Player Matchup

Poseidon
Poseidon
Garou-3
Poseidon
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 42L
1,535 Elo+
Solo
Geb
Geb
Legendary_Gundam
Geb
Level 18
God Stats
0W - 3L
1,193 SR
Queue Stats
107W - 98L
1,609 Elo+
Solo
Danzaburou
Danzaburou
Lubinuts
Danzaburou
Level 30
God Stats
13W - 14L
1,590 SR
Queue Stats
104W - 107L
1,462 Elo+
Solo
Thor
Thor
bordo44bereli
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Gilgamesh
Gilgamesh
mjgcomputer
Gilgamesh
Level 26
God Stats
13W - 14L
1,268 SR
Queue Stats
350W - 328L
1,535 Elo+
Solo
Team Averages
Level 19
1,410 SR
1,570 Elo+

VS

Team Averages
Level 23
1,533 SR
1,483 Elo+
Gilgamesh
Gilgamesh
ItzClapTrap2513
Gilgamesh
Level 29
God Stats
2W - 0L
1,739 SR
Queue Stats
88W - 104L
1,690 Elo+
Solo
Cerberus
Cerberus
PhAtS281
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,280 Elo+
Solo
Discordia
Discordia
SnappishQuill
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
263W - 156L
1,697 Elo+
Solo
Loki
Loki
rubeenpaeez
Loki
Level 17
God Stats
20W - 19L
1,429 SR
Queue Stats
194W - 212L
1,342 Elo+
Solo
Ra
Ra
xXSeFaYiLmAz69Xx
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Garou-3
Poseidon
12
0 / 4 / 1
6,786
485
3,568
7,809
2,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 1
6,764
483
2,385
9,641
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Lubinuts
Danzaburou
12
2 / 5 / 2
7,668
548
7,469
8,165
2,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 10 / 0
6,014
430
1,426
11,333
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
mjgcomputer
Gilgamesh
13
3 / 5 / 0
7,502
536
6,029
11,156
5,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ItzClapTrap2513
Gilgamesh
14
3 / 3 / 4
8,178
584
4,225
9,585
7,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
PhAtS281
Cerberus
11
2 / 2 / 4
7,177
513
2,991
8,846
4,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Discordia
SnappishQuill
Discordia
15
10 / 0 / 5
9,607
686
10,360
4,462
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 2
8,367
598
2,423
7,937
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 1 / 8
9,090
649
11,524
6,396
2,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
26
27
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Garou-3
Poseidon
0
4
1
0.13
W
Gilgamesh
ItzClapTrap2513
Gilgamesh
3
3
4
1.67
L
2
3
1
0.83
L
Danzaburou
Lubinuts
Danzaburou
2
5
2
0.6
W
Cerberus
PhAtS281
Cerberus
2
2
4
2
W
Discordia
SnappishQuill
Discordia
10
0
5
12.5
L
0
10
0
0
L
Gilgamesh
mjgcomputer
Gilgamesh
3
5
0
0.6
W
3
1
2
4
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,877
Damage
31,523
48,104
Taken
37,226
19,007
Mitigated
18,641
7,605
Healing
11,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Garou-3
Poseidon
3,568
397
0
1,753
7,809
2,323
0
2,827
4,954
45,427
0
W
Gilgamesh
ItzClapTrap2513
Gilgamesh
4,225
1,594
0
951
9,585
7,337
1,420
1,149
8,380
0
34,396
L
2,385
545
0
2,882
9,641
4,881
0
5,047
4,340
21,023
0
L
Danzaburou
Lubinuts
Danzaburou
7,469
3,673
0
1,648
8,165
2,853
287
3,727
4,176
0
41,657
W
Cerberus
PhAtS281
Cerberus
2,991
229
0
1,508
8,846
4,877
227
2,186
6,546
22,437
0
W
Discordia
SnappishQuill
Discordia
10,360
839
0
659
4,462
1,484
1,739
1,082
3,288
52,924
0
L
1,426
649
0
360
11,333
3,598
634
7,964
3,244
0
22,112
L
Gilgamesh
mjgcomputer
Gilgamesh
6,029
1,592
0
962
11,156
5,352
0
4,619
6,515
0
38,104
W
2,423
408
0
4,741
7,937
2,635
0
793
7,100
0
53,172
W
11,524
1,566
673
2,509
6,396
2,308
1,909
437
5,959
53,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,734
Gold Earned
42,419
298
Minions Killed
455
0
Camps Cleared
0
1,313,099
Distance Traveled
1,463,787
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,786
485
87
6
0
248,127
4
W
Gilgamesh
8,178
584
74
5
0
277,123
8
L
Geb
6,764
483
35
3
0
260,283
1
L
Danzaburou
7,668
548
63
5
0
264,341
3
W
Cerberus
7,177
513
52
4
0
311,962
1
W
Discordia
9,607
686
106
8
0
279,388
4
L
Thor
6,014
430
34
2
0
271,724
3
L
Gilgamesh
7,502
536
79
6
0
268,624
2
W
Loki
8,367
598
115
8
0
288,008
1
W
Ra
9,090
649
108
8
0
307,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role