Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
DEbred12385
Hercules
Level 120
God Stats
4W - 2L
1,647 SR
Queue Stats
46W - 42L
1,507 Elo+
Solo
Gilgamesh
Gilgamesh
TitanTeck
Gilgamesh
Level 62
God Stats
3W - 8L
1,668 SR
Queue Stats
277W - 287L
1,503 Elo+
Solo
Chernobog
Chernobog
ballsout570
Chernobog
Level 118
God Stats
28W - 28L
1,583 SR
Queue Stats
205W - 179L
1,505 Elo+
Solo
Team Averages
Level 116
1,579 SR
1,503 Elo+

VS

Team Averages
Level 94
1,502 SR
1,442 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Credo352
Chiron
Level 59
God Stats
16W - 21L
1,545 SR
Queue Stats
37W - 62L
1,413 Elo+
Solo
Medusa
Medusa
Kixuni
Medusa
Level 97
God Stats
25W - 26L
1,530 SR
Queue Stats
203W - 198L
1,416 Elo+
Solo
Cabrakan
Cabrakan
MakkyMaks
Cabrakan
Level 78
God Stats
6W - 7L
1,547 SR
Queue Stats
296W - 358L
1,385 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YummierFuture26
Tsukuyomi
Level 118
God Stats
3W - 6L
1,390 SR
Queue Stats
89W - 86L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
6 / 2 / 3
8,570
571
8,161
6,865
2,315
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
 
Kuzenbo
11
3 / 2 / 4
7,794
520
4,644
10,090
9,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
DEbred12385
Hercules
13
1 / 3 / 5
7,814
521
6,547
10,838
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
TitanTeck
Gilgamesh
14
3 / 1 / 3
8,124
542
6,965
8,337
3,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

Chernobog
ballsout570
Chernobog
14
5 / 3 / 2
8,665
578
6,637
8,134
2,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
4 / 4 / 2
8,732
582
8,764
11,795
6,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Credo352
Chiron
14
4 / 3 / 0
8,411
561
4,861
9,861
3,355
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
Kixuni
Medusa
11
0 / 5 / 0
6,569
438
3,996
7,404
2,559
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
MakkyMaks
Cabrakan
12
2 / 3 / 4
7,646
510
2,899
8,572
5,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
YummierFuture26
Tsukuyomi
12
1 / 4 / 1
7,238
483
2,884
10,537
3,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
18
Kills
11
11
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
2
3
3.75
W
Kuzenbo
 
Kuzenbo
3
2
4
2.5
L
Gilgamesh
 
Gilgamesh
4
4
2
1.25
L
Chiron
Credo352
Chiron
4
3
0
1.33
W
Hercules
DEbred12385
Hercules
1
3
5
1.17
L
Medusa
Kixuni
Medusa
0
5
0
0
L
Cabrakan
MakkyMaks
Cabrakan
2
3
4
1.33
W
Gilgamesh
TitanTeck
Gilgamesh
3
1
3
4.5
L
Tsukuyomi
YummierFuture26
Tsukuyomi
1
4
1
0.38
W
Chernobog
ballsout570
Chernobog
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,954
Damage
23,404
44,264
Taken
48,169
27,457
Mitigated
21,703
9,195
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,161
188
0
1,609
6,865
2,315
948
398
6,467
47,389
0
W
Kuzenbo
 
Kuzenbo
4,644
983
0
657
10,090
9,371
499
499
9,591
27,439
0
L
Gilgamesh
 
Gilgamesh
8,764
3,566
0
3,262
11,795
6,884
0
2,050
9,374
0
48,526
L
Chiron
Credo352
Chiron
4,861
3,177
95
4,473
9,861
3,355
2,400
2,684
7,133
0
52,784
W
Hercules
DEbred12385
Hercules
6,547
1,822
0
2,032
10,838
9,576
708
1,212
9,626
0
39,005
L
Medusa
Kixuni
Medusa
3,996
1,528
282
1,085
7,404
2,559
1,002
4,089
3,169
0
35,335
L
Cabrakan
MakkyMaks
Cabrakan
2,899
122
395
2,209
8,572
5,035
0
2,072
6,357
19,845
0
W
Gilgamesh
TitanTeck
Gilgamesh
6,965
2,333
0
2,656
8,337
3,623
272
701
7,636
0
45,459
L
Tsukuyomi
YummierFuture26
Tsukuyomi
2,884
925
0
4,116
10,537
3,870
0
1,494
8,909
0
41,075
W
Chernobog
ballsout570
Chernobog
6,637
4,531
231
2,010
8,134
2,572
1,622
89
8,045
0
52,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,967
Gold Earned
38,596
418
Minions Killed
409
0
Camps Cleared
0
1,377,516
Distance Traveled
1,333,904
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,570
571
94
6
0
283,681
5
W
Kuzenbo
7,794
520
46
3
0
290,468
0
L
Gilgamesh
8,732
582
97
6
0
282,953
2
L
Chiron
8,411
561
105
7
0
269,719
0
W
Hercules
7,814
521
83
6
0
213,285
2
L
Medusa
6,569
438
67
4
0
259,535
0
L
Cabrakan
7,646
510
43
3
0
235,738
5
W
Gilgamesh
8,124
542
89
6
0
310,987
0
L
Tsukuyomi
7,238
483
97
6
0
285,959
3
W
Chernobog
8,665
578
106
7
0
279,095
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role