Player Matchup

Chang'e
Chang'e
Silver II
Beraldii
Chang'e
Silver II
Level 46
God Stats
12W - 13L
1,401 SR
Queue Stats
25W - 36L
1,273 MMR
Solo
Da Ji
Da Ji
Silver III
Fried Skero
Da Ji
Silver III
Level 85
God Stats
3W - 6L
1,610 SR
Queue Stats
9W - 26L
1,398 MMR
Party 1
Fafnir
Fafnir
Silver II
HairyBosko64
Fafnir
Silver II
Level 107
God Stats
31W - 32L
1,551 SR
Queue Stats
174W - 172L
1,243 MMR
Solo
Ah Puch
Ah Puch
Silver III
Redheadskero
Ah Puch
Silver III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 279L
923 MMR
Party 1
Neith
Neith
Bronze IV
temp-421796
Neith
Bronze IV
Level 95
God Stats
0W - 1L
1,399 SR
Queue Stats
6W - 15L
1,184 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,492 SR
1,204 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 82
1,606 SR
1,270 MMR
Athena
Athena
Silver II
BowWowzer16
Athena
Silver II
Level 43
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 134L
1,291 MMR
Solo
Bellona
Bellona
Gold IV
RexyPopAVitch
Bellona
Gold IV
Level 87
God Stats
54W - 38L
1,611 SR
Queue Stats
200W - 208L
1,322 MMR
Solo
Tiamat
Tiamat
Silver III
ZEUS-RG4L
Tiamat
Silver III
Level 94
God Stats
25W - 15L
1,510 SR
Queue Stats
399W - 401L
1,145 MMR
Solo
Nu Wa
Nu Wa
Silver I
armaan045
Nu Wa
Silver I
Level 109
God Stats
2W - 0L
1,779 SR
Queue Stats
46W - 46L
1,281 MMR
Solo
Cernunnos
Cernunnos
Gold V
leon2578_5
Cernunnos
Gold V
Level 79
God Stats
9W - 12L
1,628 SR
Queue Stats
111W - 111L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Beraldii
Chang'e
10
1 / 5 / 0
6,152
473
4,627
7,673
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 0
5,575
429
3,299
8,611
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
10
1 / 1 / 1
6,614
509
2,212
8,962
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
Redheadskero
Ah Puch
11
1 / 4 / 0
6,287
484
4,750
7,502
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 4 / 1
6,131
472
4,448
7,872
2,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
JanusDanzaburouHadesTsukuyomiCu Chulainn

VS

Bans
CthulhuApolloAphroditeKing ArthurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
2 / 1 / 2
7,112
547
3,237
8,809
5,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
13
5 / 2 / 4
7,743
596
6,998
9,579
5,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
ZEUS-RG4L
Tiamat
15
7 / 0 / 1
8,866
682
6,740
7,458
3,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
armaan045
Nu Wa
13
2 / 1 / 4
7,310
562
6,290
5,246
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
leon2578_5
Cernunnos
14
2 / 0 / 1
8,106
624
4,744
7,038
2,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
18
18
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Beraldii
Chang'e
1
5
0
0.2
W
Athena
2
1
2
3
L
1
4
0
0.25
L
Fafnir
1
1
1
1.5
L
Ah Puch
Redheadskero
Ah Puch
1
4
0
0.25
W
Bellona
5
2
4
3.5
W
Tiamat
ZEUS-RG4L
Tiamat
7
0
1
7.5
W
Nu Wa
armaan045
Nu Wa
2
1
4
4
W
Cernunnos
leon2578_5
Cernunnos
2
0
1
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,336
Damage
28,009
40,620
Taken
38,130
15,407
Mitigated
18,964
10,766
Healing
13,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Beraldii
Chang'e
4,627
203
182
1,913
7,673
2,541
195
4,904
2,423
28,323
0
W
Athena
3,237
874
0
2,841
8,809
5,363
812
2,631
5,974
18,240
0
L
3,299
551
0
1,106
8,611
3,327
0
2,978
5,473
0
22,316
L
Fafnir
2,212
333
0
3,529
8,962
5,327
0
3,054
5,696
19,764
0
L
Ah Puch
Redheadskero
Ah Puch
4,750
332
0
1,694
7,502
2,130
0
2,882
4,490
39,321
0
W
Bellona
6,998
3,371
0
515
9,579
5,708
1,859
2,194
7,295
0
38,798
W
Tiamat
ZEUS-RG4L
Tiamat
6,740
977
0
5,124
7,458
3,835
233
3,726
3,732
51,638
0
W
Nu Wa
armaan045
Nu Wa
6,290
811
0
1,782
5,246
1,667
990
1,647
3,373
48,928
0
W
Cernunnos
leon2578_5
Cernunnos
4,744
2,270
0
3,234
7,038
2,391
0
827
6,167
0
59,398
L
4,448
2,013
0
2,342
7,872
2,082
1,148
1,533
6,271
0
33,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,759
Gold Earned
39,137
319
Minions Killed
430
0
Camps Cleared
0
1,161,036
Distance Traveled
1,309,811
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,152
473
97
7
0
202,330
3
W
Athena
7,112
547
32
2
0
277,433
1
L
Da Ji
5,575
429
49
4
0
230,880
0
L
Fafnir
6,614
509
33
3
0
283,380
4
L
Ah Puch
6,287
484
75
6
0
214,569
4
W
Bellona
7,743
596
82
6
0
281,686
1
W
Tiamat
8,866
682
115
9
0
250,933
0
W
Nu Wa
7,310
562
99
8
0
254,086
4
W
Cernunnos
8,106
624
102
8
0
245,673
4
L
Neith
6,131
472
65
5
0
229,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role