Player Matchup

Gilgamesh
Gilgamesh
Prodigy6615
Gilgamesh
Level 67
God Stats
3W - 4L
1,555 SR
Queue Stats
63W - 54L
1,399 Elo+
Party 2
Medusa
Medusa
Senile Kangaroo
Medusa
Level 144
God Stats
8W - 4L
1,421 SR
Queue Stats
295W - 313L
1,548 Elo+
Solo
He Bo
He Bo
W0LPH5
He Bo
Level 43
God Stats
1W - 0L
1,169 SR
Queue Stats
9W - 15L
1,307 Elo+
Party 2
Team Averages
Level 85
1,381 SR
1,418 Elo+

VS

Team Averages
Level 72
1,676 SR
1,534 Elo+
Medusa
Medusa
DFAST1314
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 140L
1,403 Elo+
Solo
Raijin
Raijin
FunkyTown817EBK
Raijin
Level 59
God Stats
3W - 1L
1,726 SR
Queue Stats
25W - 17L
1,684 Elo+
Party 1
Gilgamesh
Gilgamesh
Oven911
Gilgamesh
Level 68
God Stats
3W - 6L
1,801 SR
Queue Stats
109W - 99L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Prodigy6615
Gilgamesh
12
8 / 4 / 8
9,032
903
7,935
9,411
6,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 1 / 9
8,300
830
6,182
5,982
2,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

He Bo
W0LPH5
He Bo
13
7 / 3 / 8
8,975
898
9,377
5,462
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DFAST1314
Medusa
10
3 / 6 / 4
7,874
787
4,015
8,486
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 7 / 2
7,725
773
4,763
9,138
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
Oven911
Gilgamesh
10
2 / 4 / 4
7,423
742
5,141
8,416
4,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
8
8
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
DFAST1314
Medusa
3
6
4
0.83
L
3
7
2
0.57
L
Gilgamesh
Oven911
Gilgamesh
2
4
4
1
W
Gilgamesh
Prodigy6615
Gilgamesh
8
4
8
3
W
2
1
9
6.5
W
He Bo
W0LPH5
He Bo
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,494
Damage
13,919
20,855
Taken
26,040
9,669
Mitigated
11,232
4,041
Healing
2,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
DFAST1314
Medusa
4,015
908
222
590
8,486
3,586
0
2,680
5,806
0
13,292
L
4,763
540
0
1,162
9,138
3,242
0
3,163
5,975
23,970
0
L
Gilgamesh
Oven911
Gilgamesh
5,141
1,089
0
394
8,416
4,404
0
3,582
4,834
0
21,967
W
Gilgamesh
Prodigy6615
Gilgamesh
7,935
2,147
0
1,408
9,411
6,027
734
2,492
6,649
0
21,425
W
6,182
2,251
0
1,196
5,982
2,067
687
1,010
4,836
0
46,763
W
He Bo
W0LPH5
He Bo
9,377
819
0
1,437
5,462
1,575
0
854
4,540
21,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
23,022
140
Minions Killed
104
0
Camps Cleared
0
561,751
Distance Traveled
519,646
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,874
787
24
2
0
161,236
3
L
Raijin
7,725
773
38
4
0
153,405
3
L
Gilgamesh
7,423
742
42
4
0
205,005
0
W
Gilgamesh
9,032
903
26
3
0
194,679
2
W
Medusa
8,300
830
84
8
0
178,985
4
W
He Bo
8,975
898
30
3
0
188,087
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role