Player Matchup

Nemesis
Nemesis
AzurGatino
Nemesis
Level 104
God Stats
3W - 7L
1,649 SR
Queue Stats
100W - 112L
1,459 Elo+
Party 2
Neith
Neith
Cipherling
Neith
Level 20
God Stats
4W - 6L
1,484 SR
Queue Stats
10W - 16L
1,434 Elo+
Party 3
Chaac
Chaac
D3vast
Chaac
Level 29
God Stats
3W - 2L
1,567 SR
Queue Stats
9W - 14L
1,416 Elo+
Party 2
Nox
Nox
Gliiph
Nox
Level 154
God Stats
2W - 2L
1,701 SR
Queue Stats
148W - 132L
1,594 Elo+
Party 3
Scylla
Scylla
Grizou05
Scylla
Level 105
God Stats
3W - 5L
1,568 SR
Queue Stats
91W - 103L
1,438 Elo+
Party 2
Team Averages
Level 82
1,594 SR
1,468 Elo+

VS

Team Averages
Level 72
1,510 SR
1,482 Elo+
Fafnir
Fafnir
Anyoh85
Fafnir
Level 115
God Stats
9W - 8L
1,514 SR
Queue Stats
390W - 387L
1,471 Elo+
Party 1
Heimdallr
Heimdallr
Boooobufestu
Heimdallr
Level 43
God Stats
23W - 26L
1,440 SR
Queue Stats
222W - 204L
1,476 Elo+
Party 4
Nu Wa
Nu Wa
Tibio44
Nu Wa
Level 41
God Stats
15W - 17L
1,559 SR
Queue Stats
84W - 94L
1,483 Elo+
Party 1
Amaterasu
Amaterasu
jojobanana
Amaterasu
Level 109
God Stats
10W - 9L
1,538 SR
Queue Stats
344W - 322L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
serEliwen
Gilgamesh
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AzurGatino
Nemesis
20
2 / 9 / 7
14,536
415
14,649
36,585
22,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
20
0 / 8 / 5
14,503
414
12,513
21,465
9,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chaac
D3vast
Chaac
20
1 / 6 / 6
14,168
405
19,135
34,514
39,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nox
Gliiph
Nox
20
6 / 10 / 7
16,308
466
19,722
32,277
41,911
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
Grizou05
Scylla
20
9 / 4 / 3
18,015
515
35,066
21,572
8,724
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Anyoh85
Fafnir
20
4 / 2 / 22
17,076
488
14,917
31,510
51,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Boooobufestu
Heimdallr
20
15 / 3 / 9
21,146
604
32,044
34,079
15,919
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
Tibio44
Nu Wa
20
2 / 4 / 12
18,098
517
20,120
15,920
7,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
jojobanana
Amaterasu
20
8 / 2 / 10
20,637
590
23,318
51,314
65,326
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
serEliwen
Gilgamesh
20
8 / 7 / 10
18,292
523
24,147
35,685
32,615
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
100
18
Kills
37
37
Deaths
18
28
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Anyoh85
Fafnir
4
2
22
7.5
L
Nemesis
AzurGatino
Nemesis
2
9
7
0.61
W
Heimdallr
Boooobufestu
Heimdallr
15
3
9
6.5
L
Neith
0
8
5
0.31
L
Chaac
D3vast
Chaac
1
6
6
0.67
L
Nox
Gliiph
Nox
6
10
7
0.95
L
Scylla
Grizou05
Scylla
9
4
3
2.63
W
Nu Wa
Tibio44
Nu Wa
2
4
12
2
W
Amaterasu
jojobanana
Amaterasu
8
2
10
6.5
W
Gilgamesh
serEliwen
Gilgamesh
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,085
Damage
114,546
146,413
Taken
168,508
122,664
Mitigated
172,124
36,513
Healing
71,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Anyoh85
Fafnir
14,917
4,248
1,020
9,042
31,510
51,238
2,514
8,946
22,250
51,502
0
L
Nemesis
AzurGatino
Nemesis
14,649
7,918
0
10,499
36,585
22,785
517
9,606
26,755
0
117,795
W
Heimdallr
Boooobufestu
Heimdallr
32,044
25,563
0
22,729
34,079
15,919
7,498
17,695
16,119
0
201,562
L
Neith
12,513
4,922
0
4,348
21,465
9,404
0
5,117
16,214
0
111,403
L
Chaac
D3vast
Chaac
19,135
3,635
0
12,678
34,514
39,840
659
6,792
27,573
0
84,563
L
Nox
Gliiph
Nox
19,722
1,356
2,128
3,889
32,277
41,911
0
8,677
23,340
89,845
0
L
Scylla
Grizou05
Scylla
35,066
894
0
2,971
21,572
8,724
153
5,340
16,052
152,710
0
W
Nu Wa
Tibio44
Nu Wa
20,120
6,363
0
2,609
15,920
7,026
2,208
9,096
6,489
122,418
0
W
Amaterasu
jojobanana
Amaterasu
23,318
10,781
0
31,151
51,314
65,326
4,466
9,070
41,350
998
152,911
W
Gilgamesh
serEliwen
Gilgamesh
24,147
7,619
0
5,100
35,685
32,615
2,457
14,753
20,584
0
140,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,530
Gold Earned
95,249
890
Minions Killed
850
0
Camps Cleared
0
3,085,133
Distance Traveled
3,345,585
32
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
17,076
488
56
2
0
681,126
12
L
Nemesis
14,536
415
177
5
0
600,826
6
W
Heimdallr
21,146
604
227
6
0
622,212
11
L
Neith
14,503
414
218
6
0
580,825
9
L
Chaac
14,168
405
134
4
0
549,011
2
L
Nox
16,308
466
106
3
0
708,294
10
L
Scylla
18,015
515
255
7
0
646,177
5
W
Nu Wa
18,098
517
187
5
0
668,600
5
W
Amaterasu
20,637
590
233
7
0
696,138
1
W
Gilgamesh
18,292
523
147
4
0
677,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role