Player Matchup

Gilgamesh
Gilgamesh
MoosaroKujo
Gilgamesh
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Persephone
Persephone
SolNecrosYT
Persephone
Level 30
God Stats
2W - 6L
1,334 SR
Queue Stats
194W - 226L
1,519 Elo+
Party 3
Ymir
Ymir
bigschmeat69420
Ymir
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
212W - 242L
1,396 Elo+
Party 1
Da Ji
Da Ji
ceceeeeeeee
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 158L
1,399 Elo+
Solo
Anhur
Anhur
forskin1
Anhur
Level 62
God Stats
6W - 6L
1,344 SR
Queue Stats
136W - 140L
1,404 Elo+
Party 1
Team Averages
Level 40
1,436 SR
1,443 Elo+

VS

Team Averages
Level 58
1,410 SR
1,401 Elo+
Nu Wa
Nu Wa
Cnadian
Nu Wa
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,450 Elo+
Party 2
Skadi
Skadi
HiStandards
Skadi
Level 11
God Stats
1W - 2L
1,437 SR
Queue Stats
1W - 2L
1,303 Elo+
Party 2
Erlang Shen
Erlang Shen
JustaMirage2020
Erlang Shen
Level 97
God Stats
9W - 5L
1,386 SR
Queue Stats
30W - 34L
1,541 Elo+
Party 2
Bacchus
Bacchus
LordOfNapkins
Bacchus
Level 27
God Stats
5W - 4L
1,263 SR
Queue Stats
32W - 34L
1,303 Elo+
Party 2
Odin
Odin
heavyhallee
Odin
Level 42
God Stats
4W - 4L
1,463 SR
Queue Stats
97W - 95L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MoosaroKujo
Gilgamesh
14
3 / 7 / 1
9,737
512
6,236
14,007
8,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
SolNecrosYT
Persephone
13
0 / 6 / 3
8,308
437
7,043
11,669
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 5 / 6
8,260
435
5,231
15,020
9,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 7 / 5
8,623
454
5,666
16,710
6,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
forskin1
Anhur
16
7 / 2 / 3
9,471
498
11,448
11,793
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cnadian
Nu Wa
16
5 / 1 / 12
9,868
519
13,806
6,069
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 6
6,743
355
1,700
8,021
1,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
JustaMirage2020
Erlang Shen
17
6 / 3 / 10
10,171
535
10,859
14,626
7,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
15
4 / 2 / 8
9,621
506
9,246
12,528
10,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
12 / 3 / 9
10,967
577
14,186
12,680
10,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
12
Kills
27
27
Deaths
14
18
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Cnadian
Nu Wa
5
1
12
11
W
0
5
6
0.6
W
Erlang Shen
JustaMirage2020
Erlang Shen
6
3
10
3.67
W
Bacchus
4
2
8
4
L
Gilgamesh
MoosaroKujo
Gilgamesh
3
7
1
0.5
L
Persephone
SolNecrosYT
Persephone
0
6
3
0.25
L
0
5
6
0.6
L
2
7
5
0.64
L
Anhur
forskin1
Anhur
7
2
3
4.25
W
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,624
Damage
49,797
69,199
Taken
53,924
33,308
Mitigated
31,879
15,628
Healing
13,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Cnadian
Nu Wa
13,806
1,744
276
1,980
6,069
1,873
1,424
1,773
4,006
61,508
0
W
1,700
350
0
1,073
8,021
1,506
0
0
8,021
0
16,655
W
Erlang Shen
JustaMirage2020
Erlang Shen
10,859
5,459
0
6,732
14,626
7,763
0
2,444
12,024
0
61,315
W
Bacchus
9,246
1,302
0
1,596
12,528
10,525
415
4,246
8,187
33,760
0
L
Gilgamesh
MoosaroKujo
Gilgamesh
6,236
1,347
0
2,476
14,007
8,173
606
2,861
10,538
0
44,004
L
Persephone
SolNecrosYT
Persephone
7,043
1,217
0
2,229
11,669
3,879
733
3,179
8,196
47,617
0
L
5,231
1,319
0
1,744
15,020
9,975
148
6,476
8,260
23,619
0
L
5,666
1,169
0
4,324
16,710
6,755
472
4,401
12,019
0
56,206
L
Anhur
forskin1
Anhur
11,448
5,975
0
4,855
11,793
4,526
0
5,065
6,479
0
67,781
W
14,186
3,701
0
1,795
12,680
10,212
0
3,161
9,412
0
43,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,399
Gold Earned
47,370
448
Minions Killed
369
0
Camps Cleared
0
1,569,697
Distance Traveled
1,760,650
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,868
519
112
6
0
360,997
4
W
Skadi
6,743
355
31
2
0
277,843
3
W
Erlang Shen
10,171
535
92
5
0
414,238
5
W
Bacchus
9,621
506
53
3
0
347,212
0
L
Gilgamesh
9,737
512
91
5
0
355,545
3
L
Persephone
8,308
437
86
5
0
330,289
2
L
Ymir
8,260
435
47
2
0
253,435
0
L
Da Ji
8,623
454
113
6
0
342,065
0
L
Anhur
9,471
498
111
6
0
288,363
1
W
Odin
10,967
577
81
4
0
360,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role