Player Matchup

Cu Chulainn
Cu Chulainn
DasDudlsack
Cu Chulainn
Level 4
God Stats
1W - 1L
1,711 SR
Queue Stats
2W - 3L
1,519 Elo+
Solo
Da Ji
Da Ji
IDreamaerDI
Da Ji
Level 17
God Stats
1W - 2L
1,701 SR
Queue Stats
345W - 345L
1,432 Elo+
Solo
Chiron
Chiron
Rielm
Chiron
Level 14
God Stats
3W - 4L
1,381 SR
Queue Stats
15W - 20L
1,360 Elo+
Solo
Neith
Neith
Vervindle
Neith
Level 27
God Stats
2W - 2L
1,481 SR
Queue Stats
96W - 70L
1,559 Elo+
Solo
Olorun
Olorun
heherhdh
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,469 Elo+
Solo
Team Averages
Level 18
1,555 SR
1,468 Elo+

VS

Team Averages
Level 22
1,619 SR
1,574 Elo+
Pele
Pele
Kotsiosmeister
Pele
Level 26
God Stats
2W - 2L
1,278 SR
Queue Stats
29W - 14L
1,650 Elo+
Solo
Kali
Kali
SarmaSarmata
Kali
Level 18
God Stats
10W - 7L
1,831 SR
Queue Stats
44W - 32L
1,539 Elo+
Solo
Ares
Ares
Slàyers76
Ares
Level 33
God Stats
14W - 6L
1,633 SR
Queue Stats
98W - 75L
1,571 Elo+
Party 1
Scylla
Scylla
TheGatling76
Scylla
Level 18
God Stats
10W - 4L
1,763 SR
Queue Stats
62W - 37L
1,576 Elo+
Party 1
Zeus
Zeus
tressytress
Zeus
Level 15
God Stats
35W - 25L
1,591 SR
Queue Stats
39W - 29L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DasDudlsack
Cu Chulainn
18
0 / 8 / 14
11,150
929
9,454
34,415
25,679
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 12 / 7
12,554
1,046
11,801
24,709
8,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Rielm
Chiron
17
5 / 13 / 5
12,083
1,007
17,498
24,214
8,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Vervindle
Neith
17
1 / 4 / 10
11,107
926
14,403
18,158
5,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Olorun
heherhdh
Olorun
18
3 / 7 / 9
11,746
979
11,902
21,359
7,174
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 20
14,875
1,240
24,182
12,511
9,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 6 / 28
12,810
1,068
16,990
20,974
12,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 1 / 35
15,395
1,283
19,123
17,297
26,545
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
20
13 / 1 / 30
14,509
1,209
34,560
11,299
4,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 4 / 29
12,813
1,068
19,027
7,373
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
186
15
Kills
44
44
Deaths
15
45
Assists
142
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
DasDudlsack
Cu Chulainn
0
8
14
0.88
L
6
12
7
0.79
W
13
3
20
7.67
L
Chiron
Rielm
Chiron
5
13
5
0.58
W
5
6
28
3.17
W
8
1
35
25.5
W
Scylla
13
1
30
28
L
Neith
Vervindle
Neith
1
4
10
1.5
L
Olorun
heherhdh
Olorun
3
7
9
1.07
W
5
4
29
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,058
Damage
113,882
122,855
Taken
69,454
55,779
Mitigated
56,863
14,010
Healing
13,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
DasDudlsack
Cu Chulainn
9,454
2,037
0
4,565
34,415
25,679
0
17,270
16,893
1,809
26,293
L
11,801
2,271
0
138
24,709
8,594
0
12,811
11,732
0
19,954
W
24,182
2,611
0
1,578
12,511
9,745
0
2,152
10,359
0
54,420
L
Chiron
Rielm
Chiron
17,498
7,172
752
1,781
24,214
8,910
0
14,728
9,229
0
54,827
W
16,990
8,767
0
4,382
20,974
12,591
0
5,323
15,651
0
29,876
W
19,123
1,788
0
3,355
17,297
26,545
0
3,430
13,867
32,044
0
W
Scylla
34,560
3,290
0
3,243
11,299
4,994
0
994
10,305
53,882
0
L
Neith
Vervindle
Neith
14,403
7,560
0
1,700
18,158
5,422
0
11,396
6,596
0
42,544
L
Olorun
heherhdh
Olorun
11,902
6,508
807
4,267
21,359
7,174
0
15,331
5,684
29,344
0
W
19,027
2,285
0
463
7,373
2,988
0
866
6,507
41,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,640
Gold Earned
70,402
239
Minions Killed
241
6
Camps Cleared
8
1,111,031
Distance Traveled
1,156,945
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,150
929
22
2
0
234,049
0
L
Da Ji
12,554
1,046
18
2
1
231,476
1
W
Pele
14,875
1,240
81
7
1
245,658
1
L
Chiron
12,083
1,007
86
7
1
212,580
1
W
Kali
12,810
1,068
26
2
1
245,266
1
W
Ares
15,395
1,283
25
2
0
248,140
2
W
Scylla
14,509
1,209
54
5
6
229,583
0
L
Neith
11,107
926
62
5
2
234,164
1
L
Olorun
11,746
979
51
4
2
198,762
2
W
Zeus
12,813
1,068
55
5
0
188,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role