Player Matchup

Erlang Shen
Erlang Shen
Frostyspirit
Erlang Shen
Level 13
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 58L
1,084 Elo+
Solo
Discordia
Discordia
Sychoplant
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 42L
1,373 Elo+
Solo
Fenrir
Fenrir
Xylah
Fenrir
Level 23
God Stats
1W - 4L
1,180 SR
Queue Stats
59W - 58L
1,340 Elo+
Solo
Tiamat
Tiamat
ddawzor
Tiamat
Level 9
God Stats
8W - 2L
1,572 SR
Queue Stats
73W - 77L
1,338 Elo+
Party 1
Medusa
Medusa
rhistaa
Medusa
Level 40
God Stats
5W - 14L
1,171 SR
Queue Stats
29W - 44L
1,295 Elo+
Party 1
Team Averages
Level 20
1,385 SR
1,286 Elo+

VS

Team Averages
Level 24
1,481 SR
1,330 Elo+
Sol
Sol
Azr0g
Sol
Level 27
God Stats
5W - 8L
1,500 SR
Queue Stats
71W - 87L
1,378 Elo+
Solo
Thor
Thor
Howlbowl
Thor
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,383 Elo+
Solo
Neith
Neith
LordN0ob
Neith
Level 29
God Stats
18W - 18L
1,667 SR
Queue Stats
119W - 109L
1,321 Elo+
Solo
Sylvanus
Sylvanus
WortelSenpai
Sylvanus
Level 18
God Stats
2W - 3L
1,462 SR
Queue Stats
6W - 10L
1,347 Elo+
Solo
Erlang Shen
Erlang Shen
Yagokii
Erlang Shen
Level 18
God Stats
3W - 10L
1,274 SR
Queue Stats
7W - 19L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Frostyspirit
Erlang Shen
17
9 / 1 / 4
11,203
560
10,460
11,662
8,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Sychoplant
Discordia
18
6 / 3 / 1
11,618
581
9,388
7,868
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Xylah
Fenrir
16
4 / 3 / 4
9,927
496
3,301
12,491
5,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
ddawzor
Tiamat
14
4 / 1 / 6
9,078
454
15,289
12,521
9,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
rhistaa
Medusa
14
3 / 5 / 6
9,081
454
8,630
11,421
4,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Azr0g
Sol
12
4 / 3 / 0
8,409
420
4,674
7,005
1,975
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
14
3 / 8 / 2
8,911
446
3,693
15,909
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
LordN0ob
Neith
14
1 / 5 / 4
8,368
418
11,970
15,277
6,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
WortelSenpai
Sylvanus
13
2 / 6 / 2
9,252
463
5,467
16,209
12,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Yagokii
Erlang Shen
13
2 / 5 / 2
8,315
416
8,900
14,356
6,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
26
Kills
12
13
Deaths
27
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sol
Azr0g
Sol
4
3
0
1.33
W
Erlang Shen
Frostyspirit
Erlang Shen
9
1
4
11
L
Thor
3
8
2
0.5
L
Neith
LordN0ob
Neith
1
5
4
0.6
W
Discordia
Sychoplant
Discordia
6
3
1
2.17
L
Sylvanus
WortelSenpai
Sylvanus
2
6
2
0.5
W
Fenrir
Xylah
Fenrir
4
3
4
2
L
Erlang Shen
Yagokii
Erlang Shen
2
5
2
0.6
W
Tiamat
ddawzor
Tiamat
4
1
6
7
W
Medusa
rhistaa
Medusa
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,068
Damage
34,704
55,963
Taken
68,756
30,136
Mitigated
31,757
17,918
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Azr0g
Sol
4,674
1,466
0
2,994
7,005
1,975
71
3,047
3,730
39,394
0
W
Erlang Shen
Frostyspirit
Erlang Shen
10,460
5,776
0
3,909
11,662
8,911
478
1,104
10,558
0
63,967
L
Thor
3,693
1,405
0
2,717
15,909
5,248
372
2,198
13,605
0
49,791
L
Neith
LordN0ob
Neith
11,970
6,038
0
5,222
15,277
6,217
0
6,801
8,434
0
49,827
W
Discordia
Sychoplant
Discordia
9,388
1,870
0
2,132
7,868
2,604
5,065
3,409
4,459
63,970
0
L
Sylvanus
WortelSenpai
Sylvanus
5,467
1,128
1,416
3,053
16,209
12,058
0
7,119
9,090
17,945
0
W
Fenrir
Xylah
Fenrir
3,301
434
0
6,012
12,491
5,223
0
1,358
11,133
0
59,480
L
Erlang Shen
Yagokii
Erlang Shen
8,900
4,159
0
2,330
14,356
6,259
0
4,896
9,220
82
47,273
W
Tiamat
ddawzor
Tiamat
15,289
1,309
879
4,246
12,521
9,277
25
2,068
10,453
41,734
0
W
Medusa
rhistaa
Medusa
8,630
3,889
0
740
11,421
4,121
2,926
2,284
9,137
0
44,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,907
Gold Earned
43,255
517
Minions Killed
378
0
Camps Cleared
0
1,834,472
Distance Traveled
1,519,316
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,409
420
91
5
0
182,504
0
W
Erlang Shen
11,203
560
103
5
0
346,208
1
L
Thor
8,911
446
86
4
0
346,834
0
L
Neith
8,368
418
95
5
0
317,253
0
W
Discordia
11,618
581
148
7
0
384,501
1
L
Sylvanus
9,252
463
27
1
0
324,456
0
W
Fenrir
9,927
496
103
5
0
398,354
3
L
Erlang Shen
8,315
416
79
4
0
348,269
1
W
Tiamat
9,078
454
61
3
0
365,096
1
W
Medusa
9,081
454
102
5
0
340,313
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role