Player Matchup

Arachne
Arachne
AnubisClanLeader
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,529 Elo+
Solo
Anubis
Anubis
NecronFury
Anubis
Level 29
God Stats
9W - 5L
1,749 SR
Queue Stats
94W - 80L
1,622 Elo+
Solo
Yemoja
Yemoja
SouljaBato
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,807 Elo+
Solo
Gilgamesh
Gilgamesh
Xiduz
Gilgamesh
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
469W - 442L
1,645 Elo+
Solo
Izanami
Izanami
klauschwab
Izanami
Level 26
God Stats
8W - 4L
1,752 SR
Queue Stats
124W - 102L
1,633 Elo+
Solo
Team Averages
Level 18
1,600 SR
1,647 Elo+

VS

Team Averages
Level 28
1,492 SR
1,622 Elo+
Gilgamesh
Gilgamesh
DrJokArt
Gilgamesh
Level 31
God Stats
4W - 4L
1,271 SR
Queue Stats
38W - 34L
1,565 Elo+
Party 1
Cupid
Cupid
Foefvocht
Cupid
Level 23
God Stats
6W - 1L
1,454 SR
Queue Stats
107W - 79L
1,649 Elo+
Party 2
Xing Tian
Xing Tian
GamesMaxed
Xing Tian
Level 26
God Stats
3W - 0L
1,736 SR
Queue Stats
80W - 65L
1,621 Elo+
Party 2
Bellona
Bellona
MoosyJr
Bellona
Level 30
God Stats
1W - 1L
1,271 SR
Queue Stats
55W - 49L
1,670 Elo+
Party 1
Janus
Janus
SoloÖrFeed
Janus
Level 28
God Stats
6W - 3L
1,729 SR
Queue Stats
90W - 64L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,835
380
2,557
10,896
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
NecronFury
Anubis
13
3 / 6 / 2
8,539
474
9,589
11,364
5,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
SouljaBato
Yemoja
8
1 / 7 / 0
6,365
354
2,536
10,066
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Xiduz
Gilgamesh
15
4 / 4 / 1
9,183
510
6,633
11,293
9,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
klauschwab
Izanami
14
0 / 7 / 1
8,163
454
7,758
12,018
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrJokArt
Gilgamesh
17
10 / 2 / 9
11,358
631
7,266
10,700
6,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
Foefvocht
Cupid
18
6 / 2 / 5
11,489
638
7,612
11,830
3,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
GamesMaxed
Xing Tian
12
1 / 1 / 13
8,726
485
3,277
10,119
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
MoosyJr
Bellona
18
7 / 3 / 3
11,583
644
10,454
12,973
12,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 0 / 12
11,283
627
10,973
10,150
3,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
72
8
Kills
30
30
Deaths
8
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Gilgamesh
DrJokArt
Gilgamesh
10
2
9
7.25
W
Cupid
Foefvocht
Cupid
6
2
5
4.25
W
Xing Tian
GamesMaxed
Xing Tian
1
1
13
7.5
W
Bellona
MoosyJr
Bellona
7
3
3
2.83
L
Anubis
NecronFury
Anubis
3
6
2
0.67
W
6
0
12
12
L
Yemoja
SouljaBato
Yemoja
1
7
0
0.14
L
Gilgamesh
Xiduz
Gilgamesh
4
4
1
1.13
L
Izanami
klauschwab
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,073
Damage
39,582
55,637
Taken
55,772
28,201
Mitigated
33,425
9,808
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,557
1,424
0
1,989
10,896
4,484
0
1,381
9,515
0
36,295
W
Gilgamesh
DrJokArt
Gilgamesh
7,266
3,182
0
757
10,700
6,409
2,043
2,589
8,036
0
57,214
W
Cupid
Foefvocht
Cupid
7,612
4,791
106
7,898
11,830
3,621
2,493
1,771
10,009
0
80,310
W
Xing Tian
GamesMaxed
Xing Tian
3,277
460
0
1,418
10,119
7,298
0
2,482
7,512
14,785
0
W
Bellona
MoosyJr
Bellona
10,454
3,885
0
2,733
12,973
12,772
1,203
2,670
10,078
0
82,205
L
Anubis
NecronFury
Anubis
9,589
463
0
2,219
11,364
5,696
0
2,652
8,712
40,757
0
W
10,973
1,692
0
3,343
10,150
3,325
210
2,613
7,512
85,744
0
L
Yemoja
SouljaBato
Yemoja
2,536
540
247
420
10,066
4,926
42
4,531
5,535
10,679
0
L
Gilgamesh
Xiduz
Gilgamesh
6,633
1,820
0
2,862
11,293
9,154
0
1,729
9,564
0
33,069
L
Izanami
klauschwab
Izanami
7,758
2,931
0
2,071
12,018
3,941
512
3,957
8,061
0
67,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
54,439
342
Minions Killed
583
0
Camps Cleared
0
1,418,128
Distance Traveled
1,817,167
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,835
380
80
4
0
261,764
0
W
Gilgamesh
11,358
631
88
5
0
364,355
0
W
Cupid
11,489
638
153
9
0
327,150
3
W
Xing Tian
8,726
485
18
1
0
350,259
4
W
Bellona
11,583
644
156
9
0
345,452
0
L
Anubis
8,539
474
64
4
0
298,208
5
W
Janus
11,283
627
168
9
0
429,951
6
L
Yemoja
6,365
354
16
1
0
219,464
0
L
Gilgamesh
9,183
510
63
4
0
346,986
6
L
Izanami
8,163
454
119
7
0
291,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role