Player Matchup

Ah Puch
Ah Puch
BARTEKn98
Ah Puch
Level 107
God Stats
23W - 31L
1,398 SR
Queue Stats
1,021W - 1,559L
1,327 Elo+
Solo
Medusa
Medusa
CowboySchranz
Medusa
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 176L
1,326 Elo+
Solo
Gilgamesh
Gilgamesh
Martin Lepero
Gilgamesh
Level 109
God Stats
7W - 4L
1,335 SR
Queue Stats
309W - 258L
1,534 Elo+
Solo
Team Averages
Level 107
1,411 SR
1,396 Elo+

VS

Team Averages
Level 64
1,414 SR
1,351 Elo+
Gilgamesh
Gilgamesh
Evilerise
Gilgamesh
Level 100
God Stats
35W - 40L
1,416 SR
Queue Stats
208W - 249L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kyro Breeze
Ah Muzen Cab
Level 40
God Stats
2W - 2L
1,747 SR
Queue Stats
319W - 461L
1,382 Elo+
Solo
Nemesis
Nemesis
Okikuro-Shiranui
Nemesis
Level 51
God Stats
1W - 3L
1,078 SR
Queue Stats
14W - 27L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BARTEKn98
Ah Puch
11
3 / 3 / 0
7,168
717
7,118
5,868
1,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
5,909
591
1,468
3,762
772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Martin Lepero
Gilgamesh
10
1 / 8 / 3
7,141
714
5,160
10,947
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Evilerise
Gilgamesh
11
4 / 1 / 9
8,091
809
7,593
8,869
3,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Kyro Breeze
Ah Muzen Cab
11
2 / 2 / 8
7,437
744
4,403
4,493
1,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
8 / 1 / 5
8,949
895
5,021
5,948
1,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
14
14
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
BARTEKn98
Ah Puch
3
3
0
1
L
0
3
0
0
W
Gilgamesh
Evilerise
Gilgamesh
4
1
9
8.5
W
Ah Muzen Cab
Kyro Breeze
Ah Muzen Cab
2
2
8
3
L
Gilgamesh
Martin Lepero
Gilgamesh
1
8
3
0.31
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,746
Damage
17,017
20,577
Taken
19,310
7,235
Mitigated
6,781
3,249
Healing
1,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
BARTEKn98
Ah Puch
7,118
349
0
1,040
5,868
1,335
0
0
5,868
18,922
0
L
1,468
477
0
500
3,762
772
0
60
3,702
0
13,719
W
Gilgamesh
Evilerise
Gilgamesh
7,593
2,529
0
175
8,869
3,508
260
2,867
6,002
0
21,864
W
Ah Muzen Cab
Kyro Breeze
Ah Muzen Cab
4,403
750
0
933
4,493
1,330
0
2,194
2,299
0
20,239
L
Gilgamesh
Martin Lepero
Gilgamesh
5,160
1,101
0
1,709
10,947
5,128
0
56
10,891
0
29,008
W
5,021
1,517
317
465
5,948
1,943
1,252
2,149
3,799
0
27,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,218
Gold Earned
24,477
116
Minions Killed
125
0
Camps Cleared
0
470,351
Distance Traveled
578,007
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,168
717
37
4
0
177,307
0
L
Medusa
5,909
591
23
2
0
103,795
2
W
Gilgamesh
8,091
809
29
3
0
204,702
0
W
Ah Muzen Cab
7,437
744
48
5
0
167,220
0
L
Gilgamesh
7,141
714
56
6
0
189,249
2
W
Nemesis
8,949
895
48
5
0
206,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role