Player Matchup

Neith
Neith
Cogumelos8795
Neith
Level 4
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo
Cthulhu
Cthulhu
Neto_RomanBR
Cthulhu
Level 15
God Stats
0W - 2L
1,098 SR
Queue Stats
1W - 11L
1,083 Elo+
Party 2
Guan Yu
Guan Yu
ST_Sicky
Guan Yu
Level 9
God Stats
0W - 3L
1,271 SR
Queue Stats
1W - 8L
1,103 Elo+
Party 2
Da Ji
Da Ji
Sevichoo
Da Ji
Level 24
God Stats
1W - 8L
1,251 SR
Queue Stats
83W - 93L
1,329 Elo+
Solo
Poseidon
Poseidon
jhonIl
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 11
1,277 SR
1,248 Elo+

VS

Team Averages
Level 42
1,398 SR
1,418 Elo+
Ah Muzen Cab
Ah Muzen Cab
C1W31
Ah Muzen Cab
Level 23
God Stats
13W - 14L
1,440 SR
Queue Stats
56W - 50L
1,434 Elo+
Solo
Yemoja
Yemoja
Hades2007321
Yemoja
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
SirTolio
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,266 Elo+
Party 1
Scylla
Scylla
SweetJenny
Scylla
Level 124
God Stats
1W - 1L
1,427 SR
Queue Stats
179W - 173L
1,497 Elo+
Party 1
Apollo
Apollo
ThalisonA
Apollo
Level 56
God Stats
3W - 3L
1,124 SR
Queue Stats
23W - 20L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 3
9,251
841
2,246
14,203
5,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Neto_RomanBR
Cthulhu
17
1 / 8 / 3
10,370
943
14,705
27,495
31,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
ST_Sicky
Guan Yu
14
0 / 3 / 1
8,975
816
1,769
9,489
9,121
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
Sevichoo
Da Ji
16
4 / 8 / 2
11,002
1,000
9,399
19,151
9,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poseidon
jhonIl
Poseidon
16
3 / 12 / 3
10,710
974
11,658
16,419
5,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
C1W31
Ah Muzen Cab
19
14 / 0 / 18
13,226
1,202
21,680
11,991
5,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
18
0 / 3 / 30
11,935
1,085
4,701
9,057
8,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
SirTolio
Da Ji
18
10 / 3 / 20
12,006
1,091
16,531
9,830
4,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
SweetJenny
Scylla
18
4 / 0 / 25
11,677
1,062
11,395
6,173
2,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
ThalisonA
Apollo
19
14 / 2 / 16
12,998
1,182
25,036
8,756
3,502
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
151
8
Kills
42
42
Deaths
8
12
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
C1W31
Ah Muzen Cab
14
0
18
23
L
0
11
3
0.14
W
Yemoja
0
3
30
5
L
Cthulhu
Neto_RomanBR
Cthulhu
1
8
3
0.31
L
Guan Yu
ST_Sicky
Guan Yu
0
3
1
0.17
L
Da Ji
Sevichoo
Da Ji
4
8
2
0.63
W
Da Ji
SirTolio
Da Ji
10
3
20
6.67
W
Scylla
SweetJenny
Scylla
4
0
25
16.5
W
Apollo
ThalisonA
Apollo
14
2
16
11
L
Poseidon
jhonIl
Poseidon
3
12
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,777
Damage
79,343
86,757
Taken
45,807
60,796
Mitigated
24,520
6,116
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
C1W31
Ah Muzen Cab
21,680
12,515
0
2,610
11,991
5,304
0
8,360
3,399
0
42,136
L
2,246
84
0
681
14,203
5,831
0
2,628
11,575
0
5,512
W
Yemoja
4,701
1,722
4,554
2,460
9,057
8,674
0
5,632
3,291
9,705
0
L
Cthulhu
Neto_RomanBR
Cthulhu
14,705
1,078
411
1,278
27,495
31,016
0
5,105
22,390
38,208
0
L
Guan Yu
ST_Sicky
Guan Yu
1,769
60
382
948
9,489
9,121
0
1,322
8,167
0
10,291
L
Da Ji
Sevichoo
Da Ji
9,399
2,494
0
1,872
19,151
9,353
0
4,379
14,772
0
33,435
W
Da Ji
SirTolio
Da Ji
16,531
3,995
0
306
9,830
4,498
0
5,558
4,118
0
27,752
W
Scylla
SweetJenny
Scylla
11,395
1,571
0
0
6,173
2,542
0
2,901
3,182
37,408
0
W
Apollo
ThalisonA
Apollo
25,036
18,844
0
2,059
8,756
3,502
0
3,236
5,225
0
44,054
L
Poseidon
jhonIl
Poseidon
11,658
1,941
0
544
16,419
5,475
0
2,662
13,757
24,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,308
Gold Earned
61,842
159
Minions Killed
209
6
Camps Cleared
7
810,469
Distance Traveled
954,340
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,226
1,202
48
4
0
218,718
0
L
Neith
9,251
841
7
1
0
115,132
1
W
Yemoja
11,935
1,085
9
1
0
149,130
1
L
Cthulhu
10,370
943
38
3
1
204,010
2
L
Guan Yu
8,975
816
16
1
2
168,549
0
L
Da Ji
11,002
1,000
60
5
3
178,683
2
W
Da Ji
12,006
1,091
29
3
1
203,746
2
W
Scylla
11,677
1,062
69
6
4
203,169
1
W
Apollo
12,998
1,182
54
5
2
179,577
2
L
Poseidon
10,710
974
38
3
0
144,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role