Player Matchup

Nike
Nike
DatBihMari
Nike
Level 53
God Stats
10W - 8L
1,492 SR
Queue Stats
152W - 161L
1,560 Elo+
Party 2
Baron Samedi
Baron Samedi
Dedaykid
Baron Samedi
Level 32
God Stats
2W - 3L
1,553 SR
Queue Stats
11W - 13L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
Denim OnDenim11
Gilgamesh
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
71W - 96L
1,477 Elo+
Party 2
Set
Set
ErraticEarth1
Set
Level 65
God Stats
8W - 6L
1,261 SR
Queue Stats
150W - 154L
1,557 Elo+
Party 2
Anubis
Anubis
johnnyking1659
Anubis
Level 49
God Stats
4W - 4L
1,539 SR
Queue Stats
24W - 7L
1,849 Elo+
Party 2
Team Averages
Level 51
1,469 SR
1,591 Elo+

VS

Team Averages
Level 52
1,511 SR
1,497 Elo+
Erlang Shen
Erlang Shen
Hubert_Mcsalt
Erlang Shen
Level 39
God Stats
222W - 194L
1,489 SR
Queue Stats
410W - 446L
1,437 Elo+
Solo
Skadi
Skadi
OmniPhlechur
Skadi
Level 44
God Stats
15W - 9L
1,679 SR
Queue Stats
273W - 298L
1,475 Elo+
Solo
Ymir
Ymir
SirCervantes
Ymir
Level 50
God Stats
61W - 45L
1,579 SR
Queue Stats
169W - 144L
1,521 Elo+
Party 1
Gilgamesh
Gilgamesh
Vikcvinegar
Gilgamesh
Level 104
God Stats
12W - 4L
1,306 SR
Queue Stats
222W - 179L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
polar3bear3man
Cu Chulainn
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 29L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 7
19,690
492
27,650
43,914
59,179
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Dedaykid
Baron Samedi
20
8 / 10 / 8
18,486
462
33,484
26,612
21,012
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Denim OnDenim11
Gilgamesh
20
4 / 12 / 14
16,487
412
19,570
46,095
63,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 10 / 10
17,828
446
21,848
44,473
22,199
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
10 / 11 / 7
19,241
481
28,856
27,614
12,016
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Hubert_Mcsalt
Erlang Shen
20
3 / 10 / 4
17,821
446
13,465
44,344
26,258
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
13 / 6 / 5
20,559
514
35,868
31,019
13,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 8 / 19
19,515
488
18,618
39,508
51,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gilgamesh
Vikcvinegar
Gilgamesh
20
22 / 2 / 7
24,120
603
46,397
37,405
43,222
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
polar3bear3man
Cu Chulainn
20
6 / 8 / 14
19,710
493
33,093
45,877
40,635
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
97
34
Kills
48
48
Deaths
34
46
Assists
49
Player
Kills
Deaths
Assists
KDA
L
5
5
7
1.7
L
Baron Samedi
Dedaykid
Baron Samedi
8
10
8
1.2
L
Gilgamesh
Denim OnDenim11
Gilgamesh
4
12
14
0.92
L
7
10
10
1.2
W
Erlang Shen
Hubert_Mcsalt
Erlang Shen
3
10
4
0.5
W
13
6
5
2.58
W
4
8
19
1.69
W
Gilgamesh
Vikcvinegar
Gilgamesh
22
2
7
12.75
L
10
11
7
1.23
W
Cu Chulainn
polar3bear3man
Cu Chulainn
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,408
Damage
147,441
188,708
Taken
198,153
177,877
Mitigated
174,308
37,001
Healing
47,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,650
4,901
1,801
5,195
43,914
59,179
330
6,744
37,170
1,619
148,600
L
Baron Samedi
Dedaykid
Baron Samedi
33,484
3,023
1,645
8,262
26,612
21,012
220
6,478
20,134
111,695
0
L
Gilgamesh
Denim OnDenim11
Gilgamesh
19,570
1,997
0
5,051
46,095
63,471
0
8,025
38,070
0
82,489
L
21,848
9,377
0
10,024
44,473
22,199
0
7,152
37,321
0
155,790
W
Erlang Shen
Hubert_Mcsalt
Erlang Shen
13,465
8,362
0
12,710
44,344
26,258
3,029
15,307
27,974
0
107,515
W
35,868
17,860
0
11,016
31,019
13,059
10,794
9,049
21,640
0
203,641
W
18,618
2,622
0
2,961
39,508
51,134
1,944
16,400
22,450
88,998
0
W
Gilgamesh
Vikcvinegar
Gilgamesh
46,397
18,385
0
8,466
37,405
43,222
4,712
11,494
25,210
0
175,796
L
28,856
1,427
0
5,023
27,614
12,016
0
1,223
26,391
129,951
0
W
Cu Chulainn
polar3bear3man
Cu Chulainn
33,093
7,665
0
12,051
45,877
40,635
894
13,095
32,339
19,854
117,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,732
Gold Earned
101,725
851
Minions Killed
890
0
Camps Cleared
0
3,356,974
Distance Traveled
3,406,013
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
19,690
492
234
6
0
636,987
0
L
Baron Samedi
18,486
462
130
3
0
662,357
2
L
Gilgamesh
16,487
412
101
3
0
682,537
4
L
Set
17,828
446
185
5
0
680,608
5
W
Erlang Shen
17,821
446
170
4
0
602,670
0
W
Skadi
20,559
514
203
5
0
673,847
3
W
Ymir
19,515
488
135
3
0
656,190
0
W
Gilgamesh
24,120
603
208
5
0
809,394
0
L
Anubis
19,241
481
201
5
0
694,485
1
W
Cu Chulainn
19,710
493
174
4
0
663,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role