Player Matchup

Gilgamesh
Gilgamesh
CHAIRMANKING
Gilgamesh
Level 17
God Stats
20W - 16L
1,500 SR
Queue Stats
177W - 144L
1,628 Elo+
Solo
Skadi
Skadi
MLG Chungas
Skadi
Level 27
God Stats
4W - 0L
1,820 SR
Queue Stats
93W - 70L
1,670 Elo+
Solo
Neith
Neith
Yamazaki5411
Neith
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 19L
1,697 Elo+
Solo
Ra
Ra
bestdestroyer217
Ra
Level 28
God Stats
7W - 2L
1,868 SR
Queue Stats
82W - 57L
1,636 Elo+
Solo
Janus
Janus
mexapipis
Janus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 98L
1,657 Elo+
Solo
Team Averages
Level 23
1,638 SR
1,658 Elo+

VS

Team Averages
Level 44
1,508 SR
1,748 Elo+
Da Ji
Da Ji
NfrmFEVABLOCK
Da Ji
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 11L
1,991 Elo+
Party 2
Gilgamesh
Gilgamesh
Positian
Gilgamesh
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 216L
1,670 Elo+
Party 2
Yemoja
Yemoja
SudsyCash
Yemoja
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
436W - 389L
1,558 Elo+
Solo
Anubis
Anubis
XxRobloxHype
Anubis
Level 23
God Stats
1W - 2L
1,483 SR
Queue Stats
84W - 50L
1,795 Elo+
Party 1
Neith
Neith
lLady Rainl
Neith
Level 21
God Stats
4W - 3L
1,555 SR
Queue Stats
94W - 56L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHAIRMANKING
Gilgamesh
20
1 / 5 / 10
14,269
510
14,681
30,062
24,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
8 / 6 / 15
15,969
570
19,842
27,309
12,364
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
9 / 3 / 14
16,473
588
17,427
21,870
13,742
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 6 / 14
14,352
513
20,899
23,216
18,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
mexapipis
Janus
20
6 / 5 / 10
16,452
588
16,915
19,852
7,908
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 7 / 1
12,069
431
8,957
17,973
13,694
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Positian
Gilgamesh
20
8 / 6 / 7
14,577
521
21,332
26,419
19,253
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
SudsyCash
Yemoja
18
2 / 8 / 9
12,606
450
10,358
20,384
17,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
18
7 / 6 / 5
12,913
461
20,535
27,717
29,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
3 / 4 / 7
13,090
468
19,662
21,524
9,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
54
31
Kills
25
25
Deaths
31
63
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CHAIRMANKING
Gilgamesh
1
5
10
1.2
W
8
6
15
2.58
L
5
7
1
0.79
L
Gilgamesh
Positian
Gilgamesh
8
6
7
1.92
L
Yemoja
SudsyCash
Yemoja
2
8
9
0.81
L
Anubis
7
6
5
1.58
W
9
3
14
5.33
W
7
6
14
2.33
L
3
4
7
1.63
W
Janus
mexapipis
Janus
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,764
Damage
80,844
122,309
Taken
114,017
76,536
Mitigated
88,415
48,596
Healing
31,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CHAIRMANKING
Gilgamesh
14,681
4,973
0
9,228
30,062
24,368
1,350
11,659
18,403
0
90,330
W
19,842
10,711
0
6,932
27,309
12,364
2,241
6,745
20,564
0
153,462
L
8,957
818
0
2,305
17,973
13,694
0
4,372
13,503
0
70,330
L
Gilgamesh
Positian
Gilgamesh
21,332
7,359
0
6,264
26,419
19,253
0
6,825
19,394
0
106,471
L
Yemoja
SudsyCash
Yemoja
10,358
1,236
3,606
1,777
20,384
17,204
989
11,188
8,785
41,871
0
L
Anubis
20,535
1,046
0
10,928
27,717
29,138
1,035
8,790
18,856
89,355
0
W
17,427
6,125
0
7,024
21,870
13,742
6,368
3,055
18,815
0
119,792
W
20,899
1,477
7,977
11,607
23,216
18,154
1,496
7,414
15,802
86,744
0
L
19,662
4,586
0
6,588
21,524
9,126
1,312
6,639
14,564
0
121,910
W
Janus
mexapipis
Janus
16,915
929
0
5,828
19,852
7,908
824
3,543
16,309
119,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,515
Gold Earned
65,255
777
Minions Killed
649
0
Camps Cleared
0
2,634,575
Distance Traveled
2,340,067
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,269
510
160
6
0
519,887
2
W
Skadi
15,969
570
170
6
0
524,678
2
L
Da Ji
12,069
431
116
4
0
496,248
8
L
Gilgamesh
14,577
521
155
6
0
539,758
0
L
Yemoja
12,606
450
48
2
0
458,680
0
L
Anubis
12,913
461
156
6
0
397,035
0
W
Neith
16,473
588
163
6
0
494,325
4
W
Ra
14,352
513
116
4
0
534,427
0
L
Neith
13,090
468
174
6
0
448,346
6
W
Janus
16,452
588
168
6
0
561,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role