Player Matchup

Chiron
Chiron
AegromTG
Chiron
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Carlosllg7
Athena
Level 102
God Stats
1W - 1L
1,338 SR
Queue Stats
38W - 36L
1,506 Elo+
Party 3
Anubis
Anubis
Narf5
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
OnikCy
Gilgamesh
Level 122
God Stats
12W - 6L
1,761 SR
Queue Stats
152W - 138L
1,505 Elo+
Party 1
Kali
Kali
thefallen43
Kali
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
170W - 142L
1,557 Elo+
Solo
Team Averages
Level 108
1,520 SR
1,514 Elo+

VS

Team Averages
Level 112
1,462 SR
1,458 Elo+
Medusa
Medusa
TheRealMVBear
Medusa
Level 127
God Stats
4W - 4L
1,772 SR
Queue Stats
35W - 48L
1,428 Elo+
Party 4
Sun Wukong
Sun Wukong
gaag2
Sun Wukong
Level 88
God Stats
9W - 7L
1,265 SR
Queue Stats
642W - 619L
1,473 Elo+
Solo
Ymir
Ymir
mały1992
Ymir
Level 121
God Stats
0W - 1L
1,304 SR
Queue Stats
35W - 43L
1,448 Elo+
Party 2
Nemesis
Nemesis
nnnootrexxx
Nemesis
Level 86
God Stats
5W - 13L
1,471 SR
Queue Stats
306W - 331L
1,510 Elo+
Party 4
Ra
Ra
skorpionix0098
Ra
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 30L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AegromTG
Chiron
18
9 / 1 / 9
11,715
617
12,467
7,309
2,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Carlosllg7
Athena
17
5 / 3 / 13
11,582
610
9,006
14,864
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Narf5
Anubis
19
11 / 3 / 5
12,295
647
19,245
14,133
8,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
OnikCy
Gilgamesh
18
5 / 1 / 3
11,117
585
8,627
12,610
8,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 2 / 7
11,074
583
7,540
13,884
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 2
8,853
466
5,702
13,271
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
gaag2
Sun Wukong
14
0 / 7 / 1
8,445
444
6,492
17,993
9,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
10
1 / 6 / 2
7,479
394
3,880
13,063
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nemesis
nnnootrexxx
Nemesis
16
1 / 8 / 5
9,586
505
4,886
15,747
6,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
6 / 6 / 2
10,853
571
13,561
13,446
4,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
34
Kills
10
10
Deaths
34
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chiron
AegromTG
Chiron
9
1
9
13.5
W
Athena
Carlosllg7
Athena
5
3
13
3.83
W
Anubis
Narf5
Anubis
11
3
5
4.5
W
Gilgamesh
OnikCy
Gilgamesh
5
1
3
6.5
L
2
7
2
0.43
L
Sun Wukong
gaag2
Sun Wukong
0
7
1
0.07
L
Ymir
1
6
2
0.33
L
Nemesis
nnnootrexxx
Nemesis
1
8
5
0.44
L
6
6
2
1.17
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,885
Damage
34,521
62,800
Taken
73,520
37,190
Mitigated
32,634
23,626
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
AegromTG
Chiron
12,467
7,114
738
3,889
7,309
2,660
3,316
1,906
5,375
0
71,299
W
Athena
Carlosllg7
Athena
9,006
1,952
222
1,662
14,864
12,946
0
4,283
10,449
39,367
0
W
Anubis
Narf5
Anubis
19,245
372
0
7,607
14,133
8,199
2,467
6,430
7,467
82,086
0
W
Gilgamesh
OnikCy
Gilgamesh
8,627
2,884
0
4,299
12,610
8,038
328
289
12,293
0
82,293
L
5,702
2,787
0
3,273
13,271
4,394
0
4,246
9,025
0
58,169
L
Sun Wukong
gaag2
Sun Wukong
6,492
2,138
0
4,371
17,993
9,308
0
2,441
15,552
211
47,614
L
Ymir
3,880
199
0
1,607
13,063
7,839
0
7,584
5,479
18,257
0
L
Nemesis
nnnootrexxx
Nemesis
4,886
1,440
0
1,617
15,747
6,118
1,096
6,878
8,869
0
66,426
L
13,561
1,347
936
3,429
13,446
4,975
0
7,102
6,344
67,312
0
W
7,540
3,944
0
5,209
13,884
5,347
1,363
4,048
9,564
0
64,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,783
Gold Earned
45,216
554
Minions Killed
468
0
Camps Cleared
0
1,986,366
Distance Traveled
1,644,878
29
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,715
617
125
7
0
394,908
5
W
Athena
11,582
610
55
3
0
413,281
10
W
Anubis
12,295
647
155
8
0
332,117
10
W
Gilgamesh
11,117
585
117
6
0
417,915
2
L
Medusa
8,853
466
108
6
0
304,421
6
L
Sun Wukong
8,445
444
95
5
0
389,209
11
L
Ymir
7,479
394
28
1
0
246,976
1
L
Nemesis
9,586
505
114
6
0
374,212
1
L
Ra
10,853
571
123
6
0
330,060
4
W
Kali
11,074
583
102
5
0
428,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role