Player Matchup

Danzaburou
Danzaburou
Eduardocq0705
Danzaburou
Level 28
God Stats
12W - 21L
1,369 SR
Queue Stats
70W - 110L
1,364 Elo+
Party 2
Gilgamesh
Gilgamesh
PK dos games
Gilgamesh
Level 87
God Stats
1W - 2L
1,240 SR
Queue Stats
72W - 93L
1,458 Elo+
Party 2
Ra
Ra
RafaelP2005
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Riccierii
Bellona
Level 27
God Stats
7W - 1L
1,699 SR
Queue Stats
86W - 83L
1,334 Elo+
Solo
Fafnir
Fafnir
Shipk
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 33
1,462 SR
1,431 Elo+

VS

Team Averages
Level 17
1,449 SR
1,274 Elo+
Guan Yu
Guan Yu
AKT_Junior007
Guan Yu
Level 24
God Stats
13W - 12L
1,500 SR
Queue Stats
111W - 133L
1,368 Elo+
Party 1
Ratatoskr
Ratatoskr
LeonSrkenned
Ratatoskr
Level 12
God Stats
1W - 1L
1,782 SR
Queue Stats
19W - 20L
1,177 Elo+
Party 1
Danzaburou
Danzaburou
ORatones
Danzaburou
Level 9
God Stats
0W - 3L
1,264 SR
Queue Stats
0W - 7L
1,043 Elo+
Party 3
Janus
Janus
TheLastFeeder
Janus
Level 26
God Stats
16W - 16L
1,536 SR
Queue Stats
77W - 56L
1,569 Elo+
Solo
Fenrir
Fenrir
ZComuna
Fenrir
Level 13
God Stats
0W - 2L
1,161 SR
Queue Stats
2W - 10L
1,213 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Eduardocq0705
Danzaburou
16
10 / 7 / 4
10,746
512
11,878
14,941
6,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Gilgamesh
PK dos games
Gilgamesh
19
12 / 4 / 6
12,802
610
13,372
15,578
10,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 14 / 4
10,569
503
8,519
17,298
5,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Riccierii
Bellona
17
3 / 6 / 0
10,884
518
5,791
14,504
12,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fafnir
Shipk
Fafnir
15
5 / 1 / 9
9,942
473
7,677
11,450
11,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
1 / 5 / 4
8,144
388
1,976
11,965
6,035
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
LeonSrkenned
Ratatoskr
17
9 / 8 / 3
10,581
504
11,194
15,362
7,176
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
ORatones
Danzaburou
15
3 / 8 / 2
9,561
455
10,515
14,736
5,097
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 2 / 1
14,965
713
17,838
12,888
5,461
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
ZComuna
Fenrir
13
3 / 9 / 5
8,687
414
5,158
14,610
9,448
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
45
32
Kills
30
32
Deaths
32
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
1
5
4
0.6
W
Danzaburou
Eduardocq0705
Danzaburou
10
7
4
1.71
L
Ratatoskr
LeonSrkenned
Ratatoskr
9
8
3
1.31
L
Danzaburou
ORatones
Danzaburou
3
8
2
0.5
W
Gilgamesh
PK dos games
Gilgamesh
12
4
6
3.75
W
2
14
4
0.29
W
Bellona
Riccierii
Bellona
3
6
0
0.5
W
Fafnir
Shipk
Fafnir
5
1
9
9.5
L
14
2
1
7.25
L
Fenrir
ZComuna
Fenrir
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,237
Damage
46,681
73,771
Taken
69,561
47,059
Mitigated
33,217
11,459
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
1,976
445
170
1,014
11,965
6,035
150
1,858
10,051
0
32,597
W
Danzaburou
Eduardocq0705
Danzaburou
11,878
5,756
0
2,909
14,941
6,210
1,778
3,247
11,664
0
61,695
L
Ratatoskr
LeonSrkenned
Ratatoskr
11,194
2,686
0
1,793
15,362
7,176
1,066
5,478
9,582
0
44,123
L
Danzaburou
ORatones
Danzaburou
10,515
5,325
0
2,244
14,736
5,097
1,616
5,167
9,517
0
50,943
W
Gilgamesh
PK dos games
Gilgamesh
13,372
4,551
0
3,765
15,578
10,749
1,895
2,322
13,162
0
79,859
W
8,519
1,374
43
2,736
17,298
5,792
1,345
1,362
15,824
52,946
0
W
Bellona
Riccierii
Bellona
5,791
1,760
0
255
14,504
12,314
2,668
8,286
5,809
0
57,754
W
Fafnir
Shipk
Fafnir
7,677
2,346
0
1,751
11,450
11,994
402
1,976
9,474
19,797
0
L
17,838
360
0
3,691
12,888
5,461
576
1,551
11,325
120,576
0
L
Fenrir
ZComuna
Fenrir
5,158
1,134
0
2,087
14,610
9,448
708
1,702
12,890
0
23,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,943
Gold Earned
51,938
501
Minions Killed
516
0
Camps Cleared
0
1,911,619
Distance Traveled
1,817,067
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,144
388
63
3
0
288,523
2
W
Danzaburou
10,746
512
105
5
0
327,557
0
L
Ratatoskr
10,581
504
75
4
0
374,574
0
L
Danzaburou
9,561
455
91
4
0
355,486
3
W
Gilgamesh
12,802
610
138
7
0
437,700
2
W
Ra
10,569
503
101
5
0
347,521
1
W
Bellona
10,884
518
137
7
0
423,615
0
W
Fafnir
9,942
473
20
1
0
375,226
6
L
Janus
14,965
713
247
12
0
466,050
6
L
Fenrir
8,687
414
40
2
0
332,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role