Player Matchup

Gilgamesh
Gilgamesh
Odvist
Gilgamesh
Level 139
God Stats
4W - 4L
1,500 SR
Queue Stats
37W - 31L
1,647 Elo+
Party 1
Chaac
Chaac
SantyagA
Chaac
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sol
Sol
noita14
Sol
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,606 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,584 Elo+

VS

Team Averages
Level 112
1,457 SR
1,451 Elo+
Gilgamesh
Gilgamesh
Ahryman
Gilgamesh
Level 108
God Stats
13W - 12L
1,500 SR
Queue Stats
405W - 537L
1,368 Elo+
Solo
Kukulkan
Kukulkan
Farfoya
Kukulkan
Level 119
God Stats
9W - 9L
1,376 SR
Queue Stats
283W - 291L
1,520 Elo+
Solo
Mercury
Mercury
dinkdinkdink
Mercury
Level 108
God Stats
54W - 62L
1,495 SR
Queue Stats
274W - 320L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Odvist
Gilgamesh
9
1 / 9 / 2
7,310
665
5,865
11,590
7,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chaac
SantyagA
Chaac
9
0 / 6 / 2
6,682
607
2,221
10,295
6,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sol
10
1 / 7 / 1
7,135
649
4,685
7,751
2,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ahryman
Gilgamesh
12
1 / 1 / 20
8,422
766
5,512
8,563
7,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Farfoya
Kukulkan
14
14 / 1 / 5
10,231
930
13,374
5,188
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
dinkdinkdink
Mercury
12
7 / 1 / 10
9,136
831
6,971
6,097
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
2
Kills
22
22
Deaths
3
5
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Ahryman
Gilgamesh
1
1
20
11
W
Kukulkan
Farfoya
Kukulkan
14
1
5
16.5
L
Gilgamesh
Odvist
Gilgamesh
1
9
2
0.22
L
Chaac
SantyagA
Chaac
0
6
2
0.17
W
Mercury
dinkdinkdink
Mercury
7
1
10
12
L
Sol
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,771
Damage
25,857
29,636
Taken
19,848
16,374
Mitigated
11,711
3,706
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Ahryman
Gilgamesh
5,512
1,209
417
2,550
8,563
7,336
742
2,055
6,508
0
10,334
W
Kukulkan
Farfoya
Kukulkan
13,374
1,527
0
706
5,188
2,248
1,308
1,717
3,471
66,235
0
L
Gilgamesh
Odvist
Gilgamesh
5,865
1,234
0
590
11,590
7,368
0
4,210
6,994
215
17,819
L
Chaac
SantyagA
Chaac
2,221
337
56
1,902
10,295
6,476
0
5,410
4,595
0
10,453
W
Mercury
dinkdinkdink
Mercury
6,971
3,109
0
2,223
6,097
2,127
599
1,174
4,923
0
28,452
L
Sol
4,685
1,424
0
1,158
7,751
2,530
0
3,329
4,225
28,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,127
Gold Earned
27,789
107
Minions Killed
157
0
Camps Cleared
0
508,781
Distance Traveled
663,282
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,422
766
9
1
0
217,228
0
W
Kukulkan
10,231
930
111
10
0
195,065
1
L
Gilgamesh
7,310
665
28
3
0
175,157
0
L
Chaac
6,682
607
19
2
0
181,569
1
W
Mercury
9,136
831
37
3
0
250,989
5
L
Sol
7,135
649
60
5
0
152,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role