Player Matchup

Gilgamesh
Gilgamesh
Clutchpython
Gilgamesh
Level 65
God Stats
6W - 1L
1,877 SR
Queue Stats
39W - 33L
1,624 Elo+
Party 1
Tyr
Tyr
NotJosh02
Tyr
Level 29
God Stats
0W - 1L
1,708 SR
Queue Stats
11W - 31L
1,310 Elo+
Solo
King Arthur
King Arthur
SaintlyCargo72
King Arthur
Level 100
God Stats
2W - 5L
1,519 SR
Queue Stats
30W - 24L
1,590 Elo+
Party 1
Team Averages
Level 65
1,701 SR
1,508 Elo+

VS

Team Averages
Level 55
1,544 SR
1,515 Elo+
Apollo
Apollo
Jojomoney44
Apollo
Level 8
God Stats
1W - 0L
1,707 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Wicked Nar Nar
Zeus
Level 129
God Stats
9W - 1L
1,591 SR
Queue Stats
272W - 152L
1,710 Elo+
Party 2
Gilgamesh
Gilgamesh
icyy reaper
Gilgamesh
Level 29
God Stats
3W - 6L
1,336 SR
Queue Stats
25W - 40L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clutchpython
Gilgamesh
16
10 / 8 / 1
13,367
743
12,925
23,098
16,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 7 / 9
11,315
629
7,119
20,187
15,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

King Arthur
SaintlyCargo72
King Arthur
14
1 / 9 / 8
10,854
603
8,162
21,154
21,159
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 3 / 18
12,671
704
10,187
8,192
3,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
12 / 5 / 11
13,807
767
27,815
11,347
4,221
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
icyy reaper
Gilgamesh
16
10 / 5 / 9
13,395
744
12,902
18,052
14,682
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
13
Kills
24
24
Deaths
13
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Clutchpython
Gilgamesh
10
8
1
1.31
W
Apollo
2
3
18
3.67
L
2
7
9
0.93
L
King Arthur
SaintlyCargo72
King Arthur
1
9
8
0.56
W
12
5
11
3.5
W
Gilgamesh
icyy reaper
Gilgamesh
10
5
9
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,206
Damage
50,904
64,439
Taken
37,591
53,147
Mitigated
22,244
3,115
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Clutchpython
Gilgamesh
12,925
3,484
0
2,399
23,098
16,425
120
10,673
12,425
0
46,353
W
Apollo
10,187
7,710
0
2,214
8,192
3,341
1,289
0
8,117
0
49,170
L
7,119
934
0
702
20,187
15,563
0
8,857
11,330
0
25,697
L
King Arthur
SaintlyCargo72
King Arthur
8,162
1,166
0
14
21,154
21,159
0
8,399
12,755
0
42,601
W
27,815
2,833
0
1,915
11,347
4,221
1,190
15
11,182
71,945
0
W
Gilgamesh
icyy reaper
Gilgamesh
12,902
3,341
267
1,553
18,052
14,682
559
883
16,274
0
36,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
39,873
157
Minions Killed
180
0
Camps Cleared
0
874,144
Distance Traveled
887,933
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,367
743
86
5
0
293,843
0
W
Apollo
12,671
704
81
5
0
300,950
0
L
Tyr
11,315
629
23
1
0
294,992
0
L
King Arthur
10,854
603
48
3
0
285,309
0
W
Zeus
13,807
767
75
4
0
281,102
1
W
Gilgamesh
13,395
744
24
1
0
305,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role