Player Matchup

Thor
Thor
BedrennAxel
Thor
Level 37
God Stats
17W - 16L
1,529 SR
Queue Stats
49W - 58L
1,445 Elo+
Solo
Apollo
Apollo
DivineIguana
Apollo
Level 29
God Stats
5W - 9L
1,400 SR
Queue Stats
23W - 28L
1,470 Elo+
Party 2
Kukulkan
Kukulkan
NetherLuigi
Kukulkan
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
77W - 138L
1,299 Elo+
Party 3
Xing Tian
Xing Tian
PantherTail
Xing Tian
Level 61
God Stats
5W - 5L
1,542 SR
Queue Stats
19W - 19L
1,492 Elo+
Party 2
Anubis
Anubis
SimonTheUmbreon
Anubis
Level 62
God Stats
26W - 41L
1,418 SR
Queue Stats
138W - 246L
1,249 Elo+
Party 3
Team Averages
Level 43
1,478 SR
1,391 Elo+

VS

Team Averages
Level 32
1,428 SR
1,395 Elo+
Da Ji
Da Ji
Elpulpo95110
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 63L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
LeSlagadienTiago
Kukulkan
Level 47
God Stats
5W - 9L
1,544 SR
Queue Stats
37W - 57L
1,417 Elo+
Party 1
Chernobog
Chernobog
MadaWatch
Chernobog
Level 28
God Stats
0W - 3L
1,315 SR
Queue Stats
181W - 177L
1,519 Elo+
Party 1
Bellona
Bellona
TearDar
Bellona
Level 34
God Stats
0W - 1L
1,327 SR
Queue Stats
19W - 36L
1,295 Elo+
Solo
Ymir
Ymir
darkstan666
Ymir
Level 28
God Stats
1W - 3L
1,456 SR
Queue Stats
53W - 88L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 1
9,297
620
5,113
8,416
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
13
6 / 1 / 3
8,188
546
6,894
5,933
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
NetherLuigi
Kukulkan
12
1 / 5 / 2
7,502
500
5,132
7,584
2,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
PantherTail
Xing Tian
12
1 / 1 / 9
7,687
512
5,236
9,080
6,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
6 / 3 / 0
9,047
603
8,807
11,194
5,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 1
7,304
487
5,346
10,135
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 4
8,179
545
9,189
7,409
2,565
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
MadaWatch
Chernobog
9
0 / 4 / 2
5,949
397
5,876
8,209
2,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
TearDar
Bellona
13
3 / 7 / 0
7,343
490
2,406
11,392
7,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 4 / 2
6,105
407
1,308
10,219
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
21
Kills
10
10
Deaths
22
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
0
1
7.5
W
Apollo
6
1
3
7.5
L
5
4
1
1.38
L
2
3
4
1.33
L
Chernobog
MadaWatch
Chernobog
0
4
2
0.25
W
Kukulkan
NetherLuigi
Kukulkan
1
5
2
0.4
W
Xing Tian
PantherTail
Xing Tian
1
1
9
5.5
W
6
3
0
2
L
Bellona
TearDar
Bellona
3
7
0
0.43
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,182
Damage
24,125
42,207
Taken
47,364
19,741
Mitigated
24,252
11,362
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,113
966
0
3,865
8,416
3,369
0
2,430
5,986
0
56,771
W
Apollo
6,894
3,517
0
980
5,933
1,773
561
756
5,177
0
35,147
L
5,346
1,603
0
1,300
10,135
3,521
0
5,273
4,736
0
28,273
L
9,189
759
0
960
7,409
2,565
225
4,324
2,817
55,446
0
L
Chernobog
MadaWatch
Chernobog
5,876
3,313
0
1,518
8,209
2,292
309
3,474
4,695
0
34,440
W
Kukulkan
NetherLuigi
Kukulkan
5,132
662
0
0
7,584
2,864
1,830
2,859
4,725
38,145
0
W
Xing Tian
PantherTail
Xing Tian
5,236
438
0
1,400
9,080
6,621
0
760
8,320
23,496
0
W
8,807
777
0
5,117
11,194
5,114
4,151
3,692
7,502
54,642
0
L
Bellona
TearDar
Bellona
2,406
748
0
650
11,392
7,197
827
2,591
8,801
0
42,693
L
1,308
352
0
1,126
10,219
8,677
35
3,079
7,140
14,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,721
Gold Earned
34,880
399
Minions Killed
310
0
Camps Cleared
0
1,377,832
Distance Traveled
1,295,832
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,297
620
125
8
0
289,626
0
W
Apollo
8,188
546
59
4
0
307,728
2
L
Da Ji
7,304
487
52
3
0
267,028
0
L
Kukulkan
8,179
545
106
7
0
273,878
2
L
Chernobog
5,949
397
62
4
0
290,337
0
W
Kukulkan
7,502
500
89
6
0
243,824
4
W
Xing Tian
7,687
512
21
1
0
305,839
3
W
Anubis
9,047
603
105
7
0
230,815
1
L
Bellona
7,343
490
66
4
0
210,216
1
L
Ymir
6,105
407
24
2
0
254,373
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role