Player Matchup

Gilgamesh
Gilgamesh
Derenter
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
FireGodDog
Scylla
Level 146
God Stats
6W - 6L
1,535 SR
Queue Stats
42W - 26L
1,683 Elo+
Party 1
Tiamat
Tiamat
Fowells
Tiamat
Level 28
God Stats
7W - 6L
1,488 SR
Queue Stats
84W - 80L
1,583 Elo+
Party 3
Apollo
Apollo
Pharmas4out
Apollo
Level 46
God Stats
6W - 2L
1,586 SR
Queue Stats
23W - 9L
1,697 Elo+
Party 1
Athena
Athena
kartonski
Athena
Level 43
God Stats
4W - 4L
1,394 SR
Queue Stats
94W - 85L
1,534 Elo+
Party 3
Team Averages
Level 84
1,501 SR
1,599 Elo+

VS

Team Averages
Level 92
1,807 SR
1,703 Elo+
Neith
Neith
BedrennAxel
Neith
Level 37
God Stats
2W - 5L
1,379 SR
Queue Stats
49W - 58L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
Dragonzei
Gilgamesh
Level 153
God Stats
25W - 11L
1,835 SR
Queue Stats
837W - 585L
1,695 Elo+
Party 2
Set
Set
HimoNeeker1
Set
Level 122
God Stats
6W - 1L
2,033 SR
Queue Stats
280W - 137L
1,770 Elo+
Party 2
Ganesha
Ganesha
Juberi
Ganesha
Level 38
God Stats
65W - 8L
1,975 SR
Queue Stats
158W - 27L
1,908 Elo+
Party 2
He Bo
He Bo
jokijulius
He Bo
Level 111
God Stats
36W - 26L
1,814 SR
Queue Stats
802W - 564L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Derenter
Gilgamesh
14
3 / 3 / 2
8,396
525
7,085
11,223
6,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
FireGodDog
Scylla
13
4 / 6 / 2
7,868
492
6,217
10,623
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Fowells
Tiamat
14
3 / 3 / 1
8,021
501
6,190
7,305
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
1 / 2 / 1
7,443
465
4,372
7,369
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
kartonski
Athena
9
0 / 3 / 1
6,283
393
2,801
9,104
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
8,457
529
2,703
6,921
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Dragonzei
Gilgamesh
16
6 / 1 / 6
9,413
588
10,635
12,003
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 3 / 5
8,780
549
6,505
8,961
4,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Juberi
Ganesha
13
0 / 0 / 9
7,926
495
4,444
8,747
7,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
14
5 / 6 / 5
8,638
540
8,144
7,882
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
11
Kills
17
17
Deaths
11
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Gilgamesh
Derenter
Gilgamesh
3
3
2
1.33
W
Gilgamesh
Dragonzei
Gilgamesh
6
1
6
9
L
Scylla
FireGodDog
Scylla
4
6
2
0.83
L
Tiamat
Fowells
Tiamat
3
3
1
1.17
W
5
3
5
2.5
W
Ganesha
Juberi
Ganesha
0
0
9
4.5
L
Apollo
1
2
1
0.75
W
He Bo
5
6
5
1.25
L
Athena
kartonski
Athena
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,665
Damage
32,431
45,624
Taken
44,514
20,793
Mitigated
23,489
9,775
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,703
1,035
0
3,279
6,921
2,403
642
772
6,149
0
58,626
L
Gilgamesh
Derenter
Gilgamesh
7,085
2,368
0
1,133
11,223
6,436
0
1,808
9,361
0
54,959
W
Gilgamesh
Dragonzei
Gilgamesh
10,635
3,643
0
5,327
12,003
6,819
200
5,290
6,211
0
62,344
L
Scylla
FireGodDog
Scylla
6,217
1,085
0
2,528
10,623
3,502
0
4,085
6,278
43,821
0
L
Tiamat
Fowells
Tiamat
6,190
1,011
0
2,325
7,305
4,414
0
448
6,837
34,180
0
W
6,505
1,983
0
3,446
8,961
4,142
64
1,768
7,075
0
54,023
W
Ganesha
Juberi
Ganesha
4,444
89
0
2,277
8,747
7,265
0
2,299
6,392
29,506
0
L
Apollo
4,372
2,228
0
1,855
7,369
2,295
1,076
2,332
5,013
0
46,554
W
He Bo
8,144
727
0
1,314
7,882
2,860
0
4,145
3,479
49,067
0
L
Athena
kartonski
Athena
2,801
543
0
1,934
9,104
4,146
0
3,458
5,547
20,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,011
Gold Earned
43,214
410
Minions Killed
482
0
Camps Cleared
0
1,529,714
Distance Traveled
1,539,698
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,457
529
136
9
0
277,383
1
L
Gilgamesh
8,396
525
100
6
0
348,833
4
W
Gilgamesh
9,413
588
120
8
0
321,302
3
L
Scylla
7,868
492
86
5
0
252,979
7
L
Tiamat
8,021
501
78
5
0
267,921
1
W
Set
8,780
549
102
6
0
352,578
1
W
Ganesha
7,926
495
7
0
0
304,712
5
L
Apollo
7,443
465
101
6
0
323,000
1
W
He Bo
8,638
540
117
7
0
283,723
5
L
Athena
6,283
393
45
3
0
336,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role