Player Matchup

Skadi
Skadi
Annani
Skadi
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Kevanxhu
Sylvanus
Level 147
God Stats
5W - 1L
1,996 SR
Queue Stats
25W - 39L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
LittleDevoted
Baron Samedi
Level 106
God Stats
113W - 90L
1,606 SR
Queue Stats
947W - 956L
1,484 Elo+
Party 3
Gilgamesh
Gilgamesh
Niboru
Gilgamesh
Level 89
God Stats
6W - 3L
1,815 SR
Queue Stats
134W - 144L
1,527 Elo+
Party 2
Anubis
Anubis
TheAklop
Anubis
Level 89
God Stats
484W - 413L
1,569 SR
Queue Stats
655W - 643L
1,493 Elo+
Party 3
Team Averages
Level 103
1,697 SR
1,511 Elo+

VS

Team Averages
Level 97
1,530 SR
1,518 Elo+
Chang'e
Chang'e
GrandWarmaster
Chang'e
Level 47
God Stats
3W - 1L
1,962 SR
Queue Stats
18W - 14L
1,567 Elo+
Party 4
Hel
Hel
Priestaron2
Hel
Level 108
God Stats
7W - 11L
1,452 SR
Queue Stats
437W - 424L
1,454 Elo+
Solo
Chernobog
Chernobog
ReMaster3
Chernobog
Level 141
God Stats
3W - 5L
1,657 SR
Queue Stats
171W - 178L
1,465 Elo+
Party 1
Gilgamesh
Gilgamesh
Soulphoeni
Gilgamesh
Level 146
God Stats
0W - 2L
1,295 SR
Queue Stats
160W - 155L
1,475 Elo+
Party 1
King Arthur
King Arthur
TheYellowFlash0
King Arthur
Level 44
God Stats
0W - 2L
1,283 SR
Queue Stats
38W - 25L
1,629 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Annani
Skadi
17
3 / 2 / 3
10,072
504
9,359
6,283
2,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Kevanxhu
Sylvanus
15
1 / 4 / 4
9,165
458
10,696
14,464
12,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
LittleDevoted
Baron Samedi
12
2 / 6 / 6
8,081
404
4,840
11,381
10,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Niboru
Gilgamesh
16
4 / 2 / 3
9,808
490
8,202
13,605
7,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
TheAklop
Anubis
17
9 / 4 / 5
11,443
572
18,953
15,775
10,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 4
10,432
522
10,806
16,715
4,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 9
9,914
496
3,205
13,318
7,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
ReMaster3
Chernobog
15
2 / 0 / 5
9,534
477
3,872
9,528
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Gilgamesh
Soulphoeni
Gilgamesh
16
8 / 3 / 4
10,734
537
13,100
19,819
6,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
TheYellowFlash0
King Arthur
14
1 / 6 / 1
9,037
452
6,700
18,186
9,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
19
Kills
18
18
Deaths
20
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Skadi
Annani
Skadi
3
2
3
2.25
L
5
8
4
0.88
W
Sylvanus
Kevanxhu
Sylvanus
1
4
4
0.75
W
Baron Samedi
LittleDevoted
Baron Samedi
2
6
6
0.83
W
Gilgamesh
Niboru
Gilgamesh
4
2
3
2.75
L
2
3
9
2.17
L
Chernobog
ReMaster3
Chernobog
2
0
5
4.5
L
Gilgamesh
Soulphoeni
Gilgamesh
8
3
4
3.33
W
Anubis
TheAklop
Anubis
9
4
5
2.88
L
King Arthur
TheYellowFlash0
King Arthur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,050
Damage
37,683
61,508
Taken
77,566
43,769
Mitigated
32,182
22,767
Healing
24,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Annani
Skadi
9,359
3,370
0
1,276
6,283
2,350
644
644
5,633
0
75,529
L
10,806
677
2,291
4,961
16,715
4,597
0
9,491
7,088
54,242
0
W
Sylvanus
Kevanxhu
Sylvanus
10,696
3,339
1,515
5,084
14,464
12,955
300
3,416
10,882
49,213
7,869
W
Baron Samedi
LittleDevoted
Baron Samedi
4,840
106
875
1,648
11,381
10,898
115
2,237
9,000
20,823
0
W
Gilgamesh
Niboru
Gilgamesh
8,202
2,610
0
5,516
13,605
7,008
366
2,454
11,084
0
69,856
L
3,205
409
6,095
5,329
13,318
7,605
428
4,696
8,412
20,121
0
L
Chernobog
ReMaster3
Chernobog
3,872
1,542
0
2,338
9,528
3,178
1,655
2,446
6,926
0
49,942
L
Gilgamesh
Soulphoeni
Gilgamesh
13,100
4,541
0
490
19,819
6,949
1,662
8,563
11,098
0
70,190
W
Anubis
TheAklop
Anubis
18,953
939
0
6,853
15,775
10,558
728
4,783
10,726
79,948
0
L
King Arthur
TheYellowFlash0
King Arthur
6,700
1,023
0
2,787
18,186
9,853
137
7,900
10,114
0
55,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,569
Gold Earned
49,651
503
Minions Killed
455
0
Camps Cleared
0
1,746,415
Distance Traveled
1,895,873
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,072
504
130
7
0
343,028
5
L
Chang'e
10,432
522
124
6
0
355,036
1
W
Sylvanus
9,165
458
101
5
0
326,043
3
W
Baron Samedi
8,081
404
42
2
0
359,249
8
W
Gilgamesh
9,808
490
103
5
0
387,750
1
L
Hel
9,914
496
39
2
0
381,734
5
L
Chernobog
9,534
477
91
5
0
400,187
3
L
Gilgamesh
10,734
537
103
5
0
388,358
2
W
Anubis
11,443
572
127
6
0
330,345
8
L
King Arthur
9,037
452
98
5
0
370,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role