Player Matchup

Gilgamesh
Gilgamesh
Glashtyn_
Gilgamesh
Level 65
God Stats
9W - 9L
1,441 SR
Queue Stats
218W - 242L
1,414 Elo+
Party 1
Chang'e
Chang'e
L0rdPandaMan72
Chang'e
Level 68
God Stats
5W - 1L
1,860 SR
Queue Stats
245W - 282L
1,396 Elo+
Party 1
Zeus
Zeus
ThatOneWolf_
Zeus
Level 102
God Stats
0W - 2L
1,340 SR
Queue Stats
355W - 347L
1,402 Elo+
Party 1
Fafnir
Fafnir
pro_conk_player
Fafnir
Level 13
God Stats
6W - 3L
1,488 SR
Queue Stats
10W - 4L
1,475 Elo+
Party 1
Apollo
Apollo
veggietale
Apollo
Level 35
God Stats
11W - 5L
1,500 SR
Queue Stats
94W - 106L
1,437 Elo+
Party 1
Team Averages
Level 57
1,526 SR
1,425 Elo+

VS

Team Averages
Level 88
1,539 SR
1,497 Elo+
Gilgamesh
Gilgamesh
GameWyvern
Gilgamesh
Level 109
God Stats
16W - 17L
1,500 SR
Queue Stats
349W - 319L
1,584 Elo+
Party 2
Bastet
Bastet
NotXukl
Bastet
Level 103
God Stats
3W - 0L
1,872 SR
Queue Stats
239W - 211L
1,534 Elo+
Party 2
Fenrir
Fenrir
adriancito926
Fenrir
Level 100
God Stats
29W - 26L
1,478 SR
Queue Stats
490W - 645L
1,387 Elo+
Party 3
Freya
Freya
aumedesalba
Freya
Level 88
God Stats
12W - 12L
1,436 SR
Queue Stats
389W - 527L
1,417 Elo+
Party 3
Kumbhakarna
Kumbhakarna
rustythug201
Kumbhakarna
Level 38
God Stats
10W - 7L
1,407 SR
Queue Stats
45W - 45L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Glashtyn_
Gilgamesh
15
6 / 3 / 1
9,500
500
14,185
14,200
7,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 8 / 1
7,892
415
5,615
14,089
4,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 9 / 2
8,920
469
10,442
10,359
3,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 5
7,776
409
2,733
6,597
6,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
veggietale
Apollo
16
3 / 1 / 1
9,336
491
8,442
8,938
3,215
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GameWyvern
Gilgamesh
16
9 / 2 / 3
10,605
558
12,463
17,607
8,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bastet
NotXukl
Bastet
18
8 / 0 / 2
11,298
595
13,458
12,544
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
3 / 2 / 4
9,322
491
4,813
13,438
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 1
8,567
451
4,621
14,143
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
rustythug201
Kumbhakarna
13
1 / 4 / 1
8,388
441
4,519
11,749
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
22
22
Deaths
11
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GameWyvern
Gilgamesh
9
2
3
5.25
L
Gilgamesh
Glashtyn_
Gilgamesh
6
3
1
2.17
L
0
8
1
0.06
W
Bastet
NotXukl
Bastet
8
0
2
9
L
2
9
2
0.33
W
3
2
4
2.5
W
1
3
1
0.5
L
0
1
5
2.5
W
Kumbhakarna
rustythug201
Kumbhakarna
1
4
1
0.38
L
Apollo
veggietale
Apollo
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,417
Damage
39,874
54,183
Taken
69,481
24,946
Mitigated
30,552
12,796
Healing
25,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GameWyvern
Gilgamesh
12,463
3,252
0
4,538
17,607
8,917
104
7,537
9,692
0
59,469
L
Gilgamesh
Glashtyn_
Gilgamesh
14,185
5,628
0
1,149
14,200
7,865
0
1,156
13,044
0
69,330
L
5,615
650
204
3,998
14,089
4,625
0
154
13,935
36,428
0
W
Bastet
NotXukl
Bastet
13,458
5,007
0
4,744
12,544
5,030
2,575
2,832
9,332
0
63,256
L
10,442
743
0
973
10,359
3,084
0
759
9,600
58,947
0
W
4,813
652
171
5,940
13,438
5,721
0
3,060
10,166
0
62,350
W
4,621
1,830
0
6,762
14,143
4,481
1,688
1,348
12,785
39,270
0
L
2,733
434
0
2,418
6,597
6,157
561
2,439
4,158
14,967
0
W
Kumbhakarna
rustythug201
Kumbhakarna
4,519
72
381
2,932
11,749
6,403
240
2,851
8,716
29,796
0
L
Apollo
veggietale
Apollo
8,442
4,056
0
4,054
8,938
3,215
1,578
4,632
4,306
0
63,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,424
Gold Earned
48,180
483
Minions Killed
453
0
Camps Cleared
0
1,664,606
Distance Traveled
1,851,410
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,605
558
111
6
0
396,483
1
L
Gilgamesh
9,500
500
115
6
0
395,195
0
L
Chang'e
7,892
415
92
5
0
278,224
2
W
Bastet
11,298
595
120
6
0
415,172
0
L
Zeus
8,920
469
122
6
0
330,137
6
W
Fenrir
9,322
491
100
5
0
361,282
0
W
Freya
8,567
451
66
3
0
322,198
1
L
Fafnir
7,776
409
22
1
0
302,121
0
W
Kumbhakarna
8,388
441
56
3
0
356,275
0
L
Apollo
9,336
491
132
7
0
358,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role