Player Matchup

Tsukuyomi
Tsukuyomi
ARIMAkill
Tsukuyomi
Level 14
God Stats
28W - 35L
1,364 SR
Queue Stats
258W - 357L
1,268 Elo+
Party 2
Hou Yi
Hou Yi
Lovisck
Hou Yi
Level 45
God Stats
18W - 27L
1,393 SR
Queue Stats
115W - 137L
1,442 Elo+
Party 1
Aphrodite
Aphrodite
Queirozgu32
Aphrodite
Level 11
God Stats
2W - 4L
1,368 SR
Queue Stats
13W - 16L
1,339 Elo+
Party 2
Anubis
Anubis
tumama234
Anubis
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
77W - 83L
1,304 Elo+
Solo
Mulan
Mulan
yMatador yt
Mulan
Level 15
God Stats
7W - 4L
1,514 SR
Queue Stats
65W - 70L
1,451 Elo+
Party 1
Team Averages
Level 21
1,428 SR
1,361 Elo+

VS

Team Averages
Level 17
1,459 SR
1,347 Elo+
Cupid
Cupid
AlwaysJungle
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,067 Elo+
Solo
Ymir
Ymir
GIANTBR7
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,416 Elo+
Solo
Tyr
Tyr
Kvinski
Tyr
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Rafael_1911
Tiamat
Level 28
God Stats
1W - 3L
1,697 SR
Queue Stats
17W - 16L
1,290 Elo+
Solo
Fenrir
Fenrir
Rojuos2007
Fenrir
Level 29
God Stats
4W - 7L
1,097 SR
Queue Stats
106W - 130L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARIMAkill
Tsukuyomi
16
3 / 8 / 6
12,229
470
5,850
17,081
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Lovisck
Hou Yi
20
11 / 2 / 4
14,289
550
12,938
18,625
7,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Queirozgu32
Aphrodite
16
1 / 3 / 5
11,980
461
2,286
11,174
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
tumama234
Anubis
20
10 / 7 / 3
14,875
572
24,546
18,216
9,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 5
12,835
494
10,920
15,358
10,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 2
9,277
357
4,140
11,770
3,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 5 / 2
7,653
294
3,996
8,640
4,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
18
0 / 5 / 5
11,103
427
6,746
16,484
13,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
20
3 / 5 / 1
12,689
488
9,254
15,339
9,852
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Rojuos2007
Fenrir
20
17 / 5 / 5
13,902
535
26,501
23,445
10,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
29
Kills
22
23
Deaths
29
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ARIMAkill
Tsukuyomi
3
8
6
0.75
L
2
9
2
0.33
L
Ymir
0
5
2
0.2
L
Tyr
0
5
5
0.5
W
Hou Yi
Lovisck
Hou Yi
11
2
4
6.5
W
Aphrodite
Queirozgu32
Aphrodite
1
3
5
1.17
L
Tiamat
3
5
1
0.7
L
Fenrir
Rojuos2007
Fenrir
17
5
5
3.9
W
Anubis
tumama234
Anubis
10
7
3
1.64
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,540
Damage
50,637
80,454
Taken
75,678
41,432
Mitigated
42,208
33,697
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ARIMAkill
Tsukuyomi
5,850
1,609
0
3,594
17,081
5,825
0
1,679
15,248
0
33,421
L
4,140
2,521
76
929
11,770
3,823
0
2,540
9,230
0
26,855
L
Ymir
3,996
633
0
1,184
8,640
4,529
0
2,770
5,870
15,254
0
L
Tyr
6,746
1,918
0
2,140
16,484
13,708
907
7,784
8,700
0
66,220
W
Hou Yi
Lovisck
Hou Yi
12,938
8,123
0
11,995
18,625
7,564
3,500
2,854
15,725
0
124,097
W
Aphrodite
Queirozgu32
Aphrodite
2,286
703
987
4,790
11,174
7,818
1,079
2,507
8,659
44,172
0
L
Tiamat
9,254
694
0
3,782
15,339
9,852
440
5,900
9,439
76,371
0
L
Fenrir
Rojuos2007
Fenrir
26,501
6,967
0
3,327
23,445
10,296
416
7,838
15,607
0
112,482
W
Anubis
tumama234
Anubis
24,546
2,018
171
6,391
18,216
9,296
2,575
3,610
14,188
93,542
0
W
10,920
2,167
0
5,769
15,358
10,929
1,989
4,563
10,665
0
58,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,208
Gold Earned
54,624
530
Minions Killed
489
0
Camps Cleared
0
2,381,322
Distance Traveled
1,978,912
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,229
470
53
2
0
535,426
4
L
Cupid
9,277
357
48
2
0
358,788
0
L
Ymir
7,653
294
21
1
0
224,489
0
L
Tyr
11,103
427
122
5
0
421,880
1
W
Hou Yi
14,289
550
118
5
0
458,868
1
W
Aphrodite
11,980
461
92
4
0
441,863
4
L
Tiamat
12,689
488
151
6
0
473,696
5
L
Fenrir
13,902
535
147
6
0
500,059
3
W
Anubis
14,875
572
144
6
0
433,962
0
W
Mulan
12,835
494
123
5
0
511,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role