Player Matchup

Poseidon
Poseidon
CalangoNaNeve
Poseidon
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Rama
Rama
Dracomplay
Rama
Level 26
God Stats
2W - 1L
1,522 SR
Queue Stats
51W - 60L
1,525 Elo+
Solo
Ymir
Ymir
Ze_manelho
Ymir
Level 29
God Stats
2W - 1L
1,656 SR
Queue Stats
14W - 28L
1,264 Elo+
Party 2
Danzaburou
Danzaburou
are_you_ok_man
Danzaburou
Level 27
God Stats
3W - 2L
1,748 SR
Queue Stats
18W - 24L
1,388 Elo+
Party 2
Fenrir
Fenrir
liphe_ja-fez
Fenrir
Level 12
God Stats
16W - 21L
1,273 SR
Queue Stats
16W - 25L
1,245 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,384 Elo+

VS

Team Averages
Level 13
1,522 SR
1,329 Elo+
Cthulhu
Cthulhu
EziTooARG
Cthulhu
Level 11
God Stats
2W - 3L
1,621 SR
Queue Stats
18W - 39L
1,321 Elo+
Party 1
Da Ji
Da Ji
Sevichoo
Da Ji
Level 24
God Stats
1W - 8L
1,277 SR
Queue Stats
83W - 93L
1,341 Elo+
Solo
Neith
Neith
Svendhall
Neith
Level 18
God Stats
59W - 54L
1,446 SR
Queue Stats
200W - 226L
1,398 Elo+
Solo
Cupid
Cupid
VC-H4nz0-
Cupid
Level 7
God Stats
1W - 1L
1,769 SR
Queue Stats
11W - 24L
1,327 Elo+
Party 1
Xing Tian
Xing Tian
adriancoutinho10
Xing Tian
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CalangoNaNeve
Poseidon
18
8 / 6 / 24
12,122
1,212
18,041
10,533
4,035
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

19
14 / 1 / 21
12,861
1,286
21,517
8,641
3,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
1 / 3 / 23
11,279
1,128
9,276
14,061
17,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
are_you_ok_man
Danzaburou
19
10 / 3 / 25
12,925
1,293
21,426
10,792
4,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
17
11 / 1 / 10
11,569
1,157
13,996
11,465
7,785
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

271

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EziTooARG
Cthulhu
17
1 / 12 / 9
10,357
1,036
9,830
22,234
22,989
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Da Ji
Sevichoo
Da Ji
16
4 / 10 / 2
10,663
1,066
13,911
22,441
10,178
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Svendhall
Neith
15
6 / 7 / 3
11,157
1,116
11,403
14,802
6,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cupid
VC-H4nz0-
Cupid
16
1 / 5 / 6
9,555
956
5,913
12,729
7,289
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
15
2 / 10 / 5
9,473
947
6,236
20,603
19,313
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
39
44
Kills
14
14
Deaths
44
103
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CalangoNaNeve
Poseidon
8
6
24
3.33
W
14
1
21
24.5
L
Cthulhu
EziTooARG
Cthulhu
1
12
9
0.46
L
Da Ji
Sevichoo
Da Ji
4
10
2
0.5
L
Neith
Svendhall
Neith
6
7
3
1.07
L
Cupid
VC-H4nz0-
Cupid
1
5
6
0.8
W
1
3
23
4.17
L
Xing Tian
2
10
5
0.45
W
Danzaburou
are_you_ok_man
Danzaburou
10
3
25
7.5
W
Fenrir
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,256
Damage
47,293
55,492
Taken
92,809
38,178
Mitigated
66,047
7,491
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CalangoNaNeve
Poseidon
18,041
3,311
0
542
10,533
4,035
0
3,443
7,090
33,219
0
W
21,517
15,078
0
2,045
8,641
3,805
0
3,790
4,851
0
32,344
L
Cthulhu
EziTooARG
Cthulhu
9,830
721
216
0
22,234
22,989
0
4,859
16,874
20,249
0
L
Da Ji
Sevichoo
Da Ji
13,911
4,392
231
566
22,441
10,178
0
7,026
15,257
0
41,547
L
Neith
Svendhall
Neith
11,403
6,039
0
1,515
14,802
6,278
0
4,519
10,193
0
33,616
L
Cupid
VC-H4nz0-
Cupid
5,913
3,181
746
832
12,729
7,289
0
4,072
8,585
0
14,964
W
9,276
2,024
379
1,170
14,061
17,805
0
2,745
11,316
34,221
0
L
Xing Tian
6,236
814
0
0
20,603
19,313
0
5,874
14,583
8,088
0
W
Danzaburou
are_you_ok_man
Danzaburou
21,426
15,179
321
2,143
10,792
4,748
0
3,193
7,599
0
40,466
W
Fenrir
13,996
3,686
0
891
11,465
7,785
0
2,895
8,106
0
19,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,756
Gold Earned
51,205
180
Minions Killed
143
5
Camps Cleared
5
758,795
Distance Traveled
725,703
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,122
1,212
38
4
1
137,360
0
W
Rama
12,861
1,286
20
2
0
167,542
0
L
Cthulhu
10,357
1,036
29
3
0
139,441
1
L
Da Ji
10,663
1,066
51
5
3
164,026
2
L
Neith
11,157
1,116
36
4
2
142,962
0
L
Cupid
9,555
956
22
2
0
138,471
2
W
Ymir
11,279
1,128
64
6
0
136,806
0
L
Xing Tian
9,473
947
5
1
0
140,803
1
W
Danzaburou
12,925
1,293
49
5
3
130,587
0
W
Fenrir
11,569
1,157
9
1
1
186,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role