252,317
0
W
Yemoja
12,591
1,145
37
3
1
225,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role