Player Matchup

Gilgamesh
Gilgamesh
MegaMurg
Gilgamesh
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 94L
1,598 Elo+
Party 2
Scylla
Scylla
QuakesFour
Scylla
Level 6
God Stats
4W - 4L
1,707 SR
Queue Stats
8W - 14L
1,264 Elo+
Party 2
Tsukuyomi
Tsukuyomi
QuakesOne
Tsukuyomi
Level 8
God Stats
7W - 6L
1,488 SR
Queue Stats
8W - 13L
1,360 Elo+
Party 2
Danzaburou
Danzaburou
QuakesThree
Danzaburou
Level 7
God Stats
2W - 1L
1,707 SR
Queue Stats
8W - 14L
1,316 Elo+
Party 2
Athena
Athena
QuakesTwo
Athena
Level 8
God Stats
4W - 12L
1,209 SR
Queue Stats
6W - 16L
1,296 Elo+
Party 2
Team Averages
Level 30
1,522 SR
1,367 Elo+

VS

Team Averages
Level 18
1,463 SR
1,341 Elo+
Fenrir
Fenrir
Dark-KoRy
Fenrir
Level 25
God Stats
49W - 36L
1,373 SR
Queue Stats
526W - 510L
1,215 Elo+
Party 3
Da Ji
Da Ji
JUANTROX03
Da Ji
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 53L
1,276 Elo+
Party 3
Anubis
Anubis
coolastheycome
Anubis
Level 12
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nike
Nike
misternickster
Nike
Level 13
God Stats
1W - 3L
1,460 SR
Queue Stats
2W - 6L
1,354 Elo+
Party 1
Izanami
Izanami
taximaxi7
Izanami
Level 15
God Stats
2W - 7L
1,680 SR
Queue Stats
10W - 24L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MegaMurg
Gilgamesh
13
11 / 1 / 2
8,194
683
7,050
7,933
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
QuakesFour
Scylla
11
4 / 2 / 6
7,046
587
3,074
3,991
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
QuakesOne
Tsukuyomi
12
7 / 2 / 3
7,344
612
4,107
6,931
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
QuakesThree
Danzaburou
9
3 / 1 / 2
6,173
514
1,670
2,465
518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Athena
QuakesTwo
Athena
10
2 / 2 / 8
6,755
563
3,864
7,880
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dark-KoRy
Fenrir
11
3 / 5 / 0
6,768
564
3,720
9,124
4,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Da Ji
9
2 / 4 / 0
5,900
492
2,698
7,961
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

6
0 / 7 / 0
4,512
376
592
7,029
2,284
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 6 / 2
5,612
468
2,127
7,228
3,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
taximaxi7
Izanami
10
3 / 6 / 1
6,523
544
5,373
6,623
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
27
Kills
8
8
Deaths
28
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Dark-KoRy
Fenrir
3
5
0
0.6
L
Da Ji
2
4
0
0.5
W
Gilgamesh
MegaMurg
Gilgamesh
11
1
2
12
W
Scylla
QuakesFour
Scylla
4
2
6
3.5
W
Tsukuyomi
QuakesOne
Tsukuyomi
7
2
3
4.25
W
Danzaburou
QuakesThree
Danzaburou
3
1
2
4
W
Athena
QuakesTwo
Athena
2
2
8
3
L
0
7
0
0
L
0
6
2
0.17
L
Izanami
taximaxi7
Izanami
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,765
Damage
14,510
29,200
Taken
37,965
12,363
Mitigated
14,948
7,816
Healing
4,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Dark-KoRy
Fenrir
3,720
1,005
0
3,146
9,124
4,493
0
197
8,702
0
26,672
L
Da Ji
2,698
639
0
1,070
7,961
2,522
706
1,127
6,775
0
27,805
W
Gilgamesh
MegaMurg
Gilgamesh
7,050
2,156
0
3,161
7,933
4,815
962
0
7,933
0
34,192
W
Scylla
QuakesFour
Scylla
3,074
186
0
0
3,991
1,059
1,911
396
3,595
27,432
0
W
Tsukuyomi
QuakesOne
Tsukuyomi
4,107
1,158
0
2,088
6,931
2,290
0
245
6,686
0
32,759
W
Danzaburou
QuakesThree
Danzaburou
1,670
963
0
478
2,465
518
725
0
2,465
0
15,803
W
Athena
QuakesTwo
Athena
3,864
1,131
0
2,089
7,880
3,681
414
67
7,813
17,419
0
L
592
126
0
0
7,029
2,284
120
2,036
4,828
11,336
0
L
2,127
565
0
0
7,228
3,147
847
1,257
5,851
982
19,933
L
Izanami
taximaxi7
Izanami
5,373
3,559
0
180
6,623
2,502
455
2,102
4,471
0
33,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,512
Gold Earned
29,315
244
Minions Killed
238
0
Camps Cleared
0
1,152,709
Distance Traveled
947,994
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,768
564
57
5
0
221,013
1
L
Da Ji
5,900
492
52
4
0
213,149
0
W
Gilgamesh
8,194
683
55
5
0
251,005
0
W
Scylla
7,046
587
52
4
0
182,260
0
W
Tsukuyomi
7,344
612
81
7
0
257,085
4
W
Danzaburou
6,173
514
34
3
0
220,396
0
W
Athena
6,755
563
22
2
0
241,963
0
L
Anubis
4,512
376
22
2
0
139,228
0
L
Nike
5,612
468
39
3
0
189,414
0
L
Izanami
6,523
544
68
6
0
185,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role