Player Matchup

Mercury
Mercury
Gold I
EL_Vaton
Mercury
Gold I
Level 158
God Stats
6W - 12L
1,415 SR
Queue Stats
657W - 654L
1,599 MMR
Party 4
Kukulkan
Kukulkan
Gold II
OscarMart01
Kukulkan
Gold II
Level 140
God Stats
5W - 5L
1,578 SR
Queue Stats
25W - 17L
1,622 MMR
Party 2
Cthulhu
Cthulhu
Gold III
RasaoMik
Cthulhu
Gold III
Level 141
God Stats
4W - 6L
1,336 SR
Queue Stats
203W - 201L
1,495 MMR
Solo
Heimdallr
Heimdallr
Gold V
Rudiariuz
Heimdallr
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ne Zha
Ne Zha
Silver III
juarenjua
Ne Zha
Silver III
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,367 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,466 SR
1,517 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,488 SR
1,561 MMR
Ares
Ares
Gold IV
Elogic88
Ares
Gold IV
Level 96
God Stats
17W - 16L
1,574 SR
Queue Stats
286W - 289L
1,483 MMR
Solo
Guan Yu
Guan Yu
Gold V
MostPeacefully
Guan Yu
Gold V
Level 109
God Stats
4W - 6L
1,522 SR
Queue Stats
187W - 180L
1,389 MMR
Party 1
Fenrir
Fenrir
Gold IV
Papi Conway
Fenrir
Gold IV
Level 105
God Stats
10W - 16L
1,502 SR
Queue Stats
127W - 132L
1,461 MMR
Party 3
Anhur
Anhur
Platinum V
RantixX
Anhur
Platinum V
Level 49
God Stats
12W - 20L
1,414 SR
Queue Stats
130W - 118L
1,864 MMR
Party 1
Tiamat
Tiamat
Gold II
klitmaster
Tiamat
Gold II
Level 160
God Stats
19W - 16L
1,427 SR
Queue Stats
287W - 279L
1,607 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EL_Vaton
Mercury
20
6 / 4 / 7
14,941
598
11,194
20,679
10,556
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
OscarMart01
Kukulkan
20
11 / 0 / 7
17,031
681
26,793
10,482
5,353
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
RasaoMik
Cthulhu
20
0 / 1 / 6
15,227
609
10,993
18,217
21,016
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Rudiariuz
Heimdallr
20
4 / 3 / 7
14,868
595
11,788
17,298
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
juarenjua
Ne Zha
20
5 / 3 / 11
13,555
542
14,522
21,321
18,839
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
PersephoneSetTsukuyomiAthenaDanzaburou

VS

Bans
ScyllaApolloNemesisCupidKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
2 / 3 / 2
10,407
416
4,841
16,104
14,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
1 / 4 / 1
11,737
469
9,950
25,159
26,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
19
6 / 9 / 3
12,584
503
12,272
22,645
12,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
RantixX
Anhur
19
2 / 5 / 2
12,010
480
15,833
22,062
8,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
klitmaster
Tiamat
19
0 / 5 / 6
11,161
446
9,758
13,770
10,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
26
Kills
11
11
Deaths
26
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
EL_Vaton
Mercury
6
4
7
2.38
L
Ares
2
3
2
1
L
1
4
1
0.38
W
Kukulkan
OscarMart01
Kukulkan
11
0
7
14.5
L
Fenrir
6
9
3
0.83
L
Anhur
RantixX
Anhur
2
5
2
0.6
W
Cthulhu
RasaoMik
Cthulhu
0
1
6
3
W
Heimdallr
Rudiariuz
Heimdallr
4
3
7
2.5
W
Ne Zha
juarenjua
Ne Zha
5
3
11
3.5
L
Tiamat
klitmaster
Tiamat
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,290
Damage
52,654
87,997
Taken
99,740
62,254
Mitigated
73,152
26,741
Healing
29,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
EL_Vaton
Mercury
11,194
7,100
0
1,124
20,679
10,556
5,174
5,231
15,240
0
136,348
L
Ares
4,841
0
492
3,870
16,104
14,810
0
3,072
13,032
47,932
0
L
9,950
2,318
212
8,587
25,159
26,257
0
12,897
12,262
0
83,089
W
Kukulkan
OscarMart01
Kukulkan
26,793
2,161
0
2,056
10,482
5,353
2,417
2,749
7,529
148,667
0
L
Fenrir
12,272
2,886
0
4,592
22,645
12,771
0
10,976
11,669
0
78,945
L
Anhur
RantixX
Anhur
15,833
11,328
0
9,427
22,062
8,825
72
3,646
18,416
0
107,029
W
Cthulhu
RasaoMik
Cthulhu
10,993
2,370
1,041
9,564
18,217
21,016
994
2,461
15,616
97,546
0
W
Heimdallr
Rudiariuz
Heimdallr
11,788
6,251
0
7,351
17,298
6,490
5,167
362
16,936
0
102,991
W
Ne Zha
juarenjua
Ne Zha
14,522
5,747
0
5,605
21,321
18,839
2,318
3,682
17,421
0
67,174
L
Tiamat
klitmaster
Tiamat
9,758
873
0
2,390
13,770
10,489
6
7,195
6,575
63,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,622
Gold Earned
57,899
900
Minions Killed
707
0
Camps Cleared
0
2,468,588
Distance Traveled
2,234,355
27
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,941
598
168
7
0
564,591
5
L
Ares
10,407
416
75
3
0
391,580
8
L
Guan Yu
11,737
469
177
7
0
541,400
6
W
Kukulkan
17,031
681
257
10
0
512,876
12
L
Fenrir
12,584
503
125
5
0
420,374
9
L
Anhur
12,010
480
181
7
0
424,195
6
W
Cthulhu
15,227
609
230
9
0
469,301
1
W
Heimdallr
14,868
595
177
7
0
428,561
3
W
Ne Zha
13,555
542
68
3
0
493,259
6
L
Tiamat
11,161
446
149
6
0
456,806
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role