Player Matchup

Neith
Neith
Ben985
Neith
Level 48
God Stats
8W - 8L
1,593 SR
Queue Stats
570W - 598L
1,436 Elo+
Party 1
Da Ji
Da Ji
Dackuro
Da Ji
Level 87
God Stats
8W - 3L
1,500 SR
Queue Stats
499W - 474L
1,418 Elo+
Party 1
Apollo
Apollo
Darermion
Apollo
Level 92
God Stats
13W - 12L
1,653 SR
Queue Stats
476W - 454L
1,430 Elo+
Party 4
Bacchus
Bacchus
DiEgOfercri
Bacchus
Level 35
God Stats
7W - 1L
1,780 SR
Queue Stats
141W - 141L
1,392 Elo+
Party 4
Gilgamesh
Gilgamesh
Yunn3
Gilgamesh
Level 37
God Stats
6W - 10L
1,500 SR
Queue Stats
387W - 390L
1,420 Elo+
Party 1
Team Averages
Level 60
1,605 SR
1,419 Elo+

VS

Team Averages
Level 57
1,512 SR
1,471 Elo+
Vamana
Vamana
Awaw3z
Vamana
Level 108
God Stats
1W - 2L
1,733 SR
Queue Stats
49W - 45L
1,461 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Maxis1940
Ah Muzen Cab
Level 27
God Stats
2W - 3L
1,382 SR
Queue Stats
17W - 14L
1,508 Elo+
Party 2
Loki
Loki
NootNoot9350
Loki
Level 13
God Stats
2W - 7L
1,154 SR
Queue Stats
40W - 46L
1,358 Elo+
Party 3
Zeus
Zeus
SteveKenobi
Zeus
Level 60
God Stats
3W - 5L
1,469 SR
Queue Stats
233W - 228L
1,457 Elo+
Party 3
Fenrir
Fenrir
wolfnrj001
Fenrir
Level 78
God Stats
4W - 6L
1,823 SR
Queue Stats
16W - 19L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ben985
Neith
20
12 / 5 / 6
14,354
574
14,826
18,580
9,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Dackuro
Da Ji
20
11 / 5 / 13
14,582
583
13,321
22,935
11,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Darermion
Apollo
20
10 / 5 / 6
15,567
623
21,899
23,666
11,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Bacchus
DiEgOfercri
Bacchus
18
3 / 6 / 20
12,847
514
16,692
21,184
30,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Yunn3
Gilgamesh
18
2 / 6 / 7
12,289
492
12,605
21,132
20,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Awaw3z
Vamana
19
11 / 4 / 6
13,410
536
20,752
27,979
40,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ah Muzen Cab
Maxis1940
Ah Muzen Cab
17
3 / 7 / 4
11,733
469
13,071
20,771
8,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 10 / 9
9,516
381
8,075
15,861
12,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 11 / 4
11,982
479
15,075
19,467
7,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
wolfnrj001
Fenrir
18
7 / 6 / 5
12,310
492
12,730
20,143
17,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
55
38
Kills
27
27
Deaths
38
52
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vamana
Awaw3z
Vamana
11
4
6
3.5
W
Neith
Ben985
Neith
12
5
6
3
W
Da Ji
Dackuro
Da Ji
11
5
13
3.5
W
Apollo
Darermion
Apollo
10
5
6
2.6
W
Bacchus
DiEgOfercri
Bacchus
3
6
20
2.17
L
Ah Muzen Cab
Maxis1940
Ah Muzen Cab
3
7
4
0.71
L
1
10
9
0.55
L
5
11
4
0.64
W
Gilgamesh
Yunn3
Gilgamesh
2
6
7
0.92
L
Fenrir
wolfnrj001
Fenrir
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,343
Damage
69,703
107,497
Taken
104,221
83,277
Mitigated
86,355
34,782
Healing
22,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Awaw3z
Vamana
20,752
12,070
0
9,340
27,979
40,461
88
2,191
25,256
0
77,380
W
Neith
Ben985
Neith
14,826
8,255
0
5,881
18,580
9,130
2,185
2,146
16,434
0
92,352
W
Da Ji
Dackuro
Da Ji
13,321
3,269
0
8,453
22,935
11,467
2,692
2,534
20,401
0
89,968
W
Apollo
Darermion
Apollo
21,899
15,027
0
8,684
23,666
11,508
1,211
1,496
22,170
0
154,069
W
Bacchus
DiEgOfercri
Bacchus
16,692
2,364
0
5,179
21,184
30,848
203
7,648
13,536
49,283
0
L
Ah Muzen Cab
Maxis1940
Ah Muzen Cab
13,071
5,863
0
8,770
20,771
8,226
2,394
5,544
15,177
0
71,860
L
8,075
1,729
0
282
15,861
12,641
0
3,387
12,449
67
25,272
L
15,075
2,644
0
2,818
19,467
7,132
0
4,201
15,266
80,280
0
W
Gilgamesh
Yunn3
Gilgamesh
12,605
3,057
0
6,585
21,132
20,324
647
2,250
18,867
526
56,008
L
Fenrir
wolfnrj001
Fenrir
12,730
2,424
0
1,160
20,143
17,895
0
1,758
18,335
0
88,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,639
Gold Earned
58,951
681
Minions Killed
491
0
Camps Cleared
0
2,399,936
Distance Traveled
2,137,916
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,410
536
118
5
0
481,607
1
W
Neith
14,354
574
163
7
0
442,163
0
W
Da Ji
14,582
583
143
6
0
480,745
1
W
Apollo
15,567
623
225
9
0
459,199
2
W
Bacchus
12,847
514
53
2
0
498,880
0
L
Ah Muzen Cab
11,733
469
116
5
0
427,484
4
L
Loki
9,516
381
37
1
0
435,080
0
L
Zeus
11,982
479
103
4
0
370,007
4
W
Gilgamesh
12,289
492
97
4
0
518,949
4
L
Fenrir
12,310
492
117
5
0
423,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role