Player Matchup

Olorun
Olorun
BlubberBernd1965
Olorun
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 16L
1,341 Elo+
Party 1
Cernunnos
Cernunnos
KillerEnte1965
Cernunnos
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 19L
1,341 Elo+
Party 1
Mercury
Mercury
Mulletboy86
Mercury
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,157 Elo+
Party 2
Vamana
Vamana
SugarDs
Vamana
Level 24
God Stats
22W - 21L
1,594 SR
Queue Stats
357W - 380L
1,550 Elo+
Party 2
Fenrir
Fenrir
bornerbi94
Fenrir
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,170 Elo+
Party 1
Team Averages
Level 12
1,519 SR
1,312 Elo+

VS

Team Averages
Level 27
1,589 SR
1,483 Elo+
Scylla
Scylla
 
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CoffeeCascade26
Ymir
Level 23
God Stats
45W - 35L
1,642 SR
Queue Stats
609W - 606L
1,406 Elo+
Solo
Apollo
Apollo
Ducknesz
Apollo
Level 29
God Stats
8W - 2L
1,744 SR
Queue Stats
144W - 159L
1,500 Elo+
Solo
Tiamat
Tiamat
Valeterasu7
Tiamat
Level 24
God Stats
35W - 36L
1,558 SR
Queue Stats
148W - 161L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 13 / 0
6,877
362
4,645
14,839
4,849
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
KillerEnte1965
Cernunnos
12
1 / 12 / 0
7,149
376
2,455
16,640
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
Mulletboy86
Mercury
10
0 / 16 / 1
6,904
363
4,157
18,275
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
SugarDs
Vamana
14
3 / 7 / 4
9,432
496
14,683
23,495
14,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
bornerbi94
Fenrir
12
4 / 23 / 0
8,729
459
6,433
24,009
8,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
17 / 4 / 8
12,150
639
18,387
8,563
3,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
 
Gilgamesh
16
11 / 1 / 10
10,695
563
9,412
11,920
6,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 2 / 22
11,855
624
10,944
13,569
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Ducknesz
Apollo
19
20 / 0 / 12
12,896
679
23,466
16,440
9,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
18
13 / 1 / 9
11,868
625
14,593
11,128
10,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
129
8
Kills
68
71
Deaths
8
5
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
17
4
8
5.25
W
Gilgamesh
 
Gilgamesh
11
1
10
16
L
0
13
0
0
W
7
2
22
9
W
Apollo
Ducknesz
Apollo
20
0
12
26
L
Cernunnos
KillerEnte1965
Cernunnos
1
12
0
0.08
L
Mercury
Mulletboy86
Mercury
0
16
1
0.03
L
Vamana
SugarDs
Vamana
3
7
4
0.71
W
Tiamat
13
1
9
17.5
L
Fenrir
bornerbi94
Fenrir
4
23
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,373
Damage
76,802
97,258
Taken
61,620
38,847
Mitigated
41,961
9,397
Healing
19,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,387
4,503
0
292
8,563
3,013
2,165
971
7,592
59,075
0
W
Gilgamesh
 
Gilgamesh
9,412
3,574
0
1,958
11,920
6,193
3,480
794
11,126
0
53,736
L
4,645
2,773
38
1,579
14,839
4,849
0
8,401
6,189
32,705
0
W
10,944
1,790
0
2,039
13,569
12,397
1,096
1,925
11,644
43,554
0
W
Apollo
Ducknesz
Apollo
23,466
16,497
0
9,230
16,440
9,364
2,365
1,232
15,208
0
92,349
L
Cernunnos
KillerEnte1965
Cernunnos
2,455
1,977
0
1,738
16,640
5,215
615
4,807
11,755
0
22,384
L
Mercury
Mulletboy86
Mercury
4,157
2,148
0
1,473
18,275
5,686
135
10,250
7,615
0
29,375
L
Vamana
SugarDs
Vamana
14,683
7,515
417
3,484
23,495
14,688
66
9,291
13,951
3,796
46,619
W
Tiamat
14,593
2,295
279
5,354
11,128
10,994
4,317
1,304
9,824
63,858
0
L
Fenrir
bornerbi94
Fenrir
6,433
1,740
0
668
24,009
8,409
42
9,911
13,824
0
14,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,091
Gold Earned
59,464
270
Minions Killed
495
0
Camps Cleared
0
1,426,577
Distance Traveled
1,677,381
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,150
639
93
5
0
314,504
1
W
Gilgamesh
10,695
563
81
4
0
399,797
1
L
Olorun
6,877
362
71
4
0
260,872
0
W
Ymir
11,855
624
66
3
0
315,023
1
W
Apollo
12,896
679
119
6
0
359,325
3
L
Cernunnos
7,149
376
35
2
0
209,537
0
L
Mercury
6,904
363
49
3
0
309,793
0
L
Vamana
9,432
496
87
5
0
331,727
0
W
Tiamat
11,868
625
136
7
0
288,732
0
L
Fenrir
8,729
459
28
1
0
314,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role